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Geonho Cha

11 accepted papers

2026

SeaCache: Spectral-Evolution-Aware Cache for Accelerating Diffusion Models

CVPR 2026

Diffusion models are a strong backbone for visual generation, but their inherently sequential denoising process leads to slow inference. Previous methods accelerate sampling by caching and reusing intermediate outputs based on feature distances between adjacent timesteps. However, existing caching s

Cited by 0SourcecodeScholar
2025

CoCoGaussian: Leveraging Circle of Confusion for Gaussian Splatting from Defocused Images

CVPR 2025poster

3D Gaussian Splatting (3DGS) has attracted significant attention for its high-quality novel view rendering, inspiring research to address real-world challenges. While conventional methods depend on sharp images for accurate scene reconstruction, real-world scenarios are often affected by defocus blu…

Cited by 0SourcePDFScholar
2025

ControlFace: Harnessing Facial Parametric Control for Face Rigging

CVPR 2025poster

Manipulation of facial images to meet specific controls such as pose, expression, and lighting, also referred to as face rigging is a complex task in computer vision. Existing methods are limited by their reliance on image datasets, which necessitates individual-specific fine-tuning and limits their…

Cited by 0SourcePDFScholar
2025

Humans as a Calibration Pattern: Dynamic 3D Scene Reconstruction from Unsynchronized and Uncalibrated Videos

ICCV 2025poster

Recent works on dynamic 3D neural field reconstruction assume the input from synchronized multi-view videos whose poses are known. The input constraints are often not satisfied in real-world setups, making the approach impractical. We show that unsynchronized videos from unknown poses can generate d…

Cited by 0SourcePDFScholar
2024

Regularizing Dynamic Radiance Fields with Kinematic Fields

ECCV 2024poster

"This paper presents a novel approach for reconstructing dynamic radiance fields from monocular videos. We integrate kinematics with dynamic radiance fields, bridging the gap between the sparse nature of monocular videos and the real-world physics. Our method introduces the kinematic field, capturin…

Cited by 0SourcePDFScholar
2024

Unsupervised 3D Part Decomposition via Leveraged Gaussian Splatting

IROS 2024poster

We propose a novel unsupervised method for motion-based 3D part decomposition of articulated objects using a single monocular video of a dynamic scene. In contrast to existing unsupervised methods relying on optical flow or tracking techniques, our approach addresses this problem without additional…

Cited by 0SourcecodeScholar
2023

SEFD: Learning to Distill Complex Pose and Occlusion

ICCV 2023poster

This paper addresses the problem of three-dimensional (3D) human mesh estimation in complex poses and occluded situations. Although many improvements have been made in 3D human mesh estimation using the two-dimensional (2D) pose with occlusion between humans, occlusion from complex poses and other o…

Cited by 13PDFcodeScholar
2022

Unsupervised 3D Link Segmentation of Articulated Objects With a Mixture of Coherent Point Drift

RA-L 2022

In this letter, we address the 3D link segmentation problem of articulated objects using multiple point sets with different configurations. We are motivated by the fact that a point set of an object can be aligned to point sets with different configurations by applying rigid transformations to links

Cited by 1SourceScholar
2018

Interactive Text2Pickup Networks for Natural Language-Based Human-Robot Collaboration

RA-L 2018

In this letter, we propose the Interactive Text2Pickup (IT2P) network for human-robot collaboration that enables an effective interaction with a human user despite the ambiguity in user's commands. We focus on the task where a robot is expected to pick up an object instructed by a human, and to inte

Cited by 26SourceScholar