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Hogun Kee

12 accepted papers

2026

Tidiness Score-Guided Monte Carlo Tree Search for Visual Tabletop Rearrangement

ICRA 2026poster

In this paper, we present the tidiness score-guided Monte Carlo tree search (TSMCTS), a novel framework designed to address the tabletop tidying up problem using only an RGB-D camera. We address two major problems for tabletop tidying up problem: (1) the lack of public datasets and benchmarks, and (…

2025

Automatic Real-to-Sim-to-Real System through Iterative Interactions for Robust Robot Manipulation Policy Learning with Unseen Objects

IROS 2025

Real-to-sim-to-real systems have been studied to overcome the challenges of robot policy learning in the real world by creating a virtual environment that mimics the actual workspace. However, previous studies have limitations, requiring human assistance, such as observing the workspace with a hand-

Cited by 0Source ↗Scholar ↗
2025

Tidiness Score-Guided Monte Carlo Tree Search for Visual Tabletop Rearrangement

RA-L 2025

In this paper, we present the tidiness score-guided Monte Carlo tree search (TSMCTS), a novel framework designed to address the tabletop tidying up problem using only an RGB-D camera. We address two major problems for tabletop tidying up problem: (1) the lack of public datasets and benchmarks, and (

Cited by 2Source ↗code ↗Scholar ↗
2024

Gradual Receptive Expansion Using Vision Transformer for Online 3D Bin Packing

IROS 2024poster

The bin packing problem (BPP) is a challenging combinatorial optimization problem with a number of practical applications. This paper focuses on online 3D-BPP, where the packer makes immediate decisions for a loading position as items continually arrive. We propose a novel reinforcement learning alg…

Cited by 0Source ↗Scholar ↗
2024

Unsupervised 3D Part Decomposition via Leveraged Gaussian Splatting

IROS 2024poster

We propose a novel unsupervised method for motion-based 3D part decomposition of articulated objects using a single monocular video of a dynamic scene. In contrast to existing unsupervised methods relying on optical flow or tracking techniques, our approach addresses this problem without additional…

Cited by 0Source ↗code ↗Scholar ↗
2023

Object Rearrangement Planning for Target Retrieval in a Confined Space with Lateral View

IROS 2023poster

In this paper, we perform an object rearrangement task for target retrieval in an environment with a confined space and limited observation directions. The agent must create a collision-free path to bring out the target object by relocating the surrounding objects using the prehensile action, i.e.,…

Cited by 1Source ↗Scholar ↗
2023

SDF-Based Graph Convolutional Q-Networks for Rearrangement of Multiple Objects

ICRA 2023poster

In this paper, we propose a signed distance field (SDF)-based deep Q-learning framework for multi-object re-arrangement. Our method learns to rearrange objects with non-prehensile manipulation, e.g., pushing, in unstructured environments. To reliably estimate Q-values in various scenes, we train the…

Cited by 3Source ↗Scholar ↗
2023

Sequential Preference Ranking for Efficient Reinforcement Learning from Human Feedback

NeurIPS 2023poster

Reinforcement learning from human feedback (RLHF) alleviates the problem of designing a task-specific reward function in reinforcement learning by learning it from human preference. However, existing RLHF models are considered inefficient as they produce only a single preference data from each human…

Cited by 11Source ↗PDF ↗Scholar ↗
2022

Grasp Planning for Occluded Objects in a Confined Space with Lateral View Using Monte Carlo Tree Search

IROS 2022poster

In the lateral access environment, the robot be-havior should be planned considering surrounding objects and obstacles because object observation directions and approach angles are limited. To safely retrieve a partially occluded target object in these environments, we have to relocate objects using…

Cited by 6Source ↗Scholar ↗
2020

Hierarchical 6-DoF Grasping with Approaching Direction Selection

ICRA 2020poster

In this paper, we tackle the problem of 6-DoF grasp detection which is crucial for robot grasping in cluttered real-world scenes. Unlike existing approaches which synthesize 6-DoF grasp data sets and train grasp quality networks with input grasp representations based on point clouds, we rather take…

Cited by 8Source ↗Scholar ↗
2020

No-Regret Shannon Entropy Regularized Neural Contextual Bandit Online Learning for Robotic Grasping

IROS 2020poster

In this paper, we propose a novel contextual bandit algorithm that employs a neural network as a reward estimator and utilizes Shannon entropy regularization to encourage exploration, which is called Shannon entropy regularized neural contextual bandits (SERN). In many learning-based algorithms for…

Cited by 2Source ↗Scholar ↗