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Hogun Kee

12 accepted papers

2026

Tidiness Score-Guided Monte Carlo Tree Search for Visual Tabletop Rearrangement

ICRA 2026poster

In this paper, we present the tidiness score-guided Monte Carlo tree search (TSMCTS), a novel framework designed to address the tabletop tidying up problem using only an RGB-D camera. We address two major problems for tabletop tidying up problem: (1) the lack of public datasets and benchmarks, and (…

2025

Automatic Real-to-Sim-to-Real System through Iterative Interactions for Robust Robot Manipulation Policy Learning with Unseen Objects

IROS 2025

Real-to-sim-to-real systems have been studied to overcome the challenges of robot policy learning in the real world by creating a virtual environment that mimics the actual workspace. However, previous studies have limitations, requiring human assistance, such as observing the workspace with a hand-

Cited by 0SourceScholar
2025

Tidiness Score-Guided Monte Carlo Tree Search for Visual Tabletop Rearrangement

RA-L 2025

In this paper, we present the tidiness score-guided Monte Carlo tree search (TSMCTS), a novel framework designed to address the tabletop tidying up problem using only an RGB-D camera. We address two major problems for tabletop tidying up problem: (1) the lack of public datasets and benchmarks, and (

Cited by 2SourcecodeScholar
2024

Gradual Receptive Expansion Using Vision Transformer for Online 3D Bin Packing

IROS 2024poster

The bin packing problem (BPP) is a challenging combinatorial optimization problem with a number of practical applications. This paper focuses on online 3D-BPP, where the packer makes immediate decisions for a loading position as items continually arrive. We propose a novel reinforcement learning alg…

Cited by 0SourceScholar
2024

Unsupervised 3D Part Decomposition via Leveraged Gaussian Splatting

IROS 2024poster

We propose a novel unsupervised method for motion-based 3D part decomposition of articulated objects using a single monocular video of a dynamic scene. In contrast to existing unsupervised methods relying on optical flow or tracking techniques, our approach addresses this problem without additional…

Cited by 0SourcecodeScholar
2023

Object Rearrangement Planning for Target Retrieval in a Confined Space with Lateral View

IROS 2023poster

In this paper, we perform an object rearrangement task for target retrieval in an environment with a confined space and limited observation directions. The agent must create a collision-free path to bring out the target object by relocating the surrounding objects using the prehensile action, i.e.,…

Cited by 1SourceScholar
2023

SDF-Based Graph Convolutional Q-Networks for Rearrangement of Multiple Objects

ICRA 2023poster

In this paper, we propose a signed distance field (SDF)-based deep Q-learning framework for multi-object re-arrangement. Our method learns to rearrange objects with non-prehensile manipulation, e.g., pushing, in unstructured environments. To reliably estimate Q-values in various scenes, we train the…

Cited by 3SourceScholar
2023

Sequential Preference Ranking for Efficient Reinforcement Learning from Human Feedback

NeurIPS 2023poster

Reinforcement learning from human feedback (RLHF) alleviates the problem of designing a task-specific reward function in reinforcement learning by learning it from human preference. However, existing RLHF models are considered inefficient as they produce only a single preference data from each human…

Cited by 11SourcePDFScholar
2022

Grasp Planning for Occluded Objects in a Confined Space with Lateral View Using Monte Carlo Tree Search

IROS 2022poster

In the lateral access environment, the robot be-havior should be planned considering surrounding objects and obstacles because object observation directions and approach angles are limited. To safely retrieve a partially occluded target object in these environments, we have to relocate objects using…

Cited by 6SourceScholar
2020

Hierarchical 6-DoF Grasping with Approaching Direction Selection

ICRA 2020poster

In this paper, we tackle the problem of 6-DoF grasp detection which is crucial for robot grasping in cluttered real-world scenes. Unlike existing approaches which synthesize 6-DoF grasp data sets and train grasp quality networks with input grasp representations based on point clouds, we rather take…

Cited by 8SourceScholar
2020

No-Regret Shannon Entropy Regularized Neural Contextual Bandit Online Learning for Robotic Grasping

IROS 2020poster

In this paper, we propose a novel contextual bandit algorithm that employs a neural network as a reward estimator and utilizes Shannon entropy regularization to encourage exploration, which is called Shannon entropy regularized neural contextual bandits (SERN). In many learning-based algorithms for…

Cited by 2SourceScholar