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Honglin Chen

8 accepted papers

2026

Memory-Efficient Transfer Learning with Fading Side Networks via Masked Dual Path Distillation

CVPR 2026

Memory-efficient transfer learning (METL) approaches have recently achieved promising performance in adapting pre-trained models to downstream tasks. They avoid applying gradient backpropagation in large backbones, thus significantly reducing the number of trainable parameters and high memory consum

Cited by 0SourcecodeScholar
2026

Physical Object Understanding with a Physically Controllable World Model

CVPR 2026

A central challenge in visual intelligence is learning the physical structure of scenes from raw videos: how regions form objects and the laws that govern their interactions. Solving these tasks requires world models capable of inferring distributional states of the world from partial observations -

Cited by 0SourceScholar
2026

Unified 3D Scene Understanding Through Physical World Modeling

ICLR 2026poster

Understanding 3D scenes requires flexible combinations of visual reasoning tasks, including depth estimation, novel view synthesis, and object manipulation, all of which are essential for perception and interaction. Existing approaches have typically addressed these tasks in isolation, preventing th…

Cited by 0SourceScholar
2023

Implicit Neural Spatial Representations for Time-dependent PDEs

ICML 2023poster

Implicit Neural Spatial Representation (INSR) has emerged as an effective representation of spatially-dependent vector fields. This work explores solving time-dependent PDEs with INSR. Classical PDE solvers introduce both temporal and spatial discretizations. Common spatial discretizations include m…

Cited by 33SourcePDFScholar
2022

Unsupervised Segmentation in Real-World Images via Spelke Object Inference

ECCV 2022poster

"Self-supervised, category-agnostic segmentation of real-world images is a challenging open problem in computer vision. Here, we show how to learn static grouping priors from motion self-supervision by building on the cognitive science concept of a Spelke Object: a set of physical stuff that moves t…

2020

Deep Learning of Neuromuscular and Visuomotor Control of a Biomimetic Simulated Humanoid

RA-L 2020

We present a biomimetic framework for human neuromuscular and visuomotor control that promises to be of value to researchers developing humanoid robots. Our framework features a biomechanically simulated human musculoskeletal model, actuated by numerous skeletal muscles, with realistic eyes driven b

Cited by 2SourceScholar
2019

Biologically-Plausible Learning Algorithms Can Scale to Large Datasets

ICLR 2019poster

The backpropagation (BP) algorithm is often thought to be biologically implausible in the brain. One of the main reasons is that BP requires symmetric weight matrices in the feedforward and feedback pathways. To address this “weight transport problem” (Grossberg, 1987), two biologically-plausible al…