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John C. S. Lui

13 accepted papers

2026

Second-Order Bilevel Optimization with Accelerated Convergence Rates

ICML 2026poster

This paper studies second-order methods for nonconvex-strongly-convex bilevel optimization. We propose a novel fully second-order bilevel approximation method (FSBA) that achieves an iteration complexity of $\tilde{\mathcal{O}}(\epsilon^{-1.5})$ for finding the $(\epsilon, \mathcal{O}(\sqrt{\epsilon…

Cited by 0SourceScholar
2024

FedConPE: Efficient Federated Conversational Bandits with Heterogeneous Clients

IJCAI 2024poster

Conversational recommender systems have emerged as a potent solution for efficiently eliciting user preferences. These systems interactively present queries associated with "key terms" to users and leverage user feedback to estimate user preferences more efficiently. Nonetheless, most existing algor…

Cited by 6SourcePDFScholar
2024

Federated Contextual Cascading Bandits with Asynchronous Communication and Heterogeneous Users

AAAI 2024technical

We study the problem of federated contextual combinatorial cascading bandits, where agents collaborate under the coordination of a central server to provide tailored recommendations to users. Existing works consider either a synchronous framework, necessitating full agent participation and global sy…

Cited by 6SourcePDFScholar
2023

A Survey of Federated Evaluation in Federated Learning

IJCAI 2023poster

In traditional machine learning, it is trivial to conduct model evaluation since all data samples are managed centrally by a server. However, model evaluation becomes a challenging problem in federated learning (FL), which is called federated evaluation in this work. This is because clients do not e…

Cited by 12SourcePDFScholar
2023

Efficient Explorative Key-Term Selection Strategies for Conversational Contextual Bandits

AAAI 2023technical

Conversational contextual bandits elicit user preferences by occasionally querying for explicit feedback on key-terms to accelerate learning. However, there are aspects of existing approaches which limit their performance. First, information gained from key-term-level conversations and arm-level re…

2023

On-Demand Communication for Asynchronous Multi-Agent Bandits

AISTATS 2023poster

This paper studies a cooperative multi-agent multi-armed stochastic bandit problem where agents operate asynchronously – agent pull times and rates are unknown, irregular, and heterogeneous – and face the same instance of a K-armed bandit problem. Agents can share reward information to speed up the…

Cited by 10SourcePDFScholar
2022

Multi-Player Multi-Armed Bandits with Finite Shareable Resources Arms: Learning Algorithms & Applications

IJCAI 2022poster

Multi-player multi-armed bandits (MMAB) study how decentralized players cooperatively play the same multi-armed bandit so as to maximize their total cumulative rewards. Existing MMAB models mostly assume when more than one player pulls the same arm, they either have a collision and obtain zero rewar…

Cited by 10SourcePDFScholar
2022

Multiple-Play Stochastic Bandits with Shareable Finite-Capacity Arms

ICML 2022spotlight

We generalize the multiple-play multi-armed bandits (MP-MAB) problem with a shareable arms setting, in which several plays can share the same arm. Furthermore, each shareable arm has a finite reward capacity and a “per-load” reward distribution, both of which are unknown to the learner. The reward f…

Cited by 10SourcePDFScholar
2021

Multi-layered Network Exploration via Random Walks: From Offline Optimization to Online Learning

ICML 2021oral

Multi-layered network exploration (MuLaNE) problem is an important problem abstracted from many applications. In MuLaNE, there are multiple network layers where each node has an importance weight and each layer is explored by a random walk. The MuLaNE task is to allocate total random walk budget $B$…

Cited by 18SourcePDFScholar
2020

Adversarial Bandits with Corruptions: Regret Lower Bound and No-regret Algorithm

NeurIPS 2020accepted

This paper studies adversarial bandits with corruptions. In the basic adversarial bandit setting, the reward of arms is predetermined by an adversary who is oblivious to the learner’s policy. In this paper, we consider an extended setting in which an attacker sits in-between the environment and the…

Cited by 42SourcePDFScholar
2020

Restless-UCB, an Efficient and Low-complexity Algorithm for Online Restless Bandits

NeurIPS 2020poster

We study the online restless bandit problem, where the state of each arm evolves according to a Markov chain, and the reward of pulling an arm depends on both the pulled arm and the current state of the corresponding Markov chain. In this paper, we propose Restless-UCB, a learning policy that follo…

Cited by 52SourcePDFScholar
2018

Community Exploration: From Offline Optimization to Online Learning

NeurIPS 2018poster

We introduce the community exploration problem that has various real-world applications such as online advertising. In the problem, an explorer allocates limited budget to explore communities so as to maximize the number of members he could meet. We provide a systematic study of the community explor…

Cited by 7SourcePDFScholar