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Juan Luis Gonzalez Bello

4 accepted papers

2025

SplineGS: Robust Motion-Adaptive Spline for Real-Time Dynamic 3D Gaussians from Monocular Video

CVPR 2025poster

Synthesizing novel views from in-the-wild monocular videos is challenging due to scene dynamics and the lack of multi-view cues. To address this, we propose SplineGS, a COLMAP-free dynamic 3D Gaussian Splatting (3DGS) framework for high-quality reconstruction and fast rendering from monocular videos…

Cited by 3SourcePDFScholar
2024

From-Ground-To-Objects: Coarse-to-Fine Self-supervised Monocular Depth Estimation of Dynamic Objects with Ground Contact Prior

CVPR 2024poster

Self-supervised monocular depth estimation (DE) is an approach to learning depth without costly depth ground truths. However it often struggles with moving objects that violate the static scene assumption during training. To address this issue we introduce a coarse-to-fine training strategy leveragi…

Cited by 12SourcePDFScholar
2024

Novel View Synthesis with View-Dependent Effects from a Single Image

CVPR 2024poster

In this paper we address single image-based novel view synthesis (NVS) by firstly integrating view-dependent effects (VDE) into the process. Our approach leverages camera motion priors to model VDE treating negative disparity as the representation of these effects in the scene. By identifying that s…

2020

Deep 3D Pan via local adaptive "t-shaped" convolutions with global and local adaptive dilations

ICLR 2020poster

Recent advances in deep learning have shown promising results in many low-level vision tasks. However, solving the single-image-based view synthesis is still an open problem. In particular, the generation of new images at parallel camera views given a single input image is of great interest, as it e…

Cited by 2SourceScholar