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Jihyong Oh

14 accepted papers

2026

EcoSplat: Efficiency-controllable Feed-forward 3D Gaussian Splatting from Multi-view Images

CVPR 2026

Feed-forward 3D Gaussian Splatting (3DGS) enables efficient one-pass scene reconstruction, providing 3D representations for novel view synthesis without per-scene optimization. However, existing methods typically predict pixel-aligned primitives per-view, producing an excessive number of primitives

Cited by 7SourcecodeScholar
2026

FRAMER: Frequency-Aligned Self-Distillation with Adaptive Modulation Leveraging Diffusion Priors for Real-World Image Super-Resolution

CVPR 2026

Real-image super-resolution (Real-ISR) seeks to recover HR images from LR inputs with mixed, unknown degradations. While diffusion models surpass GANs in perceptual quality, they under-reconstruct high-frequency (HF) details due to a low-frequency (LF) bias and a depth-wise "low-first, high-later" h

Cited by 0SourcecodeScholar
2026

I-INR: Iterative Implicit Neural Representations

AAAI 2026technical

Implicit Neural Representations (INRs) have revolutionized signal processing and computer vision by modeling signals as continuous, differentiable functions parameterized by neural networks. However, INRs are prone to the spectral bias problem, limiting their ability to retain high-frequency informa

Cited by 0SourcePDFScholar
2026

MoBGS: Motion Deblurring Dynamic 3D Gaussian Splatting for Blurry Monocular Video

AAAI 2026technical

We present MoBGS, a novel motion deblurring 3D Gaussian Splatting (3DGS) framework capable of reconstructing sharp and high-quality novel spatio-temporal views from blurry monocular videos in an end-to-end manner. Existing dynamic novel view synthesis (NVS) methods are highly sensitive to motion blu

Cited by 0SourcePDFScholar
2026

MoRel: Long-Range Flicker-Free 4D Motion Modeling via Anchor Relay-based Bidirectioanl Blending with Hierarchical Densification

CVPR 2026

Recent advances in 4D Gaussian Splatting (4DGS) have extended the high-speed rendering capability of 3D Gaussian Splatting (3DGS) into the temporal domain, enabling real-time rendering of dynamic scenes.However, one of the major remaining challenges lies in modeling long-range motion-contained dynam

Cited by 0SourceScholar
2026

OmniText: A Training-Free Generalist for Controllable Text-Image Manipulation

ICLR 2026poster

Recent advancements in diffusion-based text synthesis have demonstrated significant performance in inserting and editing text within images via inpainting. However, despite the potential of text inpainting methods, three key limitations hinder their applicability to broader Text Image Manipulation (…

Cited by 0SourcecodeScholar
2025

BiM-VFI: Bidirectional Motion Field-Guided Frame Interpolation for Video with Non-uniform Motions

CVPR 2025poster

Existing Video Frame interpolation (VFI) models tend to suffer from time-to-location ambiguity when trained with video of non-uniform motions, such as accelerating, decelerating, and changing directions, which often yield blurred interpolated frames.In this paper, we propose (i) a novel motion descr…

Cited by 1SourcePDFScholar
2025

Leveraging Prior Knowledge of Diffusion Model for Person Search

ICCV 2025poster

Person search aims to jointly perform person detection and re-identification by localizing and identifying a query person within a gallery of uncropped scene images. Existing methods predominantly utilize ImageNet pre-trained backbones, which may be suboptimal for capturing the complex spatial conte…

Cited by 0SourcePDFScholar
2025

MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splatting

CVPR 2025poster

3D Gaussian Splatting (3DGS) has made significant strides in scene representation and neural rendering, with intense efforts focused on adapting it for dynamic scenes. Despite delivering remarkable rendering quality and speed, existing methods struggle with storage demands and the representation of…

Cited by 2SourcePDFScholar
2025

SplineGS: Robust Motion-Adaptive Spline for Real-Time Dynamic 3D Gaussians from Monocular Video

CVPR 2025poster

Synthesizing novel views from in-the-wild monocular videos is challenging due to scene dynamics and the lack of multi-view cues. To address this, we propose SplineGS, a COLMAP-free dynamic 3D Gaussian Splatting (3DGS) framework for high-quality reconstruction and fast rendering from monocular videos…

Cited by 3SourcePDFScholar
2024

FMA-Net: Flow-Guided Dynamic Filtering and Iterative Feature Refinement with Multi-Attention for Joint Video Super-Resolution and Deblurring

CVPR 2024poster

We present a joint learning scheme of video super-resolution and deblurring called VSRDB to restore clean high-resolution (HR) videos from blurry low-resolution (LR) ones. This joint restoration problem has drawn much less attention compared to single restoration problems. In this paper we propose a…

2022

DeMFI: Deep Joint Deblurring and Multi-Frame Interpolation with Flow-Guided Attentive Correlation and Recursive Boosting

ECCV 2022poster

"We propose a novel joint deblurring and multi-frame interpolation (DeMFI) framework in a two-stage manner, called DeMFINet, which converts blurry videos of lower-frame-rate to sharp videos at higher-frame-rate based on flow-guided attentive-correlation-based feature bolstering (FAC-FB) module and r…

2019

Deep SR-ITM: Joint Learning of Super-Resolution and Inverse Tone-Mapping for 4K UHD HDR Applications

ICCV 2019oral

Recent modern displays are now able to render high dynamic range (HDR), high resolution (HR) videos of up to 8K UHD (Ultra High Definition). Consequently, UHD HDR broadcasting and streaming have emerged as high quality premium services. However, due to the lack of original UHD HDR video content, app…

Cited by 125PDFcodeScholar