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Kristian Hartikainen

7 accepted papers

2023

Priors, Hierarchy, and Information Asymmetry for Skill Transfer in Reinforcement Learning

ICLR 2023poster

The ability to discover behaviours from past experience and transfer them to new tasks is a hallmark of intelligent agents acting sample-efficiently in the real world. Equipping embodied reinforcement learners with the same ability may be crucial for their successful deployment in robotics. While hi…

Cited by 4SourcePDFScholar
2021

Exploration in Approximate Hyper-State Space for Meta Reinforcement Learning

ICML 2021spotlight

To rapidly learn a new task, it is often essential for agents to explore efficiently - especially when performance matters from the first timestep. One way to learn such behaviour is via meta-learning. Many existing methods however rely on dense rewards for meta-training, and can fail catastrophical…

2020

Dynamical Distance Learning for Semi-Supervised and Unsupervised Skill Discovery

ICLR 2020poster

Reinforcement learning requires manual specification of a reward function to learn a task. While in principle this reward function only needs to specify the task goal, in practice reinforcement learning can be very time-consuming or even infeasible unless the reward function is shaped so as to provi…

Cited by 100SourceScholar
2020

The Ingredients of Real World Robotic Reinforcement Learning

ICLR 2020spotlight

The success of reinforcement learning in the real world has been limited to instrumented laboratory scenarios, often requiring arduous human supervision to enable continuous learning. In this work, we discuss the required elements of a robotic system that can continually and autonomously improve wit…

Cited by 220SourceScholar
2019

ROBEL: Robotics Benchmarks for Learning with Low-Cost Robots

CoRL 2019

ROBEL is an open-source platform of cost-effective robots designed for reinforcement learning in the real world. ROBEL introduces two robots, each aimed to accelerate reinforcement learning research in different task domains: D’Claw is a three-fingered hand robot that facilitates learning dexterous

Cited by 0SourcePDFScholar
2018

Latent Space Policies for Hierarchical Reinforcement Learning

ICML 2018oral

We address the problem of learning hierarchical deep neural network policies for reinforcement learning. In contrast to methods that explicitly restrict or cripple lower layers of a hierarchy to force them to use higher-level modulating signals, each layer in our framework is trained to directly sol…