← Search

Maximilian Igl

19 accepted papers

2026

LEAD: Minimizing Learner-Expert Asymmetry in End-to-End Driving

CVPR 2026

Simulators can generate virtually unlimited driving data, yet imitation learning policies in simulation still struggle to achieve robust closed-loop performance. Motivated by this gap, we empirically study how misalignment between privileged expert demonstrations and sensor-based student observation

Cited by 0SourcecodeScholar
2025

Closed-Loop Supervised Fine-Tuning of Tokenized Traffic Models

CVPR 2025poster

Traffic simulation aims to learn a policy for traffic agents that, when unrolled in closed-loop, faithfully recovers the joint distribution of trajectories observed in the real world. Inspired by large language models, tokenized multi-agent policies have recently become the state-of-the-art in traff…

2025

Gen-Drive: Enhancing Diffusion Generative Driving Policies with Reward Modeling and Reinforcement Learning Fine-Tuning

ICRA 2025

Autonomous driving necessitates the ability to reason about future interactions between traffic agents and to make informed evaluations for planning. This paper introduces the Gen-Drive framework, which shifts from the traditional prediction and deterministic planning framework to a generation-then-

Cited by 39SourcecodeScholar
2025

STORM: Spatio-TempOral Reconstruction Model For Large-Scale Outdoor Scenes

ICLR 2025poster

We present STORM, a spatio-temporal reconstruction model designed for reconstructing dynamic outdoor scenes from sparse observations. Existing dynamic reconstruction methods often rely on per-scene optimization, dense observations across space and time, and strong motion supervision, resulting in le…

2023

Hierarchical Imitation Learning for Stochastic Environments

IROS 2023poster

Many applications of imitation learning require the agent to generate the full distribution of behaviour observed in the training data. For example, to evaluate the safety of autonomous vehicles in simulation, accurate and diverse behaviour models of other road users are paramount. Existing methods…

Cited by 2SourceScholar
2022

Communicating via Markov Decision Processes

ICML 2022spotlight

We consider the problem of communicating exogenous information by means of Markov decision process trajectories. This setting, which we call a Markov coding game (MCG), generalizes both source coding and a large class of referential games. MCGs also isolate a problem that is important in decentraliz…

2022

Particle-Based Score Estimation for State Space Model Learning in Autonomous Driving

CoRL 2022poster

Multi-object state estimation is a fundamental problem for robotic applications where a robot must interact with other moving objects. Typically, other objects' relevant state features are not directly observable, and must instead be inferred from observations. Particle filtering can perform such in…

Cited by 4SourceScholar
2022

Symphony: Learning Realistic and Diverse Agents for Autonomous Driving Simulation

ICRA 2022poster

Simulation is a crucial tool for accelerating the development of autonomous vehicles. Making simulation realistic requires models of the human road users who interact with such cars. Such models can be obtained by applying learning from demonstration (LfD) to trajectories observed by cars already on…

Cited by 69SourceScholar
2021

Exploration in Approximate Hyper-State Space for Meta Reinforcement Learning

ICML 2021spotlight

To rapidly learn a new task, it is often essential for agents to explore efficiently - especially when performance matters from the first timestep. One way to learn such behaviour is via meta-learning. Many existing methods however rely on dense rewards for meta-training, and can fail catastrophical…

2021

My Body is a Cage: the Role of Morphology in Graph-Based Incompatible Control

ICLR 2021poster

Multitask Reinforcement Learning is a promising way to obtain models with better performance, generalisation, data efficiency, and robustness. Most existing work is limited to compatible settings, where the state and action space dimensions are the same across tasks. Graph Neural Networks (GNN) are…

2021

Snowflake: Scaling GNNs to high-dimensional continuous control via parameter freezing

NeurIPS 2021poster

Recent research has shown that graph neural networks (GNNs) can learn policies for locomotion control that are as effective as a typical multi-layer perceptron (MLP), with superior transfer and multi-task performance. However, results have so far been limited to training on small agents, with the pe…

2021

Transient Non-stationarity and Generalisation in Deep Reinforcement Learning

ICLR 2021poster

Non-stationarity can arise in Reinforcement Learning (RL) even in stationary environments. For example, most RL algorithms collect new data throughout training, using a non-stationary behaviour policy. Due to the transience of this non-stationarity, it is often not explicitly addressed in deep RL an…

Cited by 104SourcePDFScholar
2020

Multitask Soft Option Learning

UAI 2020poster

We present Multitask Soft Option Learning (MSOL), a hierarchical multitask framework based on Planning as Inference. MSOL extends the concept of options, using separate variational posteriors for each task, regularized by a shared prior. This “soft” version of options avoids several instabilities du…

2020

VariBAD: A Very Good Method for Bayes-Adaptive Deep RL via Meta-Learning

ICLR 2020poster

Trading off exploration and exploitation in an unknown environment is key to maximising expected return during learning. A Bayes-optimal policy, which does so optimally, conditions its actions not only on the environment state but on the agent’s uncertainty about the environment. Computing a Bayes-o…

Cited by 329SourcecodeScholar
2019

Generalization in Reinforcement Learning with Selective Noise Injection and Information Bottleneck

NeurIPS 2019poster

The ability for policies to generalize to new environments is key to the broad application of RL agents. A promising approach to prevent an agent’s policy from overfitting to a limited set of training environments is to apply regularization techniques originally developed for supervised learning. Ho…

2018

Deep Variational Reinforcement Learning for POMDPs

ICML 2018oral

Many real-world sequential decision making problems are partially observable by nature, and the environment model is typically unknown. Consequently, there is great need for reinforcement learning methods that can tackle such problems given only a stream of rewards and incomplete and noisy observati…

2018

Tighter Variational Bounds are Not Necessarily Better

ICML 2018oral

We provide theoretical and empirical evidence that using tighter evidence lower bounds (ELBOs) can be detrimental to the process of learning an inference network by reducing the signal-to-noise ratio of the gradient estimator. Our results call into question common implicit assumptions that tighter E…

Cited by 246SourcePDFScholar
2018

TreeQN and ATreeC: Differentiable Tree-Structured Models for Deep Reinforcement Learning

ICLR 2018poster

Combining deep model-free reinforcement learning with on-line planning is a promising approach to building on the successes of deep RL. On-line planning with look-ahead trees has proven successful in environments where transition models are known a priori. However, in complex environments where tran…