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Kyle Olszewski

13 accepted papers

2025

VideoSPatS: Video SPatiotemporal Splines for Disentangled Occlusion, Appearance and Motion Modeling and Editing

CVPR 2025poster

We present an implicit video representation for occlusions, appearance, and motion disentanglement from monocular videos, which we refer to as Video Spatiotemporal Splines (VideoSPatS).Unlike previous methods that map time and coordinates to deformation and canonical colors, our VideoSPatS maps inpu…

2023

Autodecoding Latent 3D Diffusion Models

NeurIPS 2023poster

Diffusion-based methods have shown impressive visual results in the text-to-image domain. They first learn a latent space using an autoencoder, then run a denoising process on the bottleneck to generate new samples. However, learning an autoencoder requires substantial data in the target domain. Suc…

2023

Discrete Contrastive Diffusion for Cross-Modal Music and Image Generation

ICLR 2023poster

Diffusion probabilistic models (DPMs) have become a popular approach to conditional generation, due to their promising results and support for cross-modal synthesis. A key desideratum in conditional synthesis is to achieve high correspondence between the conditioning input and generated output. Most…

2023

Unsupervised Volumetric Animation

CVPR 2023poster

We propose a novel approach for unsupervised 3D animation of non-rigid deformable objects. Our method learns the 3D structure and dynamics of objects solely from single-view RGB videos, and can decompose them into semantically meaningful parts that can be tracked and animated. Using a 3D autodecoder…

Cited by 25SourcePDFScholar
2022

Cross-Modal 3D Shape Generation and Manipulation

ECCV 2022poster

"Creating and editing the shape and color of 3D objects require tremendous human effort and expertise. Compared to direct manipulation in 3D interfaces, 2D interactions such as sketches and scribbles are usually much more natural and intuitive for the users. In this paper, we propose a generic multi…

Cited by 34SourcePDFScholar
2022

Quantized GAN for Complex Music Generation from Dance Videos

ECCV 2022poster

"We present Dance2Music-GAN (D2M-GAN), a novel adversarial multi-modal framework that generates complex musical samples conditioned on dance videos. Our proposed framework takes dance video frames and human body motions as input, and learns to generate music samples that plausibly accompany the corr…

2022

R2L: Distilling Neural Radiance Field to Neural Light Field for Efficient Novel View Synthesis

ECCV 2022poster

"Recent research explosion on Neural Radiance Field (NeRF) shows the encouraging potential to represent complex scenes with neural networks. One major drawback of NeRF is its prohibitive inference time: Rendering a single pixel requires querying the NeRF network hundreds of times. To resolve it, exi…

2022

Show Me What and Tell Me How: Video Synthesis via Multimodal Conditioning

CVPR 2022poster

Most methods for conditional video synthesis use a single modality as the condition. This comes with major limitations. For example, it is problematic for a model conditioned on an image to generate a specific motion trajectory desired by the user since there is no means to provide motion informatio…

Cited by 57PDFcodeScholar
2021

A Good Image Generator Is What You Need for High-Resolution Video Synthesis

ICLR 2021spotlight

Image and video synthesis are closely related areas aiming at generating content from noise. While rapid progress has been demonstrated in improving image-based models to handle large resolutions, high-quality renderings, and wide variations in image content, achieving comparable video generation re…

2021

Flow Guided Transformable Bottleneck Networks for Motion Retargeting

CVPR 2021poster

Human motion retargeting aims to transfer the motion of one person in a driving video or set of images to another person. Existing efforts leverage a long training video from each target person to train a subject-specific motion transfer model. However, the scalability of such methods is limited, as…

Cited by 29PDFScholar
2020

Intuitive, Interactive Beard and Hair Synthesis With Generative Models

CVPR 2020oral

We present an interactive approach to synthesizing realistic variations in facial hair in images, ranging from subtle edits to existing hair to the addition of complex and challenging hair in images of clean-shaven subjects. To circumvent the tedious and computationally expensive tasks of modeling,…

Cited by 36PDFScholar
2017

Realistic Dynamic Facial Textures From a Single Image Using GANs

ICCV 2017poster

We present a novel method to realistically puppeteer and animate a face from a single RGB image using a source video sequence. We begin by fitting a multilinear PCA model to obtain the 3D geometry and a single texture of the target face. In order for the animation to be realistic, however, we need d…

Cited by 116PDFScholar