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Maria Bauza

13 accepted papers

2023

FingerSLAM: Closed-loop Unknown Object Localization and Reconstruction from Visuo-tactile Feedback

ICRA 2023poster

In this paper, we address the problem of using visuo-tactile feedback for 6-DoF localization and 3D reconstruction of unknown in-hand objects. We propose FingerSLAM, a closed-loop factor graph-based pose estimator that combines local tactile sensing at finger-tip and global vision sensing from a wri…

Cited by 19SourceScholar
2021

Tactile SLAM: Real-time inference of shape and pose from planar pushing

ICRA 2021poster

Tactile perception is central to robot manipulation in unstructured environments. However, it requires contact, and a mature implementation must infer object models while also accounting for the motion induced by the interaction. In this work, we present a method to estimate both object shape and po…

Cited by 62SourceScholar
2020

Accurate Vision-based Manipulation through Contact Reasoning

ICRA 2020poster

Planning contact interactions is one of the core challenges of many robotic tasks. Optimizing contact locations while taking dynamics into account is computationally costly and, in environments that are only partially observable, executing contact-based tasks often suffers from low accuracy. We pres…

Cited by 24SourceScholar
2019

Combining Physical Simulators and Object-Based Networks for Control

ICRA 2019poster

Physics engines play an important role in robot planning and control; however, many real-world control problems involve complex contact dynamics that cannot be characterized analytically. Most physics engines therefore employ approximations that lead to a loss in precision. In this paper, we propose…

Cited by 69SourceScholar
2019

Omnipush: accurate, diverse, real-world dataset of pushing dynamics with RGB-D video

IROS 2019poster

Pushing is a fundamental robotic skill. Existing work has shown how to exploit models of pushing to achieve a variety of tasks, including grasping under uncertainty, in-hand manipulation and clearing clutter. Such models, however, are approximate, which limits their applicability.Learning-based meth…

Cited by 26SourceScholar
2018

Augmenting Physical Simulators with Stochastic Neural Networks: Case Study of Planar Pushing and Bouncing

IROS 2018poster

An efficient, generalizable physical simulator with universal uncertainty estimates has wide applications in robot state estimation, planning, and control. In this paper, we build such a simulator for two scenarios, planar pushing and ball bouncing, by augmenting an analytical rigid-body simulator w…

Cited by 154SourceScholar
2018

Robotic Pick-and-Place of Novel Objects in Clutter with Multi-Affordance Grasping and Cross-Domain Image Matching

ICRA 2018poster

This paper presents a robotic pick-and-place system that is capable of grasping and recognizing both known and novel objects in cluttered environments. The key new feature of the system is that it handles a wide range of object categories without needing any task-specific training data for novel obj…

Cited by 848SourcecodeScholar
2018

Tactile Regrasp: Grasp Adjustments via Simulated Tactile Transformations

IROS 2018poster

This paper presents a novel regrasp control policy that makes use of tactile sensing to plan local grasp adjustments. Our approach determines regrasp actions by virtually searching for local transformations of tactile measurements that improve the quality of the grasp. First, we construct a tactile-…

Cited by 112SourceScholar
2016

More than a million ways to be pushed. A high-fidelity experimental dataset of planar pushing

IROS 2016poster

Pushing is a motion primitive useful to handle objects that are too large, too heavy, or too cluttered to be grasped. It is at the core of much of robotic manipulation, in particular when physical interaction is involved. It seems reasonable then to wish for robots to understand how pushed objects m…

Cited by 218SourceScholar