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Mark Matthews

5 accepted papers

2025

RoMo: Robust Motion Segmentation Improves Structure from Motion

ICCV 2025poster

There has been extensive progress in the reconstruction and generation of 4D scenes from monocular casually-captured video. Estimating accurate camera poses from videos through structure-from-motion (SfM) relies on robustly separating static and dynamic parts of a video. We propose a novel approach…

Cited by 0SourcePDFScholar
2025

StochasticSplats: Stochastic Rasterization for Sorting-Free 3D Gaussian Splatting

ICCV 2025poster

3D Gaussian splatting (3DGS) is a popular radiance field method, with many application-specific extensions. Most variants rely on the same core algorithm: depth-sorting of Gaussian splats then rasterizing in primitive order. This ensures correct alpha compositing, but can cause rendering artifacts d…

Cited by 0SourcePDFScholar
2024

Alchemist: Parametric Control of Material Properties with Diffusion Models

CVPR 2024poster

We propose a method to control material attributes of objects like roughness metallic albedo and transparency in real images. Our method capitalizes on the generative prior of text-to-image models known for photorealism employing a scalar value and instructions to alter low-level material properties…

Cited by 20SourcePDFScholar
2023

CUF: Continuous Upsampling Filters

CVPR 2023poster

Neural fields have rapidly been adopted for representing 3D signals, but their application to more classical 2D image-processing has been relatively limited. In this paper, we consider one of the most important operations in image processing: upsampling. In deep learning, learnable upsampling layers…

Cited by 11SourcePDFScholar