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Shakiba Kheradmand

3 accepted papers

2025

StochasticSplats: Stochastic Rasterization for Sorting-Free 3D Gaussian Splatting

ICCV 2025poster

3D Gaussian splatting (3DGS) is a popular radiance field method, with many application-specific extensions. Most variants rely on the same core algorithm: depth-sorting of Gaussian splats then rasterizing in primitive order. This ensures correct alpha compositing, but can cause rendering artifacts d…

Cited by 0SourcePDFScholar
2024

3D Gaussian Splatting as Markov Chain Monte Carlo

NeurIPS 2024spotlight

While 3D Gaussian Splatting has recently become popular for neural rendering, current methods rely on carefully engineered cloning and splitting strategies for placing Gaussians, which does not always generalize and may lead to poor-quality renderings. For many real-world scenes this leads to their…

2024

Accelerating Neural Field Training via Soft Mining

CVPR 2024poster

We present an approach to accelerate Neural Field training by efficiently selecting sampling locations. While Neural Fields have recently become popular it is often trained by uniformly sampling the training domain or through handcrafted heuristics. We show that improved convergence and final traini…