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Mathieu Lauriere

8 accepted papers

2026

Clustering in Deep Stochastic Transformers

ICML 2026spotlight

Transformers have revolutionized deep learning across various domains but understanding the precise token dynamics remains a theoretical challenge. Existing theories of deep Transformers with layer normalization typically predict that tokens cluster to a single point; however, these results rely on …

Cited by 0SourceScholar
2025

Finite-Sample Convergence Bounds for Trust Region Policy Optimization in Mean Field Games

ICML 2025poster

We introduce Mean Field Trust Region Policy Optimization (MF-TRPO), a novel algorithm designed to compute approximate Nash equilibria for ergodic Mean Field Games (MFGs) in finite state-action spaces. Building on the well-established performance of TRPO in the reinforcement learning (RL) setting, we…

Cited by 0SourcePDFScholar
2025

Solving Continuous Mean Field Games: Deep Reinforcement Learning for Non-Stationary Dynamics

NeurIPS 2025poster

Mean field games (MFGs) have emerged as a powerful framework for modeling interactions in large-scale multi-agent systems. Despite recent advancements in reinforcement learning (RL) for MFGs, existing methods are typically limited to finite spaces or stationary models, hindering their applicability…

Cited by 0SourceScholar
2023

On Imitation in Mean-field Games

NeurIPS 2023poster

We explore the problem of imitation learning (IL) in the context of mean-field games (MFGs), where the goal is to imitate the behavior of a population of agents following a Nash equilibrium policy according to some unknown payoff function. IL in MFGs presents new challenges compared to single-agent…

Cited by 2SourcePDFScholar
2022

Scalable Deep Reinforcement Learning Algorithms for Mean Field Games

ICML 2022spotlight

Mean Field Games (MFGs) have been introduced to efficiently approximate games with very large populations of strategic agents. Recently, the question of learning equilibria in MFGs has gained momentum, particularly using model-free reinforcement learning (RL) methods. One limiting factor to further…

2020

Fictitious Play for Mean Field Games: Continuous Time Analysis and Applications

NeurIPS 2020poster

In this paper, we deepen the analysis of continuous time Fictitious Play learning algorithm to the consideration of various finite state Mean Field Game settings (finite horizon, $\gamma$-discounted), allowing in particular for the introduction of an additional common noise. We first present a th…