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Oliver Groth

9 accepted papers

2025

Exploiting Policy Idling for Dexterous Manipulation

IROS 2025

Learning based methods for dexterous manipulation have made notable progress in recent years, and they can now produce solutions to complex tasks. However, learned policies often still lack reliability and exhibit limited robustness to important factors of variation. One failure pattern that can be

Cited by 1SourceScholar
2024

Mastering Stacking of Diverse Shapes with Large-Scale Iterative Reinforcement Learning on Real Robots

ICRA 2024poster

Reinforcement learning solely from an agent’s self-generated data is often believed to be infeasible for learning on real robots, due to the amount of data needed. However, if done right, agents learning from real data can be surprisingly efficient through re-using previously collected sub-optimal d…

Cited by 6SourceScholar
2024

Offline Actor-Critic Reinforcement Learning Scales to Large Models

ICML 2024oral

We show that offline actor-critic reinforcement learning can scale to large models - such as transformers - and follows similar scaling laws as supervised learning. We find that offline actor-critic algorithms can outperform strong, supervised, behavioral cloning baselines for multi-task training on…

Cited by 17SourcePDFScholar
2024

Unlocking the Power of Representations in Long-term Novelty-based Exploration

ICLR 2024spotlight

We introduce Robust Exploration via Clustering-based Online Density Estimation (RECODE), a non-parametric method for novelty-based exploration that estimates visitation counts for clusters of states based on their similarity in a chosen embedding space. By adapting classical clustering to the nonsta…

Cited by 6SourcePDFScholar
2021

Goal-Conditioned End-to-End Visuomotor Control for Versatile Skill Primitives

ICRA 2021poster

Visuomotor control (VMC) is an effective means of achieving basic manipulation tasks such as pushing or pick- and-place from raw images. Conditioning VMC on desired goal states is a promising way of achieving versatile skill primitives. However, common conditioning schemes either rely on task-specif…

Cited by 18SourcecodeScholar
2020

RELATE: Physically Plausible Multi-Object Scene Synthesis Using Structured Latent Spaces

NeurIPS 2020poster

We present RELATE, a model that learns to generate physically plausible scenes and videos of multiple interacting objects. Similar to other generative approaches, RELATE is trained end-to-end on raw, unlabeled data. RELATE combines an object-centric GAN formulation with a model that explicitly accou…

2018

ShapeStacks: Learning Vision-Based Physical Intuition for Generalised Object Stacking

ECCV 2018poster

Physical intuition is pivotal for intelligent agents to perform complex tasks. In this paper we investigate the passive acquisition of an intuitive understanding of physical principles as well as the active utilisation of this intuition in the context of generalised object stacking. To this end, we…

2017

Analyzing modular CNN architectures for joint depth prediction and semantic segmentation

ICRA 2017poster

This paper addresses the task of designing a modular neural network architecture that jointly solves different tasks. As an example we use the tasks of depth estimation and semantic segmentation given a single RGB image. The main focus of this work is to analyze the cross-modality influence between…

Cited by 82SourceScholar