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Charles Blundell

30 accepted papers

2024

Improving fine-grained understanding in image-text pre-training

ICML 2024poster

We introduce SPARse fine-grained Contrastive alignment (SPARC), a simple method for pretraining more fine-grained multimodal representations from image-text pairs. Given that multiple image patches often correspond to single words, we propose to learn a grouping of image patches for every token in t…

Cited by 16SourcePDFScholar
2024

Unlocking the Power of Representations in Long-term Novelty-based Exploration

ICLR 2024spotlight

We introduce Robust Exploration via Clustering-based Online Density Estimation (RECODE), a non-parametric method for novelty-based exploration that estimates visitation counts for clusters of states based on their similarity in a chosen embedding space. By adapting classical clustering to the nonsta…

Cited by 6SourcePDFScholar
2023

Human-level Atari 200x faster

ICLR 2023poster

The task of building general agents that perform well over a wide range of tasks has been an important goal in reinforcement learning since its inception. The problem has been subject of research of a large body of work, with performance frequently measured by observing scores over the wide range of…

Cited by 47SourcePDFScholar
2023

Neural Algorithmic Reasoning with Causal Regularisation

ICML 2023poster

Recent work on neural algorithmic reasoning has investigated the reasoning capabilities of neural networks, effectively demonstrating they can learn to execute classical algorithms on unseen data coming from the train distribution. However, the performance of existing neural reasoners significantly…

Cited by 30SourcePDFScholar
2023

SemPPL: Predicting Pseudo-Labels for Better Contrastive Representations

ICLR 2023poster

Learning from large amounts of unsupervised data and a small amount of supervision is an important open problem in computer vision. We propose a new semi-supervised learning method, Semantic Positives via Pseudo-Labels (SEMPPL), that combines labelled and unlabelled data to learn informative represe…

2022

CoBERL: Contrastive BERT for Reinforcement Learning

ICLR 2022spotlight

Many reinforcement learning (RL) agents require a large amount of experience to solve tasks. We propose Contrastive BERT for RL (COBERL), an agent that combines a new contrastive loss and a hybrid LSTM-transformer architecture to tackle the challenge of improving data efficiency. COBERL enables effi…

2022

Coordination Among Neural Modules Through a Shared Global Workspace

ICLR 2022oral

Deep learning has seen a movement away from representing examples with a monolithic hidden state towards a richly structured state. For example, Transformers segment by position, and object-centric architectures decompose images into entities. In all these architectures, interactions between differe…

Cited by 108SourcePDFScholar
2022

Retrieval-Augmented Reinforcement Learning

ICML 2022spotlight

Most deep reinforcement learning (RL) algorithms distill experience into parametric behavior policies or value functions via gradient updates. While effective, this approach has several disadvantages: (1) it is computationally expensive, (2) it can take many updates to integrate experiences into the…

Cited by 59SourcePDFScholar
2022

The CLRS Algorithmic Reasoning Benchmark

ICML 2022spotlight

Learning representations of algorithms is an emerging area of machine learning, seeking to bridge concepts from neural networks with classical algorithms. Several important works have investigated whether neural networks can effectively reason like algorithms, typically by learning to execute them.…

2021

Emphatic Algorithms for Deep Reinforcement Learning

ICML 2021spotlight

Off-policy learning allows us to learn about possible policies of behavior from experience generated by a different behavior policy. Temporal difference (TD) learning algorithms can become unstable when combined with function approximation and off-policy sampling—this is known as the “deadly triad”.…

2021

Factorizing Declarative and Procedural Knowledge in Structured, Dynamical Environments

ICLR 2021poster

Modeling a structured, dynamic environment like a video game requires keeping track of the objects and their states (declarative knowledge) as well as predicting how objects behave (procedural knowledge). Black-box models with a monolithic hidden state often fail to apply procedural knowledge consis…

Cited by 16SourcePDFScholar
2021

Neural Production Systems

NeurIPS 2021poster

Visual environments are structured, consisting of distinct objects or entities. These entities have properties---visible or latent---that determine the manner in which they interact with one another. To partition images into entities, deep-learning researchers have proposed structural inductive bia…

Cited by 96SourcePDFScholar
2021

Representation Learning via Invariant Causal Mechanisms

ICLR 2021poster

Self-supervised learning has emerged as a strategy to reduce the reliance on costly supervised signal by pretraining representations only using unlabeled data. These methods combine heuristic proxy classification tasks with data augmentations and have achieved significant success, but our theoretica…

Cited by 301SourcePDFScholar
2020

Agent57: Outperforming the Atari Human Benchmark

ICML 2020poster

Atari games have been a long-standing benchmark in the reinforcement learning (RL) community for the past decade. This benchmark was proposed to test general competency of RL algorithms. Previous work has achieved good average performance by doing outstandingly well on many games of the set, but ver…

Cited by 759SourcePDFScholar
2020

MEMO: A Deep Network for Flexible Combination of Episodic Memories

ICLR 2020poster

Recent research developing neural network architectures with external memory have often used the benchmark bAbI question and answering dataset which provides a challenging number of tasks requiring reasoning. Here we employed a classic associative inference task from the human neuroscience literatur…

Cited by 0SourceScholar
2020

Never Give Up: Learning Directed Exploration Strategies

ICLR 2020poster

We propose a reinforcement learning agent to solve hard exploration games by learning a range of directed exploratory policies. We construct an episodic memory-based intrinsic reward using k-nearest neighbors over the agent's recent experience to train the directed exploratory policies, thereby enco…

Cited by 410SourceScholar
2020

Pointer Graph Networks

NeurIPS 2020spotlight

Graph neural networks (GNNs) are typically applied to static graphs that are assumed to be known upfront. This static input structure is often informed purely by insight of the machine learning practitioner, and might not be optimal for the actual task the GNN is solving. In absence of reliable doma…

Cited by 29SourcePDFScholar
2019

Generalization of Reinforcement Learners with Working and Episodic Memory

NeurIPS 2019poster

Memory is an important aspect of intelligence and plays a role in many deep reinforcement learning models. However, little progress has been made in understanding when specific memory systems help more than others and how well they generalize. The field also has yet to see a prevalent consistent and…

2018

Been There, Done That: Meta-Learning with Episodic Recall

ICML 2018oral

Meta-learning agents excel at rapidly learning new tasks from open-ended task distributions; yet, they forget what they learn about each task as soon as the next begins. When tasks reoccur {–} as they do in natural environments {–} meta-learning agents must explore again instead of immediately explo…

Cited by 114SourcePDFScholar
2018

Fast deep reinforcement learning using online adjustments from the past

NeurIPS 2018poster

We propose Ephemeral Value Adjusments (EVA): a means of allowing deep reinforcement learning agents to rapidly adapt to experience in their replay buffer. EVA shifts the value predicted by a neural network with an estimate of the value function found by prioritised sweeping over experience tuples fr…

2018

Memory-based Parameter Adaptation

ICLR 2018poster

Deep neural networks have excelled on a wide range of problems, from vision to language and game playing. Neural networks very gradually incorporate information into weights as they process data, requiring very low learning rates. If the training distribution shifts, the network is slow to adapt, an…

Cited by 121SourcePDFScholar
2018

Noisy Networks For Exploration

ICLR 2018poster

We introduce NoisyNet, a deep reinforcement learning agent with parametric noise added to its weights, and show that the induced stochasticity of the agent’s policy can be used to aid efficient exploration. The parameters of the noise are learned with gradient descent along with the remaining networ…

Cited by 1259SourcePDFScholar
2017

DARLA: Improving Zero-Shot Transfer in Reinforcement Learning

ICML 2017poster

Domain adaptation is an important open problem in deep reinforcement learning (RL). In many scenarios of interest data is hard to obtain, so agents may learn a source policy in a setting where data is readily available, with the hope that it generalises well to the target domain. We propose a new mu…

Cited by 560SourcePDFScholar
2017

Neural Episodic Control

ICML 2017poster

Deep reinforcement learning methods attain super-human performance in a wide range of environments. Such methods are grossly inefficient, often taking orders of magnitudes more data than humans to achieve reasonable performance. We propose Neural Episodic Control: a deep reinforcement learning agent…

Cited by 448SourcePDFScholar
2017

Simple and Scalable Predictive Uncertainty Estimation using Deep Ensembles

NeurIPS 2017spotlight

Deep neural networks (NNs) are powerful black box predictors that have recently achieved impressive performance on a wide spectrum of tasks. Quantifying predictive uncertainty in NNs is a challenging and yet unsolved problem. Bayesian NNs, which learn a distribution over weights, are currently the…

Cited by 7516SourcePDFScholar
2016

Matching Networks for One Shot Learning

NeurIPS 2016poster

Learning from a few examples remains a key challenge in machine learning. Despite recent advances in important domains such as vision and language, the standard supervised deep learning paradigm does not offer a satisfactory solution for learning new concepts rapidly from little data. In this work,…

Cited by 9403SourcePDFScholar
2015

The Bayesian Echo Chamber: Modeling Social Influence via Linguistic Accommodation

AISTATS 2015poster

We present the Bayesian Echo Chamber, a new Bayesian generative model for social interaction data. By modeling the evolution of people’s language usage over time, this model discovers latent influence relationships between them. Unlike previous work on inferring influence, which has primarily focuse…

Cited by 75SourcePDFScholar