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Nicolas Heess

86 accepted papers

2025

A Unifying Framework for Action-Conditional Self-Predictive Reinforcement Learning

AISTATS 2025poster

Learning a good representation is a crucial challenge for reinforcement learning (RL) agents. Self-predictive algorithms jointly learn a latent representation and dynamics model by bootstrapping from future latent representations (BYOL). Recent work has developed theoretical insights into these algo…

Cited by 0SourceScholar
2025

DemoStart: Demonstration-Led Auto-Curriculum Applied to Sim-to-Real with Multi-Fingered Robots

ICRA 2025

We present DemoStart, a novel auto-curriculum reinforcement learning method capable of learning complex manipulation behaviors on an arm equipped with a three- fingered robotic hand, from only a sparse reward and a handful of demonstrations in simulation. Learning from simulation drastically reduces

Cited by 12SourceScholar
2025

EvoControl: Multi-Frequency Bi-Level Control for High-Frequency Continuous Control

ICML 2025poster

High-frequency control in continuous action and state spaces is essential for practical applications in the physical world. Directly applying end-to-end reinforcement learning to high-frequency control tasks struggles with assigning credit to actions across long temporal horizons, compounded by the…

Cited by 0SourcePDFScholar
2025

Exploiting Policy Idling for Dexterous Manipulation

IROS 2025

Learning based methods for dexterous manipulation have made notable progress in recent years, and they can now produce solutions to complex tasks. However, learned policies often still lack reliability and exhibit limited robustness to important factors of variation. One failure pattern that can be

Cited by 1SourceScholar
2025

Learning from negative feedback, or positive feedback or both

ICLR 2025spotlight

Existing preference optimization methods often assume scenarios where paired preference feedback (preferred/positive vs. dis-preferred/negative examples) is available. This requirement limits their applicability in scenarios where only unpaired feedback—for example, either positive or negative— is a…

Cited by 0SourcePDFScholar
2025

Learning-Order Autoregressive Models with Application to Molecular Graph Generation

ICML 2025poster

Autoregressive models (ARMs) have become the workhorse for sequence generation tasks, since many problems can be modeled as next-token prediction. While there appears to be a natural ordering for text (i.e., left-to-right), for many data types, such as graphs, the canonical ordering is less obvious.…

Cited by 0SourcePDFScholar
2025

Re-evaluating Open-ended Evaluation of Large Language Models

ICLR 2025poster

Evaluation has traditionally focused on ranking candidates for a specific skill. Modern generalist models, such as Large Language Models (LLMs), decidedly outpace this paradigm. Open-ended evaluation systems, where candidate models are compared on user-submitted prompts, have emerged as a popular so…

Cited by 1SourcePDFScholar
2024

Genie: Generative Interactive Environments

ICML 2024oral

We introduce Genie, the first *generative interactive environment* trained in an unsupervised manner from unlabelled Internet videos. The model can be prompted to generate an endless variety of action-controllable virtual worlds described through text, synthetic images, photographs, and even sketche…

Cited by 172SourcePDFScholar
2024

Learning Robot Soccer from Egocentric Vision with Deep Reinforcement Learning

CoRL 2024poster

We apply multi-agent deep reinforcement learning (RL) to train end-to-end robot soccer policies with fully onboard computation and sensing via egocentric RGB vision. This setting reflects many challenges of real-world robotics, including active perception, agile full-body control, and long-horizon p…

Cited by 13SourceScholar
2024

Learning to Learn Faster from Human Feedback with Language Model Predictive Control

RSS 2024poster

Large language models (LLMs) have been shown to exhibit a wide range of capabilities, such as writing robot code from language commands -- enabling non-experts to direct robot behaviors, modify them based on feedback, or compose them to perform new tasks. However, these capabilities (driven by in-co…

2024

Mastering Stacking of Diverse Shapes with Large-Scale Iterative Reinforcement Learning on Real Robots

ICRA 2024poster

Reinforcement learning solely from an agent’s self-generated data is often believed to be infeasible for learning on real robots, due to the amount of data needed. However, if done right, agents learning from real data can be surprisingly efficient through re-using previously collected sub-optimal d…

Cited by 6SourceScholar
2024

NfgTransformer: Equivariant Representation Learning for Normal-form Games

ICLR 2024poster

Normal-form games (NFGs) are the fundamental model of *strategic interaction*. We study their representation using neural networks. We describe the inherent equivariance of NFGs --- any permutation of strategies describes an equivalent game --- as well as the challenges this poses for representation…

2024

Offline Actor-Critic Reinforcement Learning Scales to Large Models

ICML 2024oral

We show that offline actor-critic reinforcement learning can scale to large models - such as transformers - and follows similar scaling laws as supervised learning. We find that offline actor-critic algorithms can outperform strong, supervised, behavioral cloning baselines for multi-task training on…

Cited by 17SourcePDFScholar
2024

Open X-Embodiment: Robotic Learning Datasets and RT-X Models : Open X-Embodiment Collaboration

ICRA 2024

Large, high-capacity models trained on diverse datasets have shown remarkable successes on efficiently tackling downstream applications. In domains from NLP to Computer Vision, this has led to a consolidation of pretrained models, with general pretrained backbones serving as a starting point for man

Cited by 910SourcecodeScholar
2024

Open X-Embodiment: Robotic Learning Datasets and RT-X Models : Open X-Embodiment Collaboration0

ICRA 2024poster

Large, high-capacity models trained on diverse datasets have shown remarkable successes on efficiently tackling downstream applications. In domains from NLP to Computer Vision, this has led to a consolidation of pretrained models, with general pretrained backbones serving as a starting point for man…

Cited by 259SourcecodeScholar
2024

PIVOT: Iterative Visual Prompting Elicits Actionable Knowledge for VLMs

ICML 2024poster

Vision language models (VLMs) have shown impressive capabilities across a variety of tasks, from logical reasoning to visual understanding. This opens the door to richer interaction with the world, for example robotic control. However, VLMs produce only textual outputs, while robotic control and oth…

Cited by 95SourcePDFScholar
2024

Replay across Experiments: A Natural Extension of Off-Policy RL

ICLR 2024poster

Replaying data is a principal mechanism underlying the stability and data efficiency of off-policy reinforcement learning (RL). We present an effective yet simple framework to extend the use of replays across multiple experiments, minimally adapting the RL workflow for sizeable improvements in contr…

Cited by 6SourcePDFScholar
2024

The Design of the Barkour Benchmark for Robot Agility

IROS 2024poster

In this paper, we describe the design of the Barkour benchmark for measuring robot agility in navigating complex environments. Despite the growing interest in developing agile robot locomotion skills, the field lacks systematic benchmarks to measure the performance of robotic control systems and har…

Cited by 1SourceScholar
2024

The Probabilities Also Matter: A More Faithful Metric for Faithfulness of Free-Text Explanations in Large Language Models

ACL 2024short

In order to oversee advanced AI systems, it is important to understand their reasons for generating a given output. When prompted, large language models (LLMs) can provide natural language explanations or reasoning traces that sound plausible and receive high ratings from human annotators. However,…

Cited by 12SourcePDFScholar
2023

Language to Rewards for Robotic Skill Synthesis

CoRL 2023oral

Large language models (LLMs) have demonstrated exciting progress in acquiring diverse new capabilities through in-context learning, ranging from logical reasoning to code-writing. Robotics researchers have also explored using LLMs to advance the capabilities of robotic control. However, since low-le…

Cited by 326SourceScholar
2023

Lossless Adaptation of Pretrained Vision Models For Robotic Manipulation

ICLR 2023poster

Recent works have shown that large models pretrained on common visual learning tasks can provide useful representations for a wide range of specialized perception problems, as well as a variety of robotic manipulation tasks. While prior work on robotic manipulation has predominantly used frozen pre…

Cited by 33SourcePDFScholar
2023

NeRF2Real: Sim2real Transfer of Vision-guided Bipedal Motion Skills using Neural Radiance Fields

ICRA 2023poster

We present a system for applying sim2real approaches to “in the wild” scenes with realistic visuals, and to policies which rely on active perception using RGB cameras. Given a short video of a static scene collected using a generic phone, we learn the scene's contact geometry and a function for nove…

Cited by 57SourceScholar
2023

Representation Learning in Deep RL via Discrete Information Bottleneck

AISTATS 2023poster

Several self-supervised representation learning methods have been proposed for reinforcement learning (RL) with rich observations. For real world applications of RL, recovering underlying latent states is crucial, particularly when sensory inputs can contain irrelevant and exogenous information. In…

Cited by 11SourcePDFScholar
2023

Stateful Active Facilitator: Coordination and Environmental Heterogeneity in Cooperative Multi-Agent Reinforcement Learning

ICLR 2023poster

In cooperative multi-agent reinforcement learning, a team of agents works together to achieve a common goal. Different environments or tasks may require varying degrees of coordination among agents in order to achieve the goal in an optimal way. The nature of coordination will depend on properties o…

Cited by 10SourcePDFScholar
2022

COptiDICE: Offline Constrained Reinforcement Learning via Stationary Distribution Correction Estimation

ICLR 2022spotlight

We consider the offline constrained reinforcement learning (RL) problem, in which the agent aims to compute a policy that maximizes expected return while satisfying given cost constraints, learning only from a pre-collected dataset. This problem setting is appealing in many real-world scenarios, whe…

2022

Data augmentation for efficient learning from parametric experts

NeurIPS 2022accept

We present a simple, yet powerful data-augmentation technique to enable data-efficient learning from parametric experts for reinforcement and imitation learning. We focus on what we call the policy cloning setting, in which we use online or offline queries of an expert or expert policy to inform the…

Cited by 12SourcePDFScholar
2022

Evaluating Model-Based Planning and Planner Amortization for Continuous Control

ICLR 2022poster

There is a widespread intuition that model-based control methods should be able to surpass the data efficiency of model-free approaches. In this paper we attempt to evaluate this intuition on various challenging locomotion tasks. We take a hybrid approach, combining model predictive control (MPC) wi…

Cited by 17SourcePDFScholar
2022

Learning Coordinated Terrain-Adaptive Locomotion by Imitating a Centroidal Dynamics Planner

IROS 2022poster

We propose a simple imitation learning procedure for learning locomotion controllers that can walk over very challenging terrains. We use trajectory optimization (TO) to produce a large dataset of trajectories over procedurally generated terrains and use Reinforcement Learning (RL) to imitate these…

Cited by 23SourceScholar
2022

Learning transferable motor skills with hierarchical latent mixture policies

ICLR 2022spotlight

For robots operating in the real world, it is desirable to learn reusable abstract behaviours that can effectively be transferred across numerous tasks and scenarios. We propose an approach to learn skills from data using a hierarchical mixture latent variable model. Our method exploits a multi-leve…

Cited by 38SourcePDFScholar
2022

NeuPL: Neural Population Learning

ICLR 2022poster

Learning in strategy games (e.g. StarCraft, poker) requires the discovery of diverse policies. This is often achieved by iteratively training new policies against existing ones, growing a policy population that is robust to exploit. This iterative approach suffers from two issues in real-world games…

Cited by 24SourcePDFScholar
2022

Offline Meta-Reinforcement Learning for Industrial Insertion

ICRA 2022poster

Reinforcement learning (RL) can in principle let robots automatically adapt to new tasks, but current RL methods require a large number of trials to accomplish this. In this paper, we tackle rapid adaptation to new tasks through the framework of meta-learning, which utilizes past tasks to learn to a…

Cited by 104SourceScholar
2022

Retrieval-Augmented Reinforcement Learning

ICML 2022spotlight

Most deep reinforcement learning (RL) algorithms distill experience into parametric behavior policies or value functions via gradient updates. While effective, this approach has several disadvantages: (1) it is computationally expensive, (2) it can take many updates to integrate experiences into the…

Cited by 59SourcePDFScholar
2022

Simplex Neural Population Learning: Any-Mixture Bayes-Optimality in Symmetric Zero-sum Games

ICML 2022spotlight

Learning to play optimally against any mixture over a diverse set of strategies is of important practical interests in competitive games. In this paper, we propose simplex-NeuPL that satisfies two desiderata simultaneously: i) learning a population of strategically diverse basis policies, represente…

Cited by 18SourcePDFScholar
2021

A Constrained Multi-Objective Reinforcement Learning Framework

CoRL 2021poster

Many real-world problems, especially in robotics, require that reinforcement learning (RL) agents learn policies that not only maximize an environment reward, but also satisfy constraints. We propose a high-level framework for solving such problems, that treats the environment reward and costs as se…

Cited by 34SourceScholar
2021

Counterfactual Credit Assignment in Model-Free Reinforcement Learning

ICML 2021spotlight

Credit assignment in reinforcement learning is the problem of measuring an action’s influence on future rewards. In particular, this requires separating skill from luck, i.e. disentangling the effect of an action on rewards from that of external factors and subsequent actions. To achieve this, we ad…

Cited by 78SourcePDFScholar
2021

Data-efficient Hindsight Off-policy Option Learning

ICML 2021spotlight

We introduce Hindsight Off-policy Options (HO2), a data-efficient option learning algorithm. Given any trajectory, HO2 infers likely option choices and backpropagates through the dynamic programming inference procedure to robustly train all policy components off-policy and end-to-end. The approach o…

Cited by 52SourcePDFScholar
2021

Entropic Desired Dynamics for Intrinsic Control

NeurIPS 2021poster

An agent might be said, informally, to have mastery of its environment when it has maximised the effective number of states it can reliably reach. In practice, this often means maximizing the number of latent codes that can be discriminated from future states under some short time horizon (e.g. \cit…

Cited by 7SourcePDFScholar
2021

Neural Production Systems

NeurIPS 2021poster

Visual environments are structured, consisting of distinct objects or entities. These entities have properties---visible or latent---that determine the manner in which they interact with one another. To partition images into entities, deep-learning researchers have proposed structural inductive bia…

Cited by 96SourcePDFScholar
2021

Towards Real Robot Learning in the Wild: A Case Study in Bipedal Locomotion

CoRL 2021poster

Algorithms for self-learning systems have made considerable progress in recent years, yet safety concerns and the need for additional instrumentation have so far largely limited learning experiments with real robots to well controlled lab settings. In this paper, we demonstrate how a small bipedal r…

Cited by 24SourceScholar
2020

A Generalized Training Approach for Multiagent Learning

ICLR 2020talk

This paper investigates a population-based training regime based on game-theoretic principles called Policy-Spaced Response Oracles (PSRO). PSRO is general in the sense that it (1) encompasses well-known algorithms such as fictitious play and double oracle as special cases, and (2) in principle appl…

Cited by 127SourcecodeScholar
2020

A distributional view on multi-objective policy optimization

ICML 2020poster

Many real-world problems require trading off multiple competing objectives. However, these objectives are often in different units and/or scales, which can make it challenging for practitioners to express numerical preferences over objectives in their native units. In this paper we propose a novel a…

2020

Approximate Inference in Discrete Distributions with Monte Carlo Tree Search and Value Functions

AISTATS 2020poster

Exact probabilistic inference in discrete models is often prohibitively expensive, as it may require evaluating the (unnormalized) target density on its entire domain. Here we consider the setting where only a limited budget of calls to the unnormalized target density oracle is available, raising th…

Cited by 16SourcePDFScholar
2020

CoMic: Complementary Task Learning & Mimicry for Reusable Skills

ICML 2020poster

Learning to control complex bodies and reuse learned behaviors is a longstanding challenge in continuous control. We study the problem of learning reusable humanoid skills by imitating motion capture data and joint training with complementary tasks. We show that it is possible to learn reusable skil…

Cited by 58SourcePDFScholar
2020

Compositional Transfer in Hierarchical Reinforcement Learning

RSS 2020poster

The successful application of general reinforcement learning algorithms to real-world robotics applications is often limited by their high data requirements. We introduce Regularized Hierarchical Policy Optimization (RHPO) to improve data-efficiency for domains with multiple dominant tasks and ultim…

Cited by 41SourcePDFScholar
2020

Critic Regularized Regression

NeurIPS 2020poster

Offline reinforcement learning (RL), also known as batch RL, offers the prospect of policy optimization from large pre-recorded datasets without online environment interaction. It addresses challenges with regard to the cost of data collection and safety, both of which are particularly pertinent to…

Cited by 378SourcePDFScholar
2020

Direct Policy Gradients: Direct Optimization of Policies in Discrete Action Spaces

NeurIPS 2020poster

Direct optimization (McAllester et al., 2010; Song et al., 2016) is an appealing framework that replaces integration with optimization of a random objective for approximating gradients in models with discrete random variables (Lorberbom et al., 2018). A* sampling (Maddison et al., 2014) is a framew…

Cited by 11SourcePDFScholar
2020

Keep Doing What Worked: Behavior Modelling Priors for Offline Reinforcement Learning

ICLR 2020poster

Off-policy reinforcement learning algorithms promise to be applicable in settings where only a fixed data-set (batch) of environment interactions is available and no new experience can be acquired. This property makes these algorithms appealing for real world problems such as robot control. In pract…

Cited by 330SourceScholar
2020

Learning Dexterous Manipulation from Suboptimal Experts

CoRL 2020

Learning dexterous manipulation in high-dimensional state-action spaces is an important open challenge with exploration presenting a major bottleneck. Although in many cases the learning process could be guided by demonstrations or other suboptimal experts, current RL algorithms for continuous actio

2020

RL Unplugged: A Suite of Benchmarks for Offline Reinforcement Learning

NeurIPS 2020poster

Offline methods for reinforcement learning have a potential to help bridge the gap between reinforcement learning research and real-world applications. They make it possible to learn policies from offline datasets, thus overcoming concerns associated with online data collection in the real-world, in…

2020

Stabilizing Transformers for Reinforcement Learning

ICML 2020poster

Owing to their ability to both effectively integrate information over long time horizons and scale to massive amounts of data, self-attention architectures have recently shown breakthrough success in natural language processing (NLP). Harnessing the transformer’s ability to process long time horizon…

2020

Towards General and Autonomous Learning of Core Skills: A Case Study in Locomotion

CoRL 2020

Modern Reinforcement Learning (RL) algorithms promise to solve difficult motor control problems directly from raw sensory inputs. Their attraction is due in part to the fact that they can represent a general class of methods that allow to learn a solution with a reasonably set reward and minimal pri

Cited by 0SourcePDFScholar
2020

V-MPO: On-Policy Maximum a Posteriori Policy Optimization for Discrete and Continuous Control

ICLR 2020poster

Some of the most successful applications of deep reinforcement learning to challenging domains in discrete and continuous control have used policy gradient methods in the on-policy setting. However, policy gradients can suffer from large variance that may limit performance, and in practice require c…

Cited by 136SourceScholar
2020

Value-driven Hindsight Modelling

NeurIPS 2020poster

Value estimation is a critical component of the reinforcement learning (RL) paradigm. The question of how to effectively learn value predictors from data is one of the major problems studied by the RL community, and different approaches exploit structure in the problem domain in different ways. Mod…

Cited by 22SourcePDFScholar
2019

Composing Entropic Policies using Divergence Correction

ICML 2019oral

Composing skills mastered in one task to solve novel tasks promises dramatic improvements in the data efficiency of reinforcement learning. Here, we analyze two recent works composing behaviors represented in the form of action-value functions and show that they perform poorly in some situations. As…

Cited by 40SourcePDFScholar
2019

Continuous-Discrete Reinforcement Learning for Hybrid Control in Robotics

CoRL 2019

Many real-world control problems involve both discrete decision variables – such as the choice of control modes, gear switching or digital outputs – as well as continuous decision variables – such as velocity setpoints, control gains or analogue outputs. However, when defining the corresponding opti

Cited by 0SourcePDFScholar
2019

Credit Assignment Techniques in Stochastic Computation Graphs

AISTATS 2019poster

Stochastic computation graphs (SCGs) provide a formalism to represent structured optimization problems arising in artificial intelligence, including supervised, unsupervised, and reinforcement learning. Previous work has shown that an unbiased estimator of the gradient of the expected loss of SCGs c…

Cited by 56SourcePDFScholar
2019

Emergent Coordination Through Competition

ICLR 2019poster

We study the emergence of cooperative behaviors in reinforcement learning agents by introducing a challenging competitive multi-agent soccer environment with continuous simulated physics. We demonstrate that decentralized, population-based training with co-play can lead to a progression in agents' b…

Cited by 186SourcePDFScholar
2019

Hierarchical Visuomotor Control of Humanoids

ICLR 2019poster

We aim to build complex humanoid agents that integrate perception, motor control, and memory. In this work, we partly factor this problem into low-level motor control from proprioception and high-level coordination of the low-level skills informed by vision. We develop an architecture capable of sur…

Cited by 124SourcePDFScholar
2019

Hindsight Credit Assignment

NeurIPS 2019spotlight

We consider the problem of efficient credit assignment in reinforcement learning. In order to efficiently and meaningfully utilize new data, we propose to explicitly assign credit to past decisions based on the likelihood of them having led to the observed outcome. This approach uses new information…

2019

Imagined Value Gradients: Model-Based Policy Optimization with Tranferable Latent Dynamics Models

CoRL 2019

Humans are masters at quickly learning many complex tasks, relying on an approximate understanding of the dynamics of their environments. In much the same way, we would like our learning agents to quickly adapt to new tasks. In this paper, we explore how model-based Reinforcement Learning (RL) can f

Cited by 0SourcePDFScholar
2019

Information asymmetry in KL-regularized RL

ICLR 2019poster

Many real world tasks exhibit rich structure that is repeated across different parts of the state space or in time. In this work we study the possibility of leveraging such repeated structure to speed up and regularize learning. We start from the KL regularized expected reward objective which introd…

Cited by 109SourcePDFScholar
2019

Neural Probabilistic Motor Primitives for Humanoid Control

ICLR 2019poster

We focus on the problem of learning a single motor module that can flexibly express a range of behaviors for the control of high-dimensional physically simulated humanoids. To do this, we propose a motor architecture that has the general structure of an inverse model with a latent-variable bottlenec…

Cited by 177SourcePDFScholar
2019

Rigorous Agent Evaluation: An Adversarial Approach to Uncover Catastrophic Failures

ICLR 2019poster

This paper addresses the problem of evaluating learning systems in safety critical domains such as autonomous driving, where failures can have catastrophic consequences. We focus on two problems: searching for scenarios when learned agents fail and assessing their probability of failure. The standar…

Cited by 91SourcePDFScholar
2019

Woulda, Coulda, Shoulda: Counterfactually-Guided Policy Search

ICLR 2019poster

Learning policies on data synthesized by models can in principle quench the thirst of reinforcement learning algorithms for large amounts of real experience, which is often costly to acquire. However, simulating plausible experience de novo is a hard problem for many complex environments, often resu…

Cited by 166SourcePDFScholar
2018

Distributed Distributional Deterministic Policy Gradients

ICLR 2018poster

This work adopts the very successful distributional perspective on reinforcement learning and adapts it to the continuous control setting. We combine this within a distributed framework for off-policy learning in order to develop what we call the Distributed Distributional Deep Deterministic Policy…

Cited by 726SourcePDFScholar
2018

Graph Networks as Learnable Physics Engines for Inference and Control

ICML 2018oral

Understanding and interacting with everyday physical scenes requires rich knowledge about the structure of the world, represented either implicitly in a value or policy function, or explicitly in a transition model. Here we introduce a new class of learnable models–based on graph networks–which impl…

Cited by 794SourcePDFScholar
2018

Learning an Embedding Space for Transferable Robot Skills

ICLR 2018poster

We present a method for reinforcement learning of closely related skills that are parameterized via a skill embedding space. We learn such skills by taking advantage of latent variables and exploiting a connection between reinforcement learning and variational inference. The main contribution of our…

Cited by 365SourcePDFScholar
2018

Learning by Playing Solving Sparse Reward Tasks from Scratch

ICML 2018oral

We propose Scheduled Auxiliary Control (SAC-X), a new learning paradigm in the context of Reinforcement Learning (RL). SAC-X enables learning of complex behaviors - from scratch - in the presence of multiple sparse reward signals. To this end, the agent is equipped with a set of general auxiliary ta…

2018

Maximum a Posteriori Policy Optimisation

ICLR 2018poster

We introduce a new algorithm for reinforcement learning called Maximum a-posteriori Policy Optimisation (MPO) based on coordinate ascent on a relative-entropy objective. We show that several existing methods can directly be related to our derivation. We develop two off-policy algorithms and demonstr…

Cited by 580SourcePDFScholar
2018

Mix & Match Agent Curricula for Reinforcement Learning

ICML 2018oral

We introduce Mix and match (M&M) – a training framework designed to facilitate rapid and effective learning in RL agents that would be too slow or too challenging to train otherwise.The key innovation is a procedure that allows us to automatically form a curriculum over agents. Through such a curric…

Cited by 96SourcePDFScholar
2018

Reinforcement and Imitation Learning for Diverse Visuomotor Skills

RSS 2018poster

We propose a general model-free deep reinforcement learning method and apply it to robotic manipulation tasks. Our approach leverages a small amount of demonstration data to assist a reinforcement learning agent. We train end-to-end visuomotor policies to learn a direct mapping from RGB camera input…

Cited by 398SourcePDFScholar
2017

Distral: Robust multitask reinforcement learning

NeurIPS 2017poster

Most deep reinforcement learning algorithms are data inefficient in complex and rich environments, limiting their applicability to many scenarios. One direction for improving data efficiency is multitask learning with shared neural network parameters, where efficiency may be improved through transfe…

Cited by 677SourcePDFScholar
2017

FeUdal Networks for Hierarchical Reinforcement Learning

ICML 2017poster

We introduce FeUdal Networks (FuNs): a novel architecture for hierarchical reinforcement learning. Our approach is inspired by the feudal reinforcement learning proposal of Dayan and Hinton, and gains power and efficacy by decoupling end-to-end learning across multiple levels – allowing it to utilis…

Cited by 1192SourcePDFScholar
2017

Filtering Variational Objectives

NeurIPS 2017poster

When used as a surrogate objective for maximum likelihood estimation in latent variable models, the evidence lower bound (ELBO) produces state-of-the-art results. Inspired by this, we consider the extension of the ELBO to a family of lower bounds defined by a particle filter's estimator of the margi…

Cited by 260SourcePDFScholar
2017

Imagination-Augmented Agents for Deep Reinforcement Learning

NeurIPS 2017oral

We introduce Imagination-Augmented Agents (I2As), a novel architecture for deep reinforcement learning combining model-free and model-based aspects. In contrast to most existing model-based reinforcement learning and planning methods, which prescribe how a model should be used to arrive at a polic…

Cited by 763SourcePDFScholar
2017

Learning Hierarchical Information Flow with Recurrent Neural Modules

NeurIPS 2017poster

We propose ThalNet, a deep learning model inspired by neocortical communication via the thalamus. Our model consists of recurrent neural modules that send features through a routing center, endowing the modules with the flexibility to share features over multiple time steps. We show that our model l…

Cited by 14SourcePDFScholar
2017

Metacontrol for Adaptive Imagination-Based Optimization

ICLR 2017poster

Many machine learning systems are built to solve the hardest examples of a particular task, which often makes them large and expensive to run---especially with respect to the easier examples, which might require much less computation. For an agent with a limited computational budget, this "one-size-…

Cited by 76SourcecodeScholar
2017

Robust Imitation of Diverse Behaviors

NeurIPS 2017poster

Deep generative models have recently shown great promise in imitation learning for motor control. Given enough data, even supervised approaches can do one-shot imitation learning; however, they are vulnerable to cascading failures when the agent trajectory diverges from the demonstrations. Compared…

Cited by 266SourcePDFScholar
2017

Sample Efficient Actor-Critic with Experience Replay

ICLR 2017poster

This paper presents an actor-critic deep reinforcement learning agent with experience replay that is stable, sample efficient, and performs remarkably well on challenging environments, including the discrete 57-game Atari domain and several continuous control problems. To achieve this, the paper int…

Cited by 1079SourceScholar
2017

Sim-to-Real Robot Learning from Pixels with Progressive Nets

CoRL 2017

Applying end-to-end learning to solve complex, interactive, pixel-driven control tasks on a robot is an unsolved problem. Deep Reinforcement Learning algorithms are too slow to achieve performance on a real robot, but their potential has been demonstrated in simulated environments. We propose using

Cited by 0SourcePDFScholar
2016

Attend, Infer, Repeat: Fast Scene Understanding with Generative Models

NeurIPS 2016poster

We present a framework for efficient inference in structured image models that explicitly reason about objects. We achieve this by performing probabilistic inference using a recurrent neural network that attends to scene elements and processes them one at a time. Crucially, the model itself learns t…

Cited by 634SourcePDFScholar
2016

Unsupervised Learning of 3D Structure from Images

NeurIPS 2016poster

A key goal of computer vision is to recover the underlying 3D structure that gives rise to 2D observations of the world. If endowed with 3D understanding, agents can abstract away from the complexity of the rendering process to form stable, disentangled representations of scene elements. In this pap…

Cited by 466SourcePDFScholar
2015

Gradient Estimation Using Stochastic Computation Graphs

NeurIPS 2015poster

In a variety of problems originating in supervised, unsupervised, and reinforcement learning, the loss function is defined by an expectation over a collection of random variables, which might be part of a probabilistic model or the external world. Estimating the gradient of this loss function, using…

Cited by 495SourcePDFScholar
2015

Learning Continuous Control Policies by Stochastic Value Gradients

NeurIPS 2015poster

We present a unified framework for learning continuous control policies usingbackpropagation. It supports stochastic control by treating stochasticity in theBellman equation as a deterministic function of exogenous noise. The productis a spectrum of general policy gradient algorithms that range from…

Cited by 723SourcePDFScholar