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Edward Hughes

13 accepted papers

2024

Artificial Generational Intelligence: Cultural Accumulation in Reinforcement Learning

NeurIPS 2024poster

Cultural accumulation drives the open-ended and diverse progress in capabilities spanning human history. It builds an expanding body of knowledge and skills by combining individual exploration with inter-generational information transmission. Despite its widespread success among humans, the capacity…

2024

Genie: Generative Interactive Environments

ICML 2024oral

We introduce Genie, the first *generative interactive environment* trained in an unsupervised manner from unlabelled Internet videos. The model can be prompted to generate an endless variety of action-controllable virtual worlds described through text, synthetic images, photographs, and even sketche…

Cited by 172SourcePDFScholar
2024

Position: Open-Endedness is Essential for Artificial Superhuman Intelligence

ICML 2024oral

In recent years there has been a tremendous surge in the general capabilities of AI systems, mainly fuelled by training foundation models on internet-scale data. Nevertheless, the creation of open-ended, ever self-improving AI remains elusive. **In this position paper, we argue that the ingredients…

Cited by 27SourcePDFScholar
2024

Towards a Pretrained Model for Restless Bandits via Multi-arm Generalization

IJCAI 2024poster

Restless multi-arm bandits (RMABs) is a class of resource allocation problems with broad application in areas such as healthcare, online advertising, and anti-poaching. We explore several important question such as how to handle arms opting-in and opting-out over time without frequent retraining fro…

2023

Human-Timescale Adaptation in an Open-Ended Task Space

ICML 2023oral

Foundation models have shown impressive adaptation and scalability in supervised and self-supervised learning problems, but so far these successes have not fully translated to reinforcement learning (RL). In this work, we demonstrate that training an RL agent at scale leads to a general in-context l…

Cited by 111SourcePDFScholar
2021

Collaborating with Humans without Human Data

NeurIPS 2021spotlight

Collaborating with humans requires rapidly adapting to their individual strengths, weaknesses, and preferences. Unfortunately, most standard multi-agent reinforcement learning techniques, such as self-play (SP) or population play (PP), produce agents that overfit to their training partners and do no…

Cited by 201SourcePDFScholar
2020

A Generalized Training Approach for Multiagent Learning

ICLR 2020talk

This paper investigates a population-based training regime based on game-theoretic principles called Policy-Spaced Response Oracles (PSRO). PSRO is general in the sense that it (1) encompasses well-known algorithms such as fictitious play and double oracle as special cases, and (2) in principle appl…

Cited by 127SourcecodeScholar
2020

Learning to Incentivize Other Learning Agents

NeurIPS 2020poster

The challenge of developing powerful and general Reinforcement Learning (RL) agents has received increasing attention in recent years. Much of this effort has focused on the single-agent setting, in which an agent maximizes a predefined extrinsic reward function. However, a long-term question inevit…

2020

Smooth markets: A basic mechanism for organizing gradient-based learners

ICLR 2020poster

With the success of modern machine learning, it is becoming increasingly important to understand and control how learning algorithms interact. Unfortunately, negative results from game theory show there is little hope of understanding or controlling general n-player games. We therefore introduce smo…

Cited by 19SourceScholar
2019

Bayesian Action Decoder for Deep Multi-Agent Reinforcement Learning

ICML 2019oral

When observing the actions of others, humans make inferences about why they acted as they did, and what this implies about the world; humans also use the fact that their actions will be interpreted in this manner, allowing them to act informatively and thereby communicate efficiently with others. Al…

Cited by 200SourcePDFScholar
2019

Learning to Understand Goal Specifications by Modelling Reward

ICLR 2019poster

Recent work has shown that deep reinforcement-learning agents can learn to follow language-like instructions from infrequent environment rewards. However, this places on environment designers the onus of designing language-conditional reward functions which may not be easily or tractably implemented…

Cited by 175SourcePDFScholar
2019

Social Influence as Intrinsic Motivation for Multi-Agent Deep Reinforcement Learning

ICML 2019oral

We propose a unified mechanism for achieving coordination and communication in Multi-Agent Reinforcement Learning (MARL), through rewarding agents for having causal influence over other agents’ actions. Causal influence is assessed using counterfactual reasoning. At each timestep, an agent simulates…

2018

Inequity aversion improves cooperation in intertemporal social dilemmas

NeurIPS 2018poster

Groups of humans are often able to find ways to cooperate with one another in complex, temporally extended social dilemmas. Models based on behavioral economics are only able to explain this phenomenon for unrealistic stateless matrix games. Recently, multi-agent reinforcement learning has been appl…

Cited by 296SourcePDFScholar