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Peiye Zhuang

12 accepted papers

2025

4Real-Video: Learning Generalizable Photo-Realistic 4D Video Diffusion

CVPR 2025highlight

We propose 4Real-Video, a novel framework for generating 4D videos, organized as a grid of video frames with both time and viewpoint axes. In this grid, each row contains frames sharing the same timestep, while each column contains frames from the same viewpoint. One stream performs viewpoint updat…

Cited by 2SourcePDFScholar
2025

DELTA: DENSE EFFICIENT LONG-RANGE 3D TRACKING FOR ANY VIDEO

ICLR 2025poster

Tracking dense 3D motion from monocular videos remains challenging, particularly when aiming for pixel-level precision over long sequences. We introduce DELTA, a novel method that efficiently tracks every pixel in 3D space, enabling accurate motion estimation across entire videos. Our approach lever…

Cited by 4SourcePDFScholar
2025

GTR: Improving Large 3D Reconstruction Models through Geometry and Texture Refinement

ICLR 2025poster

We propose a novel approach for 3D mesh reconstruction from multi-view images. We improve upon the large reconstruction model LRM that use a transformer-based triplane generator and a Neural Radiance Field (NeRF) model trained on multi-view images. We introduce three key components to significantly…

Cited by 3SourcePDFScholar
2025

PrEditor3D: Fast and Precise 3D Shape Editing

CVPR 2025poster

We propose a training-free approach to 3D editing that enables the editing of a single shape and the reconstruction of a mesh within a few minutes. Leveraging 4-view images, user-guided text prompts, and rough 2D masks, our method produces an edited 3D mesh that aligns with the prompt. For this, our…

Cited by 3SourcePDFScholar
2025

T2Bs: Text-to-Character Blendshapes via Video Generation

ICCV 2025poster

We present T2Bs, a framework for generating high-quality, animatable character head morphable models from text by combining static text-to-3D generation with video diffusion. Text-to-3D models produce detailed static geometry but lack motion synthesis, while video diffusion models generate motion wi…

Cited by 0SourcePDFScholar
2025

UniPhy: Learning a Unified Constitutive Model for Inverse Physics Simulation

CVPR 2025poster

We propose UniPhy, a common latent-conditioned neural constitutive model that can encode the physical properties of diverse materials. At inference UniPhy allows `inverse simulation' i.e. inferring material properties by optimizing the scene-specific latent to match the available observations via di…

Cited by 0SourcePDFScholar
2024

4Real: Towards Photorealistic 4D Scene Generation via Video Diffusion Models

NeurIPS 2024poster

Existing dynamic scene generation methods mostly rely on distilling knowledge from pre-trained 3D generative models, which are typically fine-tuned on synthetic object datasets. As a result, the generated scenes are often object-centric and lack photorealism. To address these limitations, we introd…

Cited by 26SourcePDFScholar
2024

HIFA: High-fidelity Text-to-3D Generation with Advanced Diffusion Guidance

ICLR 2024poster

The advancements in automatic text-to-3D generation have been remarkable. Most existing methods use pre-trained text-to-image diffusion models to optimize 3D representations like Neural Radiance Fields (NeRFs) via latent-space denoising score matching. Yet, these methods often result in artifacts an…

2024

Towards Text-guided 3D Scene Composition

CVPR 2024poster

We are witnessing significant breakthroughs in the technology for generating 3D objects from text. Existing approaches either leverage large text-to-image models to optimize a 3D representation or train 3D generators on object-centric datasets. Generating entire scenes however remains very challengi…

2023

Diffusion Probabilistic Fields

ICLR 2023poster

Diffusion probabilistic models have quickly become a major approach for generative modeling of images, 3D geometry, video and other domains. However, to adapt diffusion generative modeling to these domains the denoising network needs to be carefully designed for each domain independently, oftentimes…

Cited by 28SourcePDFScholar
2021

Enjoy Your Editing: Controllable GANs for Image Editing via Latent Space Navigation

ICLR 2021poster

Controllable semantic image editing enables a user to change entire image attributes with a few clicks, e.g., gradually making a summer scene look like it was taken in winter. Classic approaches for this task use a Generative Adversarial Net (GAN) to learn a latent space and suitable latent-space tr…

2019

Conditional Structure Generation through Graph Variational Generative Adversarial Nets

NeurIPS 2019poster

Graph embedding has been intensively studied recently, due to the advance of various neural network models. Theoretical analyses and empirical studies have pushed forward the translation of discrete graph structures into distributed representation vectors, but seldom considered the reverse direction…