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Rong Wei

3 accepted papers

2026

Arcadia: Toward a Full-Lifecycle Framework for Embodied Lifelong Learning

CVPR 2026

We contend that embodied learning is fundamentally a lifecycle problem rather than a single-stage optimization. Systems that optimize only one link (data collection, simulation, learning, or deployment) rarely sustain improvement or generalize beyond narrow settings. We introduce Arcadia, a closed-l

Cited by 0SourceScholar
2026

SpatiaLQA: A Benchmark for Evaluating Spatial Logical Reasoning in Vision-Language Models

CVPR 2026

Vision-Language Models (VLMs) have been increasingly applied in real-world scenarios due to their outstanding understanding and reasoning capabilities. Although VLMs have already demonstrated impressive capabilities in common visual question answering and logical reasoning, they still lack the abili

Cited by 0SourcecodeScholar
2026

Towards Physically Executable 3D Gaussian for Embodied Navigation

ICLR 2026poster

3D Gaussian Splatting (3DGS), a 3D representation method with photorealistic real-time rendering capabilities, is regarded as an effective tool for narrowing the sim-to-real gap. However, it lacks fine-grained semantics and physical executability for Visual-Language Navigation (VLN). To address this…

Cited by 0SourceScholar