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Shintaro Noda

11 accepted papers

2022

Design and Development for Humanoid-Vehicle Transformer Platform with Plastic Resin Structure and Distributed Redundant Sensors

ICRA 2022poster

The humanoid robot that can transform itself into a form according to its purpose requires whole-body motions with complex contact state transitions such as recovery from a fall and transition to the target form. To make the robot behavior in simulations closer to that in the real world for planning…

Cited by 14SourceScholar
2021

A transformable human-carrying wheel–leg mobility for daily use

IROS 2021poster

There is increasing demand for robots that provide a mode of transportation in environments in which people coexist. However, conventional mobile robots, especially those carrying people, are limited in terms of their environments and tasks. For example, wheeled robots are limited to moving on flat…

Cited by 10SourceScholar
2021

Dynamic Fall Recovery Motion Generation on Biped Robot With Shell Protector

RA-L 2021

Fall recovery after falling over is a critical feature for biped robots that work in the real world. We propose a method by considering robot joint angle trajectory as a multivariable function of time and orientation of robot root links. Compared with the conventional method, our method required les

Cited by 10SourceScholar
2020

Fast Tennis Swing Motion by Ball Trajectory Prediction and Joint Trajectory Modification in Standalone Humanoid Robot Real-time System

IROS 2020poster

In this work, we propose a system for humanoid robot fast motions. When a humanoid robot performs a motion such as a tennis forehand stroke motion, a whole-body fast motion in reaction to visual information is required. There are three problems to tackle. (1) Motion is desired to be quick. (2) Real-…

Cited by 10SourceScholar
2020

Learning of Key Pose Evaluation for Efficient Multi-contact Motion Planner

ICRA 2020poster

It is necessary to use not only foot but also hand, knee and other body parts to support body weight for locomotion in uneven terrain. Such multi-contact motion planning is an important research topic including lots of previous works; however, a problem of computational speed of planning is still re…

Cited by 3SourceScholar
2020

Online System for Dynamic Multi-contact Motion with Impact Force Based on Contact Wrench Estimation and Current-Based Torque Control

IROS 2020poster

Humanoid robots are expected to play a big role at distress sites and disaster sites. There is a variety of multi-contact locomotion forms other than bipedal walking such as crawling through tightly, getting on the rubble by using its knees and elbows, or jumping in and rolling over the obstacles. I…

Cited by 4SourceScholar
2018

Robust and Stretched-Knee Biped Walking Using Joint-Space Motion Control

IROS 2018poster

Comparing to IK (Inverse Kinematics) based motion control, joint-space motion control is more advantageous in terms of not being restricted by kinematics singularity problem. In this paper, we start with SIMBICON (Simple Biped Locomotion Control) based controller, a joint-space motion control method…

Cited by 7SourceScholar
2017

Online estimation of object-environment constraints for planning of humanoid motion on a movable object

ICRA 2017poster

This paper shows a method for achieving multi-contact motion for a humanoid robot on a movable object, such as climbing of a stepladder. Recent research has developed methods for achieving multi-contact motion that considers various constraints, such as joint limits, torques, balance constraints, re…

Cited by 6SourceScholar
2017

Whole-body aerial manipulation by transformable multirotor with two-dimensional multilinks

ICRA 2017poster

In this paper, we introduce the achievement of the aerial manipulation by using the whole body of a transformable aerial robot, instead of attaching an additional manipulator. The aerial robot in our work is composed by two-dimensional multilinks which enable a stable aerial transformation and can b…

Cited by 113SourceScholar
2016

Redundancy embedding for search space reduction using deep auto-encoder: Application to collision-free posture generation

IROS 2016poster

For generating motions of robots, global search in configuration space is time consuming although it is sometimes indispensable (e.g. collision avoidance in complex environment). Our idea is to use global sampling algorithm not in the state space but in the task nullspace, which is the redundant deg…

Cited by 0SourceScholar
2015

Contact involving whole-body behavior generation based on contact transition strategies switching

IROS 2015poster

For generating whole-body behavior involving contacts with environments such as climbing ladder behavior or walking on terrain behavior, “contact-before-motion” approach was used in some previous researches. By separating contact search process and motion search process, whole-body behavior generati…

Cited by 6SourceScholar