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Yohei Kakiuchi

41 accepted papers

2022

Design and Development for Humanoid-Vehicle Transformer Platform with Plastic Resin Structure and Distributed Redundant Sensors

ICRA 2022poster

The humanoid robot that can transform itself into a form according to its purpose requires whole-body motions with complex contact state transitions such as recovery from a fall and transition to the target form. To make the robot behavior in simulations closer to that in the real world for planning…

Cited by 14SourceScholar
2022

RAMIEL: A Parallel-Wire Driven Monopedal Robot for High and Continuous Jumping

IROS 2022poster

Legged robots with high locomotive performance have been extensively studied, and various leg structures have been proposed. Especially, a leg structure that can achieve both continuous and high jumps is advantageous for moving around in a three-dimensional environment. In this study, we propose a p…

Cited by 10SourceScholar
2022

Robust Humanoid Walking System Considering Recognized Terrain and Robots' Balance

IROS 2022poster

When robots walk on uneven terrain, trajectory planning should take into account both the whole-body dy-namics and the ground geometry simultaneously. In uneven terrain environments, there are only a limited number of places where the robot is able to make stable contact with the ground without its…

Cited by 6SourceScholar
2021

A transformable human-carrying wheel–leg mobility for daily use

IROS 2021poster

There is increasing demand for robots that provide a mode of transportation in environments in which people coexist. However, conventional mobile robots, especially those carrying people, are limited in terms of their environments and tasks. For example, wheeled robots are limited to moving on flat…

Cited by 10SourceScholar
2021

Automatic Hanging Point Learning from Random Shape Generation and Physical Function Validation

ICRA 2021poster

The purpose of this paper is the robotic hanging manipulation of an object of various shapes that is not limited to a specific category. To achieve this, we propose a method that allows the estimator to learn many different shapes with hanging points without any manual annotation. A random shape gen…

Cited by 3SourceScholar
2021

Automatic Learning System for Object Function Points from Random Shape Generation and Physical Validation

IROS 2021poster

In this paper, we aim to recognize function points of category-agnostic objects and perform object manipulation. To recognize function points of various shapes, it is necessary to train with a large amount of training data. Also, it is necessary to take into account not only visual information but a…

Cited by 2SourceScholar
2021

Drop Prevention Control for Humanoid Robots Carrying Stacked Boxes

IROS 2021poster

We developed a method to enable a humanoid robot to carry stacked boxes. In order to transport objects efficiently, it is necessary to carry multiple objects at the same time, but in previous studies, humanoid robots have only been able to carry a single object. When a humanoid robot carries stacked…

Cited by 8SourceScholar
2021

Dynamic Fall Recovery Motion Generation on Biped Robot With Shell Protector

RA-L 2021

Fall recovery after falling over is a critical feature for biped robots that work in the real world. We propose a method by considering robot joint angle trajectory as a multivariable function of time and orientation of robot root links. Compared with the conventional method, our method required les

Cited by 10SourceScholar
2021

Restoring Force Design of Active Self-healing Tension Transmission System and Application to Tendon-driven Legged Robot

ICRA 2021poster

Self-healing function is a promising approach for damage management of high-load robot applications such as legged robots. Although the function is getting major in soft robotics, its application to life-sized "stiff" robots is of relatively minor interest. Although the authors have devised several…

Cited by 1SourceScholar
2020

Bilateral Humanoid Teleoperation System Using Whole-Body Exoskeleton Cockpit TABLIS

RA-L 2020

We describe a system design approach for the bilateral teleoperation of a humanoid robot. We have focused on bipedal stability and 2D/3D locomotion space problems. Our proposed system has two robot hardware and two control software. The master side hardware is newly developed seat-type whole-body ex

Cited by 70SourceScholar
2020

Drive-Train Design in JAXON3-P and Realization of Jump Motions: Impact Mitigation and Force Control Performance for Dynamic Motions

IROS 2020poster

For mitigating joint impact torques, researchers have reduced joint stiffness by series elastic actuators, reflected inertia by low gear ratios, and friction torque from drive-trains. However, these impact mitigation methods may impair the control performance of contact forces or may increase motor…

Cited by 9SourceScholar
2020

Fast Tennis Swing Motion by Ball Trajectory Prediction and Joint Trajectory Modification in Standalone Humanoid Robot Real-time System

IROS 2020poster

In this work, we propose a system for humanoid robot fast motions. When a humanoid robot performs a motion such as a tennis forehand stroke motion, a whole-body fast motion in reaction to visual information is required. There are three problems to tackle. (1) Motion is desired to be quick. (2) Real-…

Cited by 10SourceScholar
2020

Footstep Modification Including Step Time and Angular Momentum Under Disturbances on Sparse Footholds

RA-L 2020

Maintaining dynamic balance is an important requirement for bipedal robots. To deal with large disturbances, the footsteps need to be modified depending on the disturbance. Currently, there are few methods that determine footsteps by considering foothold constraints and the balance of the robot. In

Cited by 22SourceScholar
2019

An Approach of Facilitated Investigation of Active Self-healing Tension Transmission System Oriented for Legged Robots

IROS 2019poster

Self-healing robotics has been of considerable interest. We believe the function will have a major role in legged robots as a typical high-load application of robotics. Some pioneering works have been ongoing on self-healing soft robots. However, the development of large load self-healing component…

Cited by 6SourceScholar
2019

Autonomous Safe Locomotion System for Bipedal Robot Applying Vision and Sole Reaction Force to Footstep Planning

IROS 2019poster

Humanoid robots are expected to conduct tasks on behalf of humans in places such as a disaster scattered environment. Although humanoid robots have potentials to walk on uneven ground unlike wheeled robots, it is difficult to reach a given destination without falling down based on only visual inform…

Cited by 5SourceScholar
2019

Design of Soft Flexible Wire-driven Finger Mechanism for Contact Pressure Distribution

IROS 2019poster

We proposed the soft flexible wire-driven finger mechanism with the soft skin and the multi-joint skeletal structure using two coil springs. The multi-joint skeletal structure is mainly composed of two coil springs, multiple skeletal members and a fiber wire, and the soft skin is formed outside of t…

Cited by 11SourceScholar
2019

Generating a Key Pose Sequence Based on Kinematics and Statics Optimization for Manipulating a Heavy Object by a Humanoid Robot

IROS 2019poster

When a humanoid robot manipulates a heavy object, balance and heavy loads become problems. To solve these problems, we provide a method to generate a key pose sequence of the robot and the object which balance constraints and joint torque limits are kept. As we consider the configurations of both th…

Cited by 13SourceScholar
2019

Humanoid Robot’s Force-Based Heavy Manipulation Tasks with Torque-Controlled Arms and Wrist Force Sensors

IROS 2019poster

We present a torque controller for humanoid robot's arm and a method to execute heavy-load tasks under that controller. Torque control of arms can reduce the joint load when an impulsive force is applied to the robot's hand. This feature is important for robots that will work among many humans or ob…

Cited by 2SourceScholar
2019

Unified Balance Control for Biped Robots Including Modification of Footsteps with Angular Momentum and Falling Detection Based on Capturability

IROS 2019poster

In this paper, we propose walking balance control based on Caputurability. The proposed method consists of five strategies: (i) moving Zero Moment Point (ZMP) in the support polygon (ii) landing position modification (iii) landing timing modification (iv) angular momentum control (v) falling detecti…

Cited by 26SourceScholar
2018

An Everyday Robotic System that Maintains Local Rules Using Semantic Map Based on Long-Term Episodic Memory

IROS 2018poster

To enable robots to work on real home environments, they have to not only consider common knowledge in the global society, but also be aware of existing rules there. Since such “local rules” are not describable beforehand, robot agents must acquire them through their lives after deployment. To achie…

Cited by 8SourceScholar
2018

High Speed Whole Body Dynamic Motion Experiment with Real Time Master-Slave Humanoid Robot System

ICRA 2018poster

In this paper, we propose novel methods suitable for online real time whole body master-slave control with real life-sized humanoid robot. We conducted some dynamic whole body master-slave experiment with life-sized humanoid robot, and we achieved speedier and flexible master-slave operation compare…

Cited by 39SourceScholar
2018

Robust and Stretched-Knee Biped Walking Using Joint-Space Motion Control

IROS 2018poster

Comparing to IK (Inverse Kinematics) based motion control, joint-space motion control is more advantageous in terms of not being restricted by kinematics singularity problem. In this paper, we start with SIMBICON (Simple Biped Locomotion Control) based controller, a joint-space motion control method…

Cited by 7SourceScholar
2017

Bipedal oriented whole body master-slave system for dynamic secured locomotion with LIP safety constraints

IROS 2017poster

In this study, we propose a novel method to operate whole body of a humanoid robot, which also includes both feet, dynamically and safely with the master-slave approach. The conventional whole body master-slave approaches need static balancing assumption or a certain time length of planning after op…

Cited by 26SourceScholar
2017

Bipedal walking control against swing foot collision using swing foot trajectory regeneration and impact mitigation

IROS 2017poster

For humanoid robots, unexpected collision can cause instability of robot balancing and damage to both robots and environment. This paper presents a reactive bipedal walking controller against swing foot collision for humanoid robots. This controller is composed of following three components: 1) Swin…

Cited by 9SourceScholar
2017

Development of life-sized humanoid robot platform with robustness for falling down, long time working and error occurrence

IROS 2017poster

In this paper, we described a new developed life-size humanoid robot. A purpose of the developed robot is to realize continuous operation for a long time and to improve an action autonomously. we considered three aspects of robustness, mechanical robustness, functional robustness and robustness of a…

Cited by 45SourceScholar
2017

Distributed torque estimation toward low-latency variable stiffness control for gear-driven torque sensorless humanoid

IROS 2017poster

This paper explains low-latency joint torque feedback control based on torque estimation on each joint for gear-driven humanoid robots with harmonic drives. Force control of gear-driven robots has an advantage in its fully variable stiffness in comparison with elastic robots. However, feedback laten…

Cited by 27SourceScholar
2017

Feasibility evaluation of object manipulation by a humanoid robot based on recursive estimation of the object's physical properties

ICRA 2017poster

Whole-body manipulation is necessary for a humanoid robot to achieve tasks such as carrying large objects. One difficulty for achieving a whole-body manipulation is that the robot needs to select the appropriate operation from a list of candidates, such as lifting, pushing, and tilting. The appropri…

Cited by 12SourceScholar
2017

Human mimetic forearm design with radioulnar joint using miniature bone-muscle modules and its applications

IROS 2017poster

The human forearm is composed of two long, thin bones called the radius and the ulna, and rotates using two axle joints. We aimed to develop a forearm based on the body proportion, weight ratio, muscle arrangement, and joint performance of the human body in order to bring out its benefits. For this,…

Cited by 29SourceScholar
2017

Rotational Sliding Motion Generation for Humanoid Robot by Force Distribution in Each Contact Face

RA-L 2017

Recent studies have explored humanoid robots in contact with the environment in various ways. However, many of them assumed static rather than sliding contacts. Studies on humanoid shuffle motion planning have realized sliding motions, such as turning, but relied on quasi-static balance control. In

Cited by 8SourceScholar
2016

Achievement of localization system for humanoid robots with virtual horizontal scan relative to improved odometry fusing internal sensors and visual information

IROS 2016poster

To achieve tasks in unknown environments with high reliability, highly accurate localization during task execution is necessary for humanoid robots. In this paper, we discuss a localization system which can be applied to a humanoid robot when executing tasks in the real world. During such tasks, hum…

Cited by 9SourceScholar
2016

Planning and execution of groping behavior for contact sensor based manipulation in an unknown environment

ICRA 2016

Groping behavior based on contact sensors is necessary for manipulation in an unknown environment. For those situations, it is effective for a robot to accumulate contact information as an environment map, and to plan the motions for executing the safe trial motion. We first propose a method of upda

Cited by 6SourceScholar
2016

Real-time skating motion control of humanoid robots for acceleration and balancing

IROS 2016poster

In this paper, we propose a real-time control method for skating motion of humanoid robots. There are three problems for skating motion: (1) keeping dynamic balance, (2) adequately controlling foot force to suppress slipping at the foot, (3) controlling full-body motion in real-time. For solving the…

Cited by 17SourceScholar
2016

Redundancy embedding for search space reduction using deep auto-encoder: Application to collision-free posture generation

IROS 2016poster

For generating motions of robots, global search in configuration space is time consuming although it is sometimes indispensable (e.g. collision avoidance in complex environment). Our idea is to use global sampling algorithm not in the state space but in the task nullspace, which is the redundant deg…

Cited by 0SourceScholar
2016

Tricycle manipulation strategy for humanoid robot based on active and passive manipulators control

IROS 2016poster

Humanoid robot has the potential to manipulate wide range of tools in daily life. Arms and legs of humanoid robot contribute this ability. Above all, manipulation tasks for vehicles which are the same size as a life-sized humanoid or larger size than it require the operational motion by both arms an…

Cited by 11SourceScholar
2016

Walking control in water considering reaction forces from water for humanoid robots with a waterproof suit

IROS 2016poster

In this paper, we develop a waterproof suit for humanoid robots and propose an underwater walking control method. Although very few life-sized humanoid robots are completely waterproof, we can easily make these humanoid robots watertight by putting a waterproof suit on them. In water, humanoid robot…

Cited by 21SourceScholar
2015

Contact involving whole-body behavior generation based on contact transition strategies switching

IROS 2015poster

For generating whole-body behavior involving contacts with environments such as climbing ladder behavior or walking on terrain behavior, “contact-before-motion” approach was used in some previous researches. By separating contact search process and motion search process, whole-body behavior generati…

Cited by 6SourceScholar
2015

Development of musculoskeletal spine structure that fulfills great force requirements in upper body kinematics

IROS 2015poster

The main goal of this paper is to design and evaluate a spine structure which withstands various motions. The structure around the neck has a prevailing importance since it is involved in various motions of the upper half of the body. The new design method we introduce essentially shows how to desig…

Cited by 7SourceScholar
2015

Robust vertical ladder climbing and transitioning between ladder and catwalk for humanoid robots

IROS 2015poster

This paper presents a novel control method to stabilize the whole-body motion of humanoid robots when climbing vertical ladders and transitioning between ladders and catwalks. In such environments, the body of the robot tends to incline and rotate because of the slippery surfaces. The inclination an…

Cited by 45SourceScholar
2015

Whole-body holding manipulation by humanoid robot based on transition graph of object motion and contact

IROS 2015poster

Whole-body holding manipulation is effective for carrying the handleless large object. In order to keep the object stability, the dexterous transition motion is necessary. From geometric and physical conditions of object manipulation, we propose the general method of generating the transition graph,…

Cited by 5SourceScholar
2015

Whole-body pushing manipulation with contact posture planning of large and heavy object for humanoid robot

ICRA 2015poster

Humanoid robot is able to execute various behavior to manipulate objects because of high degree-of-freedom around the whole-body. Although hands contact with objects and exert force in ordinary pushing motion by robot, pushing motion contacting with the object at various regions of whole-body has po…

Cited by 72SourceScholar