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Shubham Garg

7 accepted papers

2025

A Real-to-Sim-to-Real Approach to Robotic Manipulation with VLM-Generated Iterative Keypoint Rewards

ICRA 2025

Task specification for robotic manipulation in open-world environments is challenging, requiring flexible and adaptive objectives that align with human intentions and can evolve through iterative feedback. We introduce Iterative Keypoint Reward (IKER), a visually grounded, Python-based reward functi

Cited by 1SourcecodeScholar
2025

MIRAGE: A Benchmark for Multimodal Information-Seeking and Reasoning in Agricultural Expert-Guided Conversations

NeurIPS 2025poster

We introduce MIRAGE, a new benchmark for multimodal expert-level reasoning and decision-making in consultative interaction settings. Designed for the domain of agriculture, MIRAGE captures the full complexity of expert consultations by combining natural user queries, expert-authored responses, and i…

Cited by 0SourcecodeScholar
2025

Multi-Cali Anything: Dense Feature Multi-Frame Structure-from-Motion for Large-Scale Camera Array Calibration

IROS 2025

Calibrating large-scale camera arrays, such as those in dome-based setups, is time-intensive and typically requires dedicated captures of known patterns. While extrinsics in such arrays are fixed due to the physical setup, intrinsics often vary across sessions due to factors like lens adjustments or

Cited by 5SourcecodeScholar
2025

Tree-of-Prompts: Abstracting Control-Flow for Prompt Optimization

ACL 2025finding

Prompt optimization (PO) generates prompts to guide Large Language Models (LLMs) in performing tasks. Existing methods, such as PromptAgent, rely on a single static prompt, which struggles with disjoint cases in complex tasks. Although MoP uses multiple prompts, it fails to account for variations in…

2024

RoboEXP: Action-Conditioned Scene Graph via Interactive Exploration for Robotic Manipulation

CoRL 2024poster

We introduce the novel task of interactive scene exploration, wherein robots autonomously explore environments and produce an action-conditioned scene graph (ACSG) that captures the structure of the underlying environment. The ACSG accounts for both low-level information (geometry and semantics) and…

Cited by 21SourcecodeScholar
2023

A Dataset of Relighted 3D Interacting Hands

NeurIPS 2023poster

The two-hand interaction is one of the most challenging signals to analyze due to the self-similarity, complicated articulations, and occlusions of hands. Although several datasets have been proposed for the two-hand interaction analysis, all of them do not achieve 1) diverse and realistic image app…

2023

Code-Switched Text Synthesis in Unseen Language Pairs

ACL 2023findings

Existing efforts on text synthesis for code-switching mostly require training on code-switched texts in the target language pairs, limiting the deployment of the models to cases lacking code-switched data. In this work, we study the problem of synthesizing code-switched texts for language pairs abse…