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Hanxiao Jiang

8 accepted papers

2026

Real-To-Sim Robot Policy Evaluation with Gaussian Splatting Simulation of Soft-Body Interactions

ICRA 2026poster

Robotic manipulation policies are advancing rapidly, but their direct evaluation in the real world remains costly, time-consuming, and difficult to reproduce, particularly for tasks involving deformable objects. Simulation provides a scalable and systematic alternative, yet existing simulators often…

2025

PhysGen3D: Crafting a Miniature Interactive World from a Single Image

CVPR 2025poster

Envisioning physically plausible outcomes from a single image requires a deep understanding of the world's dynamics. To address this, we introduce MiniTwin, a novel framework that transforms a single image into an amodal, camera-centric, interactive 3D scene. By combining advanced image-based geomet…

Cited by 3SourcePDFScholar
2025

PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videos

ICCV 2025poster

Creating a physical digital twin of a real-world object has immense potential in robotics, content creation, and XR. In this paper, we present PhysTwin, a novel framework that uses sparse videos of dynamic objects in interaction to produce a photo- and physically realistic, real-time interactive vir…

2024

Habitat Synthetic Scenes Dataset (HSSD-200): An Analysis of 3D Scene Scale and Realism Tradeoffs for ObjectGoal Navigation

CVPR 2024poster

We contribute the Habitat Synthetic Scene Dataset a dataset of 211 high-quality 3D scenes and use it to test navigation agent generalization to realistic 3D environments. Our dataset represents real interiors and contains a diverse set of 18656 models of real-world objects. We investigate the impact…

Cited by 53SourcePDFScholar
2024

RoboEXP: Action-Conditioned Scene Graph via Interactive Exploration for Robotic Manipulation

CoRL 2024poster

We introduce the novel task of interactive scene exploration, wherein robots autonomously explore environments and produce an action-conditioned scene graph (ACSG) that captures the structure of the underlying environment. The ACSG accounts for both low-level information (geometry and semantics) and…

Cited by 21SourcecodeScholar
2022

MultiScan: Scalable RGBD scanning for 3D environments with articulated objects

NeurIPS 2022accept

We introduce MultiScan, a scalable RGBD dataset construction pipeline leveraging commodity mobile devices to scan indoor scenes with articulated objects and web-based semantic annotation interfaces to efficiently annotate object and part semantics and part mobility parameters. We use this pipeline t…

Cited by 30SourcePDFScholar
2020

SAPIEN: A SimulAted Part-Based Interactive ENvironment

CVPR 2020oral

Building home assistant robots has long been a goal for vision and robotics researchers. To achieve this task, a simulated environment with physically realistic simulation, sufficient articulated objects, and transferability to the real robot is indispensable. Existing environments achieve these req…

Cited by 560PDFcodeScholar