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Shuxin Li

13 accepted papers

2026

Beyond Missing Data Imputation: Information-Theoretic Coupling of Missingness and Class Imbalance for Optimal Irregular Time Series Classification

AAAI 2026technical

Irregular time series (IRTS) are prevalent in real-world applications, where uneven sampling and missing data pose fundamental challenges to deep learning-based feature modeling. Although existing methods attempt to retain timestamp information, they often overlook the structured patterns embedded w

Cited by 0SourcePDFScholar
2026

Sym-Servo: Disambiguate Symmetric Object Pose by End-To-End Optimal Visual Servo

ICRA 2026poster

Controlling symmetric objects is an indispensable but challenging task in robotic manipulation. Mainstream perception-action frameworks rely on accurate 6D pose estimation to guide the controller. However, the majority of existing 6D pose estimation methods for symmetric objects are designed to outp…

Cited by 0Scholar
2026

Tree-Based Stochastic Optimization for Solving Large-Scale Urban Network Security Games

AAAI 2026technical

Urban Network Security Games (UNSGs), which model the strategic allocation of limited security resources on city road networks, are critical for urban safety. However, finding a Nash Equilibrium (NE) in large-scale UNSGs is challenging due to their massive and combinatorial action spaces. One common

Cited by 0SourcePDFScholar
2025

Adaptive Neural Uncalibrated Visual Servo with Zero-shot Transfer of Extrinsics and Scenes

IROS 2025

Deploying visual servo controller to novel scenes with uncertain parameters requires additional manual effort for calibration. Traditional methods tackle this problem by online estimating the Jacobian matrix. However, they struggle in challenging scenes due to intrinsic limitations. For instance, im

Cited by 0SourceScholar
2025

CNSv2: Probabilistic Correspondence Encoded Neural Image Servo

ICRA 2025

Visual servo based on traditional image matching methods often requires accurate keypoint correspondence for high precision control. However, keypoint detection or matching tends to fail in challenging scenarios with inconsistent illuminations or textureless objects, resulting significant performanc

Cited by 2SourceScholar
2024

Configurable Mirror Descent: Towards a Unification of Decision Making

ICML 2024poster

Decision-making problems, categorized as single-agent, e.g., Atari, cooperative multi-agent, e.g., Hanabi, competitive multi-agent, e.g., Hold'em poker, and mixed cooperative and competitive, e.g., football, are ubiquitous in the real world. Although various methods have been proposed to address the…

2024

Reinforcement Nash Equilibrium Solver

IJCAI 2024poster

Nash Equilibrium (NE) is the canonical solution concept of game theory, which provides an elegant tool to understand the rationalities. Though mixed strategy NE exists in any game with finite players and actions, computing NE in two- or multi-player general-sum games is PPAD-Complete. Various altern…

2024

Self-adaptive PSRO: Towards an Automatic Population-based Game Solver

IJCAI 2024poster

Policy-Space Response Oracles (PSRO) as a general algorithmic framework has achieved state-of-the-art performance in learning equilibrium policies of two-player zero-sum games. However, the hand-crafted hyperparameter value selection in most of the existing works requires extensive domain knowledge,…

Cited by 3SourcePDFScholar
2023

Population-size-Aware Policy Optimization for Mean-Field Games

ICLR 2023poster

In this work, we attempt to bridge the two fields of finite-agent and infinite-agent games, by studying how the optimal policies of agents evolve with the number of agents (population size) in mean-field games, an agent-centric perspective in contrast to the existing works focusing typically on the…

Cited by 6SourcePDFScholar
2023

Solving Large-Scale Pursuit-Evasion Games Using Pre-trained Strategies

AAAI 2023technical

Pursuit-evasion games on graphs model the coordination of police forces chasing a fleeing felon in real-world urban settings, using the standard framework of imperfect-information extensive-form games (EFGs). In recent years, solving EFGs has been largely dominated by the Policy-Space Response Oracl…

Cited by 12SourcePDFScholar
2021

CFR-MIX: Solving Imperfect Information Extensive-Form Games with Combinatorial Action Space

IJCAI 2021poster

In many real-world scenarios, a team of agents must coordinate with each other to compete against an opponent. The challenge of solving this type of game is that the team's joint action space grows exponentially with the number of agents, which results in the inefficiency of the existing algorithms,…

Cited by 12SourcePDFScholar
2021

Solving Large-Scale Extensive-Form Network Security Games via Neural Fictitious Self-Play

IJCAI 2021poster

Securing networked infrastructures is important in the real world. The problem of deploying security resources to protect against an attacker in networked domains can be modeled as Network Security Games (NSGs). Unfortunately, existing approaches, including the deep learning-based approaches, are in…

Cited by 19SourcePDFScholar
2020

Enriching Documents with Compact, Representative, Relevant Knowledge Graphs

IJCAI 2020poster

A prominent application of knowledge graph (KG) is document enrichment. Existing methods identify mentions of entities in a background KG and enrich documents with entity types and direct relations. We compute an entity relation subgraph (ERG) that can more expressively represent indirect relations…