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Sijia Li

11 accepted papers

2026

Experience-Evolving Multi-Turn Tool-Use Agent with Hybrid Episodic–Procedural Memory

ICML 2026poster

As intents unfold and environments change, multi-turn agents face continuously shifting decision contexts. Although reusing past experience is intuitively appealing, existing approaches remain limited: full trajectories are often too context-specific to transfer, while tool-level reuse ignores the c…

Cited by 0SourceScholar
2026

HierarchicalPrune: Position-Aware Compression for Large-Scale Diffusion Models

AAAI 2026technical

State-of-the-art text-to-image diffusion models (DMs) achieve remarkable quality, yet their massive parameter scale (8-11B) poses significant challenges for inferences on resource-constrained devices. In this paper, we present HierarchicalPrune, a novel compression framework grounded in a key observ

Cited by 0SourcePDFScholar
2025

A Continual Learning Approach for Embodied Question Answering with Generative Adversarial Imitation Learning

ICASSP 2025accepted

Embodied Question Answering (EQA) is a task in artificial intelligence where an intelligent agent is required to answer questions about its environment. For example, to answer a question such as "Is the TV on or off?", the agent must navigate to the room with the TV and answer with either "On." or "…

Cited by 0SourceScholar
2025

HeStIa: Asynchronous Embodied Dynamic Locomotion Learning for Walking Robots through Multimodal Large Language Models

IROS 2025

The control of locomotion in walking robots with various architectural designs presents significant challenges. While existing approaches primarily rely on low-level state information and isolated visual features, lacking the high-level semantic understanding that humans use to reason about movement

Cited by 0SourceScholar
2025

KLFormer: Karhunen-Loève Transform for Robust 3D Human Pose Estimation

ICASSP 2025accepted

In the scope of 3D human pose estimation, the task encompasses estimating the 3D positions of key skeletal points (i.e., wrists, elbows, and knees) from a 2D image or video sequence. This technology demonstrates widespread applicability across diverse domains, encompassing domains such as kinematic…

Cited by 0SourceScholar
2025

Role-Specific Reward Design with Large Language Model for StarCraft II

ICASSP 2025accepted

Reward acts as a signal to guide the agent’s learning process in Reinforcement Learning (RL), evaluating and assigning rewards to the agent’s actions based on theiralignment with goals. Designing reward is challenging in multiagent environment such as StarCraft II benchmark since agents face credit…

Cited by 0SourceScholar
2024

MCAD: Multi-teacher Cross-modal Alignment Distillation for efficient image-text retrieval

NAACL 2024findings

Due to the success of large-scale visual-language pretraining (VLP) models and the widespread use of image-text retrieval in industry areas, it is now critically necessary to reduce the model size and streamline their mobile-device deployment. Single- and dual-stream model structures are commonly us…

2022

Two-way Sparse Network Inference for Count Data

AISTATS 2022poster

Classically, statistical datasets have a larger number of data points than features ($n > p$). The standard model of classical statistics caters for the case where data points are considered conditionally independent given the parameters. However, for $n \approx p$ or $p > n$ such models are poorly…