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Stephen James

30 accepted papers

2026

ZeroBot: Learning From Scratch in Minutes With Generative Real2Sim

RA-L 2026

We present ZeroBot, a real2sim framework for learning a robot manipulation task from scratch in minutes under challenging conditions: zero human demonstrations, zero policy pre-training, and zero known object models. Given only a single view of an object and a goal pose for that object, ZeroBot uses

Cited by 0SourcecodeScholar
2024

BiGym: A Demo-Driven Mobile Bi-Manual Manipulation Benchmark

CoRL 2024poster

We introduce BiGym, a new benchmark and learning environment for mobile bi-manual demo-driven robotic manipulation. BiGym features 40 diverse tasks set in home environments, ranging from simple target reaching to complex kitchen cleaning. To capture the real-world performance accurately, we provide…

Cited by 10SourceScholar
2024

Hierarchical Diffusion Policy for Kinematics-Aware Multi-Task Robotic Manipulation

CVPR 2024poster

This paper introduces Hierarchical Diffusion Policy (HDP) a hierarchical agent for multi-task robotic manipulation. HDP factorises a manipulation policy into a hierarchical structure: a high-level task-planning agent which predicts a distant next-best end-effector pose (NBP) and a low-level goal-con…

Cited by 46SourcePDFScholar
2024

Render and Diffuse: Aligning Image and Action Spaces for Diffusion-based Behaviour Cloning

RSS 2024poster

In the field of Robot Learning, the complex mapping between high-dimensional observations such as RGB images and low-level robotic actions, two inherently very different spaces, constitutes a complex learning problem, especially with limited amounts of data. In this work, we introduce Render and Dif…

Cited by 13SourcePDFScholar
2024

Vision Foundation Model Enables Generalizable Object Pose Estimation

NeurIPS 2024poster

Object pose estimation plays a crucial role in robotic manipulation, however, its practical applicability still suffers from limited generalizability. This paper addresses the challenge of generalizable object pose estimation, particularly focusing on category-level object pose estimation for unseen…

Cited by 0SourcePDFScholar
2023

Multi-View Masked World Models for Visual Robotic Manipulation

ICML 2023poster

Visual robotic manipulation research and applications often use multiple cameras, or views, to better perceive the world. How else can we utilize the richness of multi-view data? In this paper, we investigate how to learn good representations with multi-view data and utilize them for visual robotic…

2023

StereoPose: Category-Level 6D Transparent Object Pose Estimation from Stereo Images via Back-View NOCS

ICRA 2023poster

Most existing methods for category-level pose estimation rely on object point clouds. However, when considering transparent objects, depth cameras are usually not able to capture high-quality data, resulting in point clouds with severe artifacts. Without a complete point cloud, existing methods are…

Cited by 23SourceScholar
2023

Temporally Consistent Transformers for Video Generation

ICML 2023poster

To generate accurate videos, algorithms have to understand the spatial and temporal dependencies in the world. Current algorithms enable accurate predictions over short horizons but tend to suffer from temporal inconsistencies. When generated content goes out of view and is later revisited, the mode…

2022

Coarse-To-Fine Q-Attention: Efficient Learning for Visual Robotic Manipulation via Discretisation

CVPR 2022oral

We present a coarse-to-fine discretisation method that enables the use of discrete reinforcement learning approaches in place of unstable and data-inefficient actor-critic methods in continuous robotics domains. This approach builds on the recently released ARM algorithm, which replaces the continuo…

Cited by 139PDFcodeScholar
2022

Masked World Models for Visual Control

CoRL 2022poster

Visual model-based reinforcement learning (RL) has the potential to enable sample-efficient robot learning from visual observations. Yet the current approaches typically train a single model end-to-end for learning both visual representations and dynamics, making it difficult to accurately model the…

Cited by 157SourceScholar
2022

On the Effectiveness of Fine-tuning Versus Meta-reinforcement Learning

NeurIPS 2022accept

Intelligent agents should have the ability to leverage knowledge from previously learned tasks in order to learn new ones quickly and efficiently. Meta-learning approaches have emerged as a popular solution to achieve this. However, meta-reinforcement learning (meta-RL) algorithms have thus far been…

Cited by 58SourcePDFScholar
2022

Real-World Robot Learning with Masked Visual Pre-training

CoRL 2022oral

In this work, we explore self-supervised visual pre-training on images from diverse, in-the-wild videos for real-world robotic tasks. Like prior work, our visual representations are pre-trained via a masked autoencoder (MAE), frozen, and then passed into a learnable control module. Unlike prior work…

Cited by 272SourceScholar
2022

ReorientBot: Learning Object Reorientation for Specific-Posed Placement

ICRA 2022poster

Robots need the capability of placing objects in arbitrary, specific poses to rearrange the world and achieve various valuable tasks. Object reorientation plays a crucial role in this as objects may not initially be oriented such that the robot can grasp and then immediately place them in a specific…

Cited by 30SourcecodeScholar
2022

SafePicking: Learning Safe Object Extraction via Object-Level Mapping

ICRA 2022poster

Robots need object-level scene understanding to manipulate objects while reasoning about contact, support, and occlusion among objects. Given a pile of objects, object recognition and reconstruction can identify the boundary of object instances, giving important cues as to how the objects form and s…

Cited by 14SourcecodeScholar
2022

Sim-to-Real 6D Object Pose Estimation via Iterative Self-Training for Robotic Bin Picking

ECCV 2022poster

"6D object pose estimation is important for robotic bin-picking, and serves as a prerequisite for many downstream industrial applications. However, it is burdensome to annotate a customized dataset associated with each specific bin-picking scenario for training pose estimation models. In this paper,…

Cited by 31SourcePDFScholar
2022

Sim-to-Real via Sim-to-Seg: End-to-end Off-road Autonomous Driving Without Real Data

CoRL 2022poster

Autonomous driving is complex, requiring sophisticated 3D scene understanding, localization, mapping, and control. Rather than explicitly modelling and fusing each of these components, we instead consider an end-to-end approach via reinforcement learning (RL). However, collecting exploration driving…

Cited by 11SourcecodeScholar
2021

SIMstack: A Generative Shape and Instance Model for Unordered Object Stacks

ICCV 2021poster

By estimating 3D shape and instances from a single view, we can capture information about the environment quickly, without the need for comprehensive scanning and multi-view fusion. Solving this task for composite scenes (such as object stacks) is challenging: occluded areas are not only ambiguous i…

Cited by 9PDFScholar
2020

MoreFusion: Multi-object Reasoning for 6D Pose Estimation from Volumetric Fusion

CVPR 2020poster

Robots and other smart devices need efficient object-based scene representations from their on-board vision systems to reason about contact, physics and occlusion. Recognized precise object models will play an important role alongside non-parametric reconstructions of unrecognized structures. We pre…

Cited by 119PDFcodeScholar
2020

RLBench: The Robot Learning Benchmark & Learning Environment

RA-L 2020

We present a challenging new benchmark and learning-environment for robot learning: RLBench. The benchmark features 100 completely unique, hand-designed tasks, ranging in difficulty from simple target reaching and door opening to longer multi-stage tasks, such as opening an oven and placing a tray i

Cited by 848SourcecodeScholar
2019

Sim-To-Real via Sim-To-Sim: Data-Efficient Robotic Grasping via Randomized-To-Canonical Adaptation Networks

CVPR 2019poster

Real world data, especially in the domain of robotics, is notoriously costly to collect. One way to circumvent this can be to leverage the power of simulation to produce large amounts of labelled data. However, training models on simulated images does not readily transfer to real-world ones. Using d…

Cited by 596PDFScholar
2017

Transferring End-to-End Visuomotor Control from Simulation to Real World for a Multi-Stage Task

CoRL 2017

End-to-end control for robot manipulation and grasping is emerging as an attractive alternative to traditional pipelined approaches. However, end-to-end methods tend to either be slow to train, exhibit little or no generalisability, or lack the ability to accomplish long-horizon or multi-stage tasks

Cited by 0SourcePDFScholar