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Todd Keebler

4 accepted papers

2025

A2B: Neural Rendering of Ambisonic Recordings to Binaural

ICASSP 2025accepted

This paper introduces a novel neural network model for rendering binaural audio directly from ambisonic recordings. We optimized the model end-to-end to learn a direct mapping between ambisonic and binaural signals. Our approach eliminates traditional processing steps that were required to mitigate…

Cited by 0SourceScholar
2025

BinauralFlow: A Causal and Streamable Approach for High-Quality Binaural Speech Synthesis with Flow Matching Models

ICML 2025poster

Binaural rendering aims to synthesize binaural audio that mimics natural hearing based on a mono audio and the locations of the speaker and listener. Although many methods have been proposed to solve this problem, they struggle with rendering quality and streamable inference. Synthesizing high-qual…

Cited by 0SourcePDFScholar
2025

SoundVista: Novel-View Ambient Sound Synthesis via Visual-Acoustic Binding

CVPR 2025highlight

We introduce SoundVista, a method to generate the ambient sound of an arbitrary scene at novel viewpoints. Given a pre-acquired recording of the scene from sparsely distributed microphones, SoundVista can synthesize the sound of that scene from an unseen target viewpoint. The method learns the under…

Cited by 0SourcePDFScholar
2023

Sounding Bodies: Modeling 3D Spatial Sound of Humans Using Body Pose and Audio

NeurIPS 2023spotlight

While 3D human body modeling has received much attention in computer vision, modeling the acoustic equivalent, i.e. modeling 3D spatial audio produced by body motion and speech, has fallen short in the community. To close this gap, we present a model that can generate accurate 3D spatial audio for f…