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Xirui Hu

4 accepted papers

2026

MTVCraft: Tokenizing 4D Motion for Arbitrary Character Animation

ICLR 2026poster

Character image animation has rapidly advanced with the rise of digital humans. However, existing methods rely largely on 2D-rendered pose images for motion guidance, which limits generalization and discards essential 4D information for open-world animation. To address this, we propose MTVCraft (Mot…

Cited by 0SourcecodeScholar
2026

MotionWeaver: Holistic 4D-Anchored Framework for Multi-Humanoid Image Animation

ICLR 2026poster

Character image animation, which synthesizes videos of reference characters driven by pose sequences, has advanced rapidly but remains largely limited to single-human settings. Existing methods struggle to generalize to multi-humanoid scenarios, which involve diverse humanoid forms, complex interact…

Cited by 0SourcecodeScholar
2026

World-R1: Reinforcing 3D Constraints for Text-to-Video Generation

ICML 2026poster

Recent video foundation models demonstrate impressive visual synthesis but frequently suffer from geometric inconsistencies. While existing methods attempt to inject 3D priors via architectural modifications, they often incur high computational costs and limit scalability. We propose World-R1, a fra…

Cited by 0SourceScholar
2025

DynamicID: Zero-Shot Multi-ID Image Personalization with Flexible Facial Editability

ICCV 2025poster

Recent advances in text-to-image generation have driven interest in generating personalized human images that depict specific identities from reference images. Although existing methods achieve high-fidelity identity preservation, they are generally limited to single-ID scenarios and offer insuffici…

Cited by 0SourcePDFScholar