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Yueh-Cheng Liu

7 accepted papers

2025

QuickSplat: Fast 3D Surface Reconstruction via Learned Gaussian Initialization

ICCV 2025poster

Surface reconstruction is fundamental to computer vision and graphics, enabling applications in 3D modeling, mixed reality, robotics, and more. Existing approaches based on volumetric rendering obtain promising results, but optimize on a per-scene basis, resulting in a slow optimization that can str…

Cited by 0SourcePDFScholar
2022

360-DFPE: Leveraging Monocular 360-Layouts for Direct Floor Plan Estimation

RA-L 2022

We present 360-DFPE, a sequential floor plan estimation method that directly takes 360-images as input without relying on active sensors or 3D information. Our approach leverages a loosely coupled integration between a monocular visual SLAM solution and a monocular 360-room layout approach, which es

Cited by 15SourcecodeScholar
2022

360-MLC: Multi-view Layout Consistency for Self-training and Hyper-parameter Tuning

NeurIPS 2022accept

We present 360-MLC, a self-training method based on multi-view layout consistency for finetuning monocular room-layout models using unlabeled 360-images only. This can be valuable in practical scenarios where a pre-trained model needs to be adapted to a new data domain without using any ground truth…

2021

ReDAL: Region-Based and Diversity-Aware Active Learning for Point Cloud Semantic Segmentation

ICCV 2021poster

Despite the success of deep learning on supervised point cloud semantic segmentation, obtaining large-scale point-by-point manual annotations is still a significant challenge. To reduce the huge annotation burden, we propose a Region-based and Diversity-aware Active Learning (ReDAL), a general frame…

Cited by 97PDFcodeScholar
2021

S3: Learnable Sparse Signal Superdensity for Guided Depth Estimation

CVPR 2021poster

Dense depth estimation plays a key role in multiple applications such as robotics, 3D reconstruction, and augmented reality. While sparse signal, e.g., LiDAR and Radar, has been leveraged as guidance for enhancing dense depth estimation, the improvement is limited due to its low density and imbalanc…

Cited by 22PDFScholar
2020

GDN: A Coarse-To-Fine (C2F) Representation for End-To-End 6-DoF Grasp Detection

CoRL 2020

We proposed an end-to-end grasp detection network, Grasp Detection Network (GDN), cooperated with a novel coarse-to-fine (C2F) grasp representation design to detect diverse and accurate 6-DoF grasps based on point clouds. Compared to previous two-stage approaches which sample and evaluate multiple g

Cited by 0SourcePDFScholar