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Yuhang Wen

4 accepted papers

2026

Search Self-Play: Pushing the Frontier of Agent Capability without Supervision

ICLR 2026poster

Reinforcement learning with verifiable rewards (RLVR) has become the mainstream technique for training LLM agents. However, RLVR highly depends on well-crafted task queries and corresponding ground-truth answers to provide accurate rewards, which requires significant human effort and hinders the sca…

Cited by 0SourcecodeScholar
2024

CHASE: Learning Convex Hull Adaptive Shift for Skeleton-based Multi-Entity Action Recognition

NeurIPS 2024poster

Skeleton-based multi-entity action recognition is a challenging task aiming to identify interactive actions or group activities involving multiple diverse entities. Existing models for individuals often fall short in this task due to the inherent distribution discrepancies among entity skeletons, le…

2024

Elliptical torus-based Six-axis FBG Force Sensor with In-situ Calibration for Condition Monitoring of Orthopedic Surgical Robot*

ICRA 2024poster

Six-axis force/moment (6-A F/M) sensors make surgical robots effectively sense intraoperative force feedback and drilling status information, reducing the operating challenges and psychological burden of doctors, which also improves the quality and safety of surgery. However, it is difficult for cur…

Cited by 1SourceScholar
2023

Interactive Spatiotemporal Token Attention Network for Skeleton-Based General Interactive Action Recognition

IROS 2023poster

Recognizing interactive action plays an important role in human-robot interaction and collaboration. Previous methods use late fusion and co-attention mechanism to capture interactive relations, which have limited learning capability or inefficiency to adapt to more interacting entities. With assump…

Cited by 26SourcecodeScholar