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Yuheng Jing

9 accepted papers

2026

Benchmarking the Limits of In-Context Reinforcement Learning for Ad-Hoc Teamwork

ICML 2026poster

In-Context Reinforcement Learning (ICRL) has enabled foundation agents to adapt instantaneously to novel tasks, yet its efficacy in Ad-Hoc Teamwork (AHT)—where coordination with unknown partners is required—remains unexplored. To rigorously evaluate this, we introduce a large-scale benchmark **ICRL4…

Cited by 0SourceScholar
2026

Bringing Code ALIVE: Optimizing Interactive Frontend Mini-Games via Automated Play and Reinforcement Learning at Scale

ICML 2026poster

The rapid evolution of Large Language Models (LLMs) has empowered even non-programmers to create visually appealing frontend mini-games with a single instruction. However, open-source models significantly lag behind proprietary counterparts in this domain. The core bottleneck is the lack of an evalu…

Cited by 0SourceScholar
2026

HyMTRL: A Hybrid Multi-Task Reinforcement Learning Framework via Phased Policy Evolution

ICML 2026poster

Multi-task reinforcement learning (MTRL) aims to improve sample efficiency by sharing knowledge across related tasks, but it often suffers from asynchronous learning progress caused by inherent differences in task difficulty. This imbalance places substantial representational strain on the shared cr…

Cited by 0SourceScholar
2026

K²-Agent: Co-Evolving Know-What and Know-How for Hierarchical Mobile Device Control

ICLR 2026poster

Existing mobile device control agents often perform poorly when solving complex tasks requiring long-horizon planning and precise operations, typically due to a lack of relevant task experience or unfamiliarity with skill execution. We propose $\textbf{K²-Agent}$, a hierarchical framework that model…

Cited by 0SourcecodeScholar
2026

Scaling Agentic Verifier for Competitive Coding

ICML 2026poster

Large language models (LLMs) have demonstrated strong coding capabilities but still struggle to solve competitive programming problems correctly in a single attempt. Execution-based re-ranking offers a promising test-time scaling strategy, yet existing methods are constrained by either difficult tes…

Cited by 0SourceScholar
2025

An Open-Ended Learning Framework for Opponent Modeling

AAAI 2025technical

Opponent Modeling (OM) aims to enhance decision-making by modeling other agents in multi-agent environments. Existing works typically learn opponent models against a pre-designated fixed set of opponents during training. However, this will cause poor generalization when facing unknown opponents duri…

Cited by 0SourcePDFScholar
2025

Offline Opponent Modeling with Truncated Q-driven Instant Policy Refinement

ICML 2025poster

Offline Opponent Modeling (OOM) aims to learn an adaptive autonomous agent policy that dynamically adapts to opponents using an offline dataset from multi-agent games. Previous work assumes that the dataset is optimal. However, this assumption is difficult to satisfy in the real world. When the data…

Cited by 0SourcePDFScholar
2024

Towards Offline Opponent Modeling with In-context Learning

ICLR 2024poster

Opponent modeling aims at learning the opponent's behaviors, goals, or beliefs to reduce the uncertainty of the competitive environment and assist decision-making. Existing work has mostly focused on learning opponent models online, which is impractical and inefficient in practical scenarios. To thi…

Cited by 5SourcePDFScholar