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Qiang Fu

78 accepted papers

2026

FGD-Align: Pluralistic Alignment for Large Language Models via Fuzzy Group Decision-Making

AAAI 2026technical

Ensuring alignment with human values is essential for modern large language models (LLMs), especially amid growing concerns around AI safety and social impact. Yet achieving such alignment remains challenging due to the limited, noisy, and often conflicting nature of human feedback from diverse anno

Cited by 0SourcePDFScholar
2026

FW-ORB-SLAM: A Monocular Visual SLAM Algorithm for Flapping-Wing Flying Robots

ICRA 2026poster

Visual simultaneous localization and mapping (SLAM) is of great significance for flapping-wing flying robots (FWFRs) to enhance their autonomous navigation capabilities in complex environments. However,during the motion of FWFRs, there are intense image vibrations accompanied by significant illumina…

Cited by 0SourceScholar
2026

Leader-Follower Cooperative Flocking for Multiple Pigeon-Inspired Flapping-Wing Robots

RA-L 2026

Motivated from pigeons flying in flocks, this paper delves into the outdoor flocking flight using pigeon-inspired flapping-wing robots (FWRs). Current research and implementation of cooperative flight for FWRs is scarce, generally exhibiting constrained operational environments, small number of indi

Cited by 0SourceScholar
2026

Preference Goal Tuning: Post-Training as Latent Control for Frozen Policies

ICML 2026poster

Goal-conditioned policies enable decision-making models to execute diverse behaviors based on specified goals, yet their downstream performance is often highly sensitive to the choice of instructions or prompts. To bypass the limitations of discrete text prompts, we formulate post-training adaptatio…

Cited by 0SourceScholar
2026

Stochastic Gradient Variational Inference with Price's Gradient Estimator from Bures-Wasserstein to Parameter Space

ICML 2026poster

For approximating a target distribution given only its unnormalized log-density, stochastic gradient-based variational inference (VI) algorithms are a popular approach. For example, Wasserstein VI (WVI) and black-box VI (BBVI) perform gradient descent in measure space (Bures-Wasserstein space) and p…

Cited by 0SourceScholar
2026

Test-Time Learning of Causal Structure from Interventional Data

ICML 2026poster

Supervised Causal Learning has shown promise in causal discovery, yet it often struggles with generalization across diverse interventional settings, particularly when intervention targets are unknown. To address this, we propose TICL (Test-time Interventional Causal Learning), a novel method that sy…

Cited by 0SourceScholar
2025

An Open-Ended Learning Framework for Opponent Modeling

AAAI 2025technical

Opponent Modeling (OM) aims to enhance decision-making by modeling other agents in multi-agent environments. Existing works typically learn opponent models against a pre-designated fixed set of opponents during training. However, this will cause poor generalization when facing unknown opponents duri…

Cited by 0SourcePDFScholar
2025

Diverse Policies Recovering via Pointwise Mutual Information Weighted Imitation Learning

ICLR 2025poster

Recovering a spectrum of diverse policies from a set of expert trajectories is an important research topic in imitation learning. After determining a latent style for a trajectory, previous diverse polices recovering methods usually employ a vanilla behavioral cloning learning objective conditioned…

Cited by 0SourcePDFScholar
2025

FW-ORB-SLAM: A Monocular Visual SLAM Algorithm for Flapping-Wing Flying Robots

RA-L 2025

Visual simultaneous localization and mapping (SLAM) is of great significance for flapping-wing flying robots (FWFRs) to enhance their autonomous navigation capabilities in complex environments. However, during the motion of FWFRs, there are intense image vibrations accompanied by significant illumin

Cited by 0SourceScholar
2025

Goal-Oriented Skill Abstraction for Offline Multi-Task Reinforcement Learning

ICML 2025poster

Offline multi-task reinforcement learning aims to learn a unified policy capable of solving multiple tasks using only pre-collected task-mixed datasets, without requiring any online interaction with the environment. However, it faces significant challenges in effectively sharing knowledge across tas…

Cited by 0SourcePDFScholar
2025

Hamiltonian Descent Algorithms for Optimization: Accelerated Rates via Randomized Integration Time

NeurIPS 2025spotlight

We study the Hamiltonian flow for optimization (HF-opt), which simulates the Hamiltonian dynamics for some integration time and resets the velocity to $0$ to decrease the objective function; this is the optimization analogue of the Hamiltonian Monte Carlo algorithm for sampling. For short integratio…

Cited by 0SourcecodeScholar
2025

Latent Space Imaging

CVPR 2025poster

Digital imaging systems have traditionally relied on brute-force measurement and processing of pixels arranged on regular grids. In contrast, the human visual system performs significant data reduction from the large number of photoreceptors to the optic nerve, effectively encoding visual informatio…

2025

Learned Binocular-Encoding Optics for RGBD Imaging Using Joint Stereo and Focus Cues

CVPR 2025poster

Extracting high-fidelity RGBD information from two-dimensional (2D) images is essential for various visual computing applications. Stereo imaging, as a reliable passive imaging technique for obtaining three-dimensional (3D) scene information, has benefited greatly from deep learning advancements. Ho…

Cited by 0SourcePDFScholar
2025

Learning Identifiable Structures Helps Avoid Bias in DNN-based Supervised Causal Learning

AISTATS 2025poster

Causal discovery is a structured prediction task that aims to predict causal relations among variables based on their data samples. Supervised Causal Learning (SCL) is an emerging paradigm in this field. Existing Deep Neural Network (DNN)-based methods commonly adopt the “Node-Edge approach”, in whi…

Cited by 0SourcecodeScholar
2025

MCU: An Evaluation Framework for Open-Ended Game Agents

ICML 2025spotlight

Developing AI agents capable of interacting with open-world environments to solve diverse tasks is a compelling challenge. However, evaluating such open-ended agents remains difficult, with current benchmarks facing scalability limitations. To address this, we introduce \textit{Minecraft Universe} (…

2025

Offline Opponent Modeling with Truncated Q-driven Instant Policy Refinement

ICML 2025poster

Offline Opponent Modeling (OOM) aims to learn an adaptive autonomous agent policy that dynamically adapts to opponents using an offline dataset from multi-agent games. Previous work assumes that the dataset is optimal. However, this assumption is difficult to satisfy in the real world. When the data…

Cited by 0SourcePDFScholar
2025

TokenSqueeze: Performance-Preserving Compression for Reasoning LLMs

NeurIPS 2025poster

Emerging reasoning LLMs such as OpenAI-o1 and DeepSeek-R1 have achieved strong performance on complex reasoning tasks by generating long chain-of-thought (CoT) traces. However, these long CoTs result in increased token usage, leading to higher inference latency and memory consumption. As a result, b…

Cited by 0SourcecodeScholar
2025

Towards Provably Efficient Learning of Imperfect Information Extensive-Form Games with Linear Function Approximation

UAI 2025

Despite significant advances in learning imperfect information extensive-form games (IIEFGs), most existing theoretical guarantees are limited to IIEFGs in the tabular case. To permit efficient learning of large-scale IIEFGs, we take the first step in studying two-player zero-sum IIEFGs with linear

2024

Dynamic Discounted Counterfactual Regret Minimization

ICLR 2024spotlight

Counterfactual regret minimization (CFR) is a family of iterative algorithms showing promising results in solving imperfect-information games. Recent novel CFR variants (e.g., CFR+, DCFR) have significantly improved the convergence rate of the vanilla CFR. The key to these CFR variants’ performance…

2024

Efficient Multi-task Reinforcement Learning with Cross-Task Policy Guidance

NeurIPS 2024poster

Multi-task reinforcement learning endeavors to efficiently leverage shared information across various tasks, facilitating the simultaneous learning of multiple tasks. Existing approaches primarily focus on parameter sharing with carefully designed network structures or tailored optimization procedur…

Cited by 1SourcePDFScholar
2024

Enhancing Human Experience in Human-Agent Collaboration: A Human-Centered Modeling Approach Based on Positive Human Gain

ICLR 2024poster

Existing game AI research mainly focuses on enhancing agents' abilities to win games, but this does not inherently make humans have a better experience when collaborating with these agents. For example, agents may dominate the collaboration and exhibit unintended or detrimental behaviors, leading to…

Cited by 2SourcePDFScholar
2024

Maximum Entropy Heterogeneous-Agent Reinforcement Learning

ICLR 2024spotlight

*Multi-agent reinforcement learning* (MARL) has been shown effective for cooperative games in recent years. However, existing state-of-the-art methods face challenges related to sample complexity, training instability, and the risk of converging to a suboptimal Nash Equilibrium. In this paper, we pr…

Cited by 18SourcePDFScholar
2024

Minimizing Weighted Counterfactual Regret with Optimistic Online Mirror Descent

IJCAI 2024poster

Counterfactual regret minimization (CFR) is a family of algorithms for effectively solving imperfect-information games. It decomposes the total regret into counterfactual regrets, utilizing local regret minimization algorithms, such as Regret Matching (RM) or RM+, to minimize them. Recent research e…

2024

Not All Tasks Are Equally Difficult: Multi-Task Deep Reinforcement Learning with Dynamic Depth Routing

AAAI 2024technical

Multi-task reinforcement learning endeavors to accomplish a set of different tasks with a single policy. To enhance data efficiency by sharing parameters across multiple tasks, a common practice segments the network into distinct modules and trains a routing network to recombine these modules into t…

2024

Robust Wake Word Spotting With Frame-Level Cross-Modal Attention Based Audio-Visual Conformer

ICASSP 2024accepted

In recent years, neural network-based Wake Word Spotting achieves good performance on clean audio samples but struggles in noisy environments. Audio-Visual Wake Word Spotting (AVWWS) receives lots of attention because visual lip movement information is not affected by complex acoustic scenes. Previo…

Cited by 0SourceScholar
2024

TAROT: A Hierarchical Framework with Multitask co-pretraining on Semi-Structured Data Towards Effective Person-Job fit

ICASSP 2024accepted

Person-job fit is an essential part of online recruitment platforms in serving various downstream applications like Job Search and Candidate Recommendation. Recently, pretrained large language models have further enhanced the effectiveness by leveraging richer textual information in user profiles an…

Cited by 0SourceScholar
2024

Text-to-Image Generation for Abstract Concepts

AAAI 2024technical

Recent years have witnessed the substantial progress of large-scale models across various domains, such as natural language processing and computer vision, facilitating the expression of concrete concepts. Unlike concrete concepts that are usually directly associated with physical objects, expressin…

2024

Towards Offline Opponent Modeling with In-context Learning

ICLR 2024poster

Opponent modeling aims at learning the opponent's behaviors, goals, or beliefs to reduce the uncertainty of the competitive environment and assist decision-making. Existing work has mostly focused on learning opponent models online, which is impractical and inefficient in practical scenarios. To thi…

Cited by 5SourcePDFScholar
2023

A Robust and Opponent-Aware League Training Method for StarCraft II

NeurIPS 2023spotlight

It is extremely difficult to train a superhuman Artificial Intelligence (AI) for games of similar size to StarCraft II. AlphaStar is the first AI that beat human professionals in the full game of StarCraft II, using a league training framework that is inspired by a game-theoretic approach. In this p…

Cited by 12SourcePDFScholar
2023

Accelerated Stochastic Optimization Methods under Quasar-convexity

ICML 2023poster

Non-convex optimization plays a key role in a growing number of machine learning applications. This motivates the identification of specialized structure that enables sharper theoretical analysis. One such identified structure is quasar-convexity, a non-convex generalization of convexity that subsum…

2023

Automatic Grouping for Efficient Cooperative Multi-Agent Reinforcement Learning

NeurIPS 2023poster

Grouping is ubiquitous in natural systems and is essential for promoting efficiency in team coordination. This paper proposes a novel formulation of Group-oriented Multi-Agent Reinforcement Learning (GoMARL), which learns automatic grouping without domain knowledge for efficient cooperation. In cont…

2023

Causal-Based Supervision of Attention in Graph Neural Network: A Better and Simpler Choice towards Powerful Attention

IJCAI 2023poster

Recent years have witnessed the great potential of attention mechanism in graph representation learning. However, while variants of attention-based GNNs are setting new benchmarks for numerous real-world datasets, recent works have pointed out that their induced attentions are less robust and genera…

Cited by 4SourcePDFScholar
2023

Curriculum-based Co-design of Morphology and Control of Voxel-based Soft Robots

ICLR 2023poster

Co-design of morphology and control of a Voxel-based Soft Robot (VSR) is challenging due to the notorious bi-level optimization. In this paper, we present a Curriculum-based Co-design (CuCo) method for learning to design and control VSRs through an easy-to-difficult process. Specifically, we expand…

Cited by 10SourcePDFScholar
2023

Does Deep Learning Learn to Abstract? A Systematic Probing Framework

ICLR 2023poster

Abstraction is a desirable capability for deep learning models, which means to induce abstract concepts from concrete instances and flexibly apply them beyond the learning context. At the same time, there is a lack of clear understanding about both the presence and further characteristics of this ca…

2023

Future-conditioned Unsupervised Pretraining for Decision Transformer

ICML 2023poster

Recent research in offline reinforcement learning (RL) has demonstrated that return-conditioned supervised learning is a powerful paradigm for decision-making problems. While promising, return conditioning is limited to training data labeled with rewards and therefore faces challenges in learning fr…

2023

Hokoff: Real Game Dataset from Honor of Kings and its Offline Reinforcement Learning Benchmarks

NeurIPS 2023poster

The advancement of Offline Reinforcement Learning (RL) and Offline Multi-Agent Reinforcement Learning (MARL) critically depends on the availability of high-quality, pre-collected offline datasets that represent real-world complexities and practical applications. However, existing datasets often fall…

2023

How Do In-Context Examples Affect Compositional Generalization?

ACL 2023long

Compositional generalization–understanding unseen combinations of seen primitives–is an essential reasoning capability in human intelligence. The AI community mainly studies this capability by fine-tuning neural networks on lots of training samples, while it is still unclear whether and how in-conte…

2023

Making Language Models Better Reasoners with Step-Aware Verifier

ACL 2023long

Few-shot learning is a challenging task that requires language models to generalize from limited examples. Large language models like GPT-3 and PaLM have made impressive progress in this area, but they still face difficulties in reasoning tasks such as GSM8K, a benchmark for arithmetic problems. To…

Cited by 185SourcePDFScholar
2023

Multi-objective Optimization-based Selection for Quality-Diversity by Non-surrounded-dominated Sorting

IJCAI 2023poster

Quality-Diversity (QD) algorithms, a subset of evolutionary algorithms, maintain an archive (i.e., a set of solutions) and simulate the natural evolution process through iterative selection and reproduction, with the goal of generating a set of high-quality and diverse solutions. Though having found…

2023

Out-of-Distribution Detection based on In-Distribution Data Patterns Memorization with Modern Hopfield Energy

ICLR 2023poster

Out-of-Distribution (OOD) detection is essential for safety-critical applications of deep neural networks. OOD detection is challenging since DNN models may produce very high logits value even for OOD samples. Hence, it is of great difficulty to discriminate OOD data by directly adopting Softmax on…

2023

Policy Space Diversity for Non-Transitive Games

NeurIPS 2023poster

Policy-Space Response Oracles (PSRO) is an influential algorithm framework for approximating a Nash Equilibrium (NE) in multi-agent non-transitive games. Many previous studies have been trying to promote policy diversity in PSRO. A major weakness with existing diversity metrics is that a more divers…

Cited by 18SourcePDFScholar
2023

PreCo: Enhancing Generalization in Co-Design of Modular Soft Robots via Brain-Body Pre-Training

CoRL 2023oral

Brain-body co-design, which involves the collaborative design of control strategies and morphologies, has emerged as a promising approach to enhance a robot's adaptability to its environment. However, the conventional co-design process often starts from scratch, lacking the utilization of prior know…

Cited by 9SourceScholar
2023

Quality-Similar Diversity via Population Based Reinforcement Learning

ICLR 2023poster

Diversity is a growing research topic in Reinforcement Learning (RL). Previous research on diversity has mainly focused on promoting diversity to encourage exploration and thereby improve quality (the cumulative reward), maximizing diversity subject to quality constraints, or jointly maximizing qual…

Cited by 22SourcePDFScholar
2023

RLogist: Fast Observation Strategy on Whole-Slide Images with Deep Reinforcement Learning

AAAI 2023technical

Whole-slide images (WSI) in computational pathology have high resolution with gigapixel size, but are generally with sparse regions of interest, which leads to weak diagnostic relevance and data inefficiency for each area in the slide. Most of the existing methods rely on a multiple instance learnin…

2023

Skill-Based Few-Shot Selection for In-Context Learning

EMNLP 2023long main

*In-context learning* is the paradigm that adapts large language models to downstream tasks by providing a few examples. *Few-shot selection*---selecting appropriate examples for each test instance separately---is important for in-context learning. In this paper, we propose **Skill-KNN**, a skill-ba…

Cited by 0SourceScholar
2023

The DKU Post-Challenge Audio-Visual Wake Word Spotting System for the 2021 MISP Challenge: Deep Analysis

ICASSP 2023accepted

This paper further explores our previous wake word spotting system ranked 2-nd in Track 1 of the MISP Challenge 2021. First, we investigate a robust unimodal approach based on 3D and 2D convolution and adopt the simple attention module (SimAM) for our system to improve performance. Second, we explor…

Cited by 0SourceScholar
2023

The WHU-Alibaba Audio-Visual Speaker Diarization System for the MISP 2022 Challenge

ICASSP 2023accepted

This paper describes the system developed by the WHU-Alibaba team for the Multimodal Information Based Speech Processing (MISP) 2022 Challenge. We extend the Sequence-to-Sequence Target-Speaker Voice Activity Detection framework to simultaneously detect multiple speakers’ voice activities from audio…

Cited by 0SourceScholar
2023

Towards Effective and Interpretable Human-Agent Collaboration in MOBA Games: A Communication Perspective

ICLR 2023top-25%

MOBA games, e.g., Dota2 and Honor of Kings, have been actively used as the testbed for the recent AI research on games, and various AI systems have been developed at the human level so far. However, these AI systems mainly focus on how to compete with humans, less on exploring how to collaborate wit…

Cited by 9SourcePDFScholar
2022

A Novel Robot with Rolling and Climbing Modes for Power Transmission Line Inspection

IROS 2022poster

As a hard high-altitude work, power transmission line inspection increasingly demands robots to conduct in place of the human being. A variety of robots have been developed to this end, with basic locomotion and inspection implemented on the lines. However, most current line inspection robots (LIRs)…

Cited by 12SourceScholar
2022

Actor-Critic Policy Optimization in a Large-Scale Imperfect-Information Game

ICLR 2022poster

The deep policy gradient method has demonstrated promising results in many large-scale games, where the agent learns purely from its own experience. Yet, policy gradient methods with self-play suffer convergence problems to a Nash Equilibrium (NE) in multi-agent situations. Counterfactual regret min…

Cited by 33SourcePDFScholar
2022

AutoCFR: Learning to Design Counterfactual Regret Minimization Algorithms

AAAI 2022technical

Counterfactual regret minimization (CFR) is the most commonly used algorithm to approximately solving two-player zero-sum imperfect-information games (IIGs). In recent years, a series of novel CFR variants such as CFR+, Linear CFR, DCFR have been proposed and have significantly improved the converge…

2022

BabelTower: Learning to Auto-parallelized Program Translation

ICML 2022spotlight

GPUs have become the dominant computing platforms for many applications, while programming GPUs with the widely-used CUDA parallel programming model is difficult. As sequential C code is relatively easy to obtain either from legacy repositories or by manual implementation, automatically translating…

Cited by 13SourcePDFScholar
2022

Convmixer: Feature Interactive Convolution with Curriculum Learning for Small Footprint and Noisy Far-Field Keyword Spotting

ICASSP 2022accepted

Building efficient architecture in neural speech processing is paramount to success in keyword spotting deployment. However, it is very challenging for lightweight models to achieve noise robustness with concise neural operations. In a real-world application, the user environment is typically noisy…

Cited by 0SourceScholar
2022

Greedy when Sure and Conservative when Uncertain about the Opponents

ICML 2022spotlight

We develop a new approach, named Greedy when Sure and Conservative when Uncertain (GSCU), to competing online against unknown and nonstationary opponents. GSCU improves in four aspects: 1) introduces a novel way of learning opponent policy embeddings offline; 2) trains offline a single best response…

2022

Honor of Kings Arena: an Environment for Generalization in Competitive Reinforcement Learning

NeurIPS 2022accept

This paper introduces Honor of Kings Arena, a reinforcement learning (RL) environment based on the Honor of Kings, one of the world’s most popular games at present. Compared to other environments studied in most previous work, ours presents new generalization challenges for competitive reinforcement…

2022

JueWu-MC: Playing Minecraft with Sample-efficient Hierarchical Reinforcement Learning

IJCAI 2022poster

Learning rational behaviors in open-world games like Minecraft remains to be challenging for Reinforcement Learning (RL) research due to the compound challenge of partial observability, high-dimensional visual perception and delayed reward. To address this, we propose JueWu-MC, a sample-efficient hi…

Cited by 44SourcePDFScholar
2022

Multi-Task Deep Residual Echo Suppression with Echo-Aware Loss

ICASSP 2022accepted

This paper introduces the NWPU Team’s entry to the ICASSP 2022 AEC Challenge. We take a hybrid approach that cascades a linear AEC with a neural post-filter. The former is used to deal with the linear echo components while the latter suppresses the residual non-linear echo components. We use gated c…

Cited by 0SourceScholar
2022

NN3A: Neural Network Supported Acoustic Echo Cancellation, Noise Suppression and Automatic Gain Control for Real-Time Communications

ICASSP 2022accepted

Acoustic echo cancellation (AEC), noise suppression (NS) and automatic gain control (AGC) are three often required modules for real-time communications (RTC). This paper proposes a neural network supported algorithm for RTC, namely NN3A, which incorporates an adaptive filter and a multi-task model f…

Cited by 0SourceScholar
2022

Neuron with Steady Response Leads to Better Generalization

NeurIPS 2022accept

Regularization can mitigate the generalization gap between training and inference by introducing inductive bias. Existing works have already proposed various inductive biases from diverse perspectives. However, none of them explores inductive bias from the perspective of class-dependent response dis…

Cited by 6SourcePDFScholar
2021

Boosting Offline Reinforcement Learning with Residual Generative Modeling

IJCAI 2021poster

Offline reinforcement learning (RL) tries to learn the near-optimal policy with recorded offline experience without online exploration.Current offline RL research includes: 1) generative modeling, i.e., approximating a policy using fixed data; and 2) learning the state-action value function. While m…

Cited by 15SourcePDFScholar
2021

Combining Tree Search and Action Prediction for State-of-the-Art Performance in DouDiZhu

IJCAI 2021poster

AlphaZero has achieved superhuman performance on various perfect-information games, such as chess, shogi and Go. However, directly applying AlphaZero to imperfect-information games (IIG) is infeasible, due to the fact that traditional MCTS methods cannot handle missing information of other players.…

2021

Learning Diverse Policies in MOBA Games via Macro-Goals

NeurIPS 2021poster

Recently, many researchers have made successful progress in building the AI systems for MOBA-game-playing with deep reinforcement learning, such as on Dota 2 and Honor of Kings. Even though these AI systems have achieved or even exceeded human-level performance, they still suffer from the lack of po…

Cited by 12SourcePDFScholar
2021

MapGo: Model-Assisted Policy Optimization for Goal-Oriented Tasks

IJCAI 2021poster

In Goal-oriented Reinforcement learning, relabeling the raw goals in past experience to provide agents with hindsight ability is a major solution to the reward sparsity problem. In this paper, to enhance the diversity of relabeled goals, we develop FGI (Foresight Goal Inference), a new relabeling st…

2021

Mask-ToF: Learning Microlens Masks for Flying Pixel Correction in Time-of-Flight Imaging

CVPR 2021poster

We introduce Mask-ToF, a method to reduce flying pixels (FP) in time-of-flight (ToF) depth captures. FPs are pervasive artifacts which occur around depth edges, where light paths from both an object and its background are integrated over the aperture. This light mixes at a sensor pixel to produce er…

Cited by 23PDFcodeScholar
2021

Weighted Recursive Least Square Filter and Neural Network Based Residual ECHO Suppression for the AEC-Challenge

ICASSP 2021accepted

This paper presents a real-time Acoustic Echo Cancellation (AEC) algorithm submitted to the AEC-Challenge. The algorithm consists of three modules: Generalized Cross-Correlation with PHAse Transform (GCC-PHAT) based time delay compensation, weighted Recursive Least Square (wRLS) based linear adaptiv…

Cited by 0SourceScholar
2020

A Visual-Pilot Deep Fusion for Target Speech Separation in Multitalker Noisy Environment

ICASSP 2020accepted

Separating the target speech in multi-talker noisy environment is a challenging problem for audio-only source separation algorithms. The major problem behind is that the separated speech from the same talker can switch among the outputs across consecutive segments, causing the talker permutation iss…

Cited by 5SourceScholar
2020

Learning Rank-1 Diffractive Optics for Single-Shot High Dynamic Range Imaging

CVPR 2020oral

High-dynamic range (HDR) imaging is an essential imaging modality for a wide range of applications in uncontrolled environments, including autonomous driving, robotics, and mobile phone cameras. However, existing HDR techniques in commodity devices struggle with dynamic scenes due to multi-shot acqu…

Cited by 127PDFScholar
2020

Towards Playing Full MOBA Games with Deep Reinforcement Learning

NeurIPS 2020poster

MOBA games, e.g., Honor of Kings, League of Legends, and Dota 2, pose grand challenges to AI systems such as multi-agent, enormous state-action space, complex action control, etc. Developing AI for playing MOBA games has raised much attention accordingly. However, existing work falls short in handli…