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Ahmed Touati

20 accepted papers

2026

BFM-Zero: A Promptable Behavioral Foundation Model for Humanoid Control Using Unsupervised Reinforcement Learning

ICLR 2026poster

Building Behavioral Foundation Models (BFMs) for humanoid robots has the potential to unify diverse control tasks under a single, promptable generalist policy. However, existing approaches are either exclusively deployed on simulated humanoid characters, or specialized to specific tasks such as trac…

Cited by 0SourcecodeScholar
2026

Compositional Planning with Jumpy World Models

ICML 2026poster

The ability to plan with temporal abstractions is central to intelligent decision-making. Rather than reasoning over primitive actions, we study agents that compose pre-trained policies as temporally extended actions, enabling solutions to complex tasks that no constituent alone could solve. Such co…

Cited by 1SourceScholar
2026

TD-JEPA: Latent-predictive Representations for Zero-Shot Reinforcement Learning

ICLR 2026oral

Latent prediction–where agents learn by predicting their own latents–has emerged as a powerful paradigm for training general representations in machine learning. In reinforcement learning (RL), this approach has been explored to define auxiliary losses for a variety of settings, including reward-bas…

Cited by 0SourcecodeScholar
2025

Temporal Difference Flows

ICML 2025oral

Predictive models of the future are fundamental for an agent's ability to reason and plan. A common strategy learns a world model and unrolls it step-by-step at inference, where small errors can rapidly compound. Geometric Horizon Models (GHMs) offer a compelling alternative by directly making predi…

Cited by 0SourcePDFScholar
2025

Zero-Shot Whole-Body Humanoid Control via Behavioral Foundation Models

ICLR 2025poster

Unsupervised reinforcement learning (RL) aims at pre-training models that can solve a wide range of downstream tasks in complex environments. Despite recent advancements, existing approaches suffer from several limitations: they may require running an RL process on each task to achieve a satisfactor…

Cited by 4SourcePDFScholar
2024

Fast Imitation via Behavior Foundation Models

ICLR 2024spotlight

Imitation learning (IL) aims at producing agents that can imitate any behavior given a few expert demonstrations. Yet existing approaches require many demonstrations and/or running (online or offline) reinforcement learning (RL) algorithms for each new imitation task. Here we show that recent RL fou…

Cited by 11SourcePDFScholar
2024

Score Models for Offline Goal-Conditioned Reinforcement Learning

ICLR 2024poster

Offline Goal-Conditioned Reinforcement Learning (GCRL) is tasked with learning to achieve multiple goals in an environment purely from offline datasets using sparse reward functions. Offline GCRL is pivotal for developing generalist agents capable of leveraging pre-existing datasets to learn diverse…

Cited by 9SourcePDFScholar
2024

Simple Ingredients for Offline Reinforcement Learning

ICML 2024poster

Offline reinforcement learning algorithms have proven effective on datasets highly connected to the target downstream task. Yet, by leveraging a novel testbed (MOOD) in which trajectories come from heterogeneous sources, we show that existing methods struggle with diverse data: their performance con…

Cited by 4SourcePDFScholar
2023

A State Representation for Diminishing Rewards

NeurIPS 2023poster

A common setting in multitask reinforcement learning (RL) demands that an agent rapidly adapt to various stationary reward functions randomly sampled from a fixed distribution. In such situations, the successor representation (SR) is a popular framework which supports rapid policy evaluation by deco…

Cited by 1SourcePDFScholar
2022

Scalable Representation Learning in Linear Contextual Bandits with Constant Regret Guarantees

NeurIPS 2022accept

We study the problem of representation learning in stochastic contextual linear bandits. While the primary concern in this domain is usually to find \textit{realizable} representations (i.e., those that allow predicting the reward function at any context-action pair exactly), it has been recently sh…

Cited by 7SourcePDFScholar
2020

SVRG for Policy Evaluation with Fewer Gradient Evaluations

IJCAI 2020poster

Stochastic variance-reduced gradient (SVRG) is an optimization method originally designed for tackling machine learning problems with a finite sum structure. SVRG was later shown to work for policy evaluation, a problem in reinforcement learning in which one aims to estimate the value function of a…

Cited by 0SourcePDFScholar
2020

Stable Policy Optimization via Off-Policy Divergence Regularization

UAI 2020poster

Trust Region Policy Optimization (TRPO) and Proximal Policy Optimization (PPO) are among the most successful policy gradient approaches in deep reinforcement learning (RL). While these methods achieve state-of-the-art performance across a wide range of challenging tasks, there is room for improvemen…

2020

Stochastic Neural Network with Kronecker Flow

AISTATS 2020poster

Recent advances in variational inference enable the modelling of highly structured joint distributions, but are limited in their capacity to scale to the high-dimensional setting of stochastic neural networks. This limitation motivates a need for scalable parameterizations of the noise generation pr…

Cited by 10SourcePDFScholar
2019

Modeling the Long Term Future in Model-Based Reinforcement Learning

ICLR 2019poster

In model-based reinforcement learning, the agent interleaves between model learning and planning. These two components are inextricably intertwined. If the model is not able to provide sensible long-term prediction, the executed planer would exploit model flaws, which can yield catastrophic failur…

Cited by 42SourcePDFScholar
2019

Randomized Value Functions via Multiplicative Normalizing Flows

UAI 2019poster

Randomized value functions offer a promising approach towards the challenge of efficient exploration in complex environments with high dimensional state and action spaces. Unlike traditional point estimate methods, randomized value functions maintain a posterior distribution over action-space values…

Cited by 47SourcePDFScholar
2019

Separating value functions across time-scales

ICML 2019oral

In many finite horizon episodic reinforcement learning (RL) settings, it is desirable to optimize for the undiscounted return - in settings like Atari, for instance, the goal is to collect the most points while staying alive in the long run. Yet, it may be difficult (or even intractable) mathematica…

2018

Convergent Tree Backup and Retrace with Function Approximation

ICML 2018oral

Off-policy learning is key to scaling up reinforcement learning as it allows to learn about a target policy from the experience generated by a different behavior policy. Unfortunately, it has been challenging to combine off-policy learning with function approximation and multi-step bootstrapping in…

Cited by 48SourcePDFScholar
2018

Parametric Adversarial Divergences are Good Task Losses for Generative Modeling

ICLR 2018workshop

Generative modeling of high dimensional data like images is a notoriously difficult and ill-defined problem. In particular, how to evaluate a learned generative model is unclear. In this paper, we argue that *adversarial learning*, pioneered with generative adversarial networks (GANs), provides an i…

Cited by 4SourceScholar