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Andrea Tirinzoni

24 accepted papers

2026

BFM-Zero: A Promptable Behavioral Foundation Model for Humanoid Control Using Unsupervised Reinforcement Learning

ICLR 2026poster

Building Behavioral Foundation Models (BFMs) for humanoid robots has the potential to unify diverse control tasks under a single, promptable generalist policy. However, existing approaches are either exclusively deployed on simulated humanoid characters, or specialized to specific tasks such as trac…

Cited by 0SourcecodeScholar
2026

Compositional Planning with Jumpy World Models

ICML 2026poster

The ability to plan with temporal abstractions is central to intelligent decision-making. Rather than reasoning over primitive actions, we study agents that compose pre-trained policies as temporally extended actions, enabling solutions to complex tasks that no constituent alone could solve. Such co…

Cited by 1SourceScholar
2026

TD-JEPA: Latent-predictive Representations for Zero-Shot Reinforcement Learning

ICLR 2026oral

Latent prediction–where agents learn by predicting their own latents–has emerged as a powerful paradigm for training general representations in machine learning. In reinforcement learning (RL), this approach has been explored to define auxiliary losses for a variety of settings, including reward-bas…

Cited by 0SourcecodeScholar
2025

Temporal Difference Flows

ICML 2025oral

Predictive models of the future are fundamental for an agent's ability to reason and plan. A common strategy learns a world model and unrolls it step-by-step at inference, where small errors can rapidly compound. Geometric Horizon Models (GHMs) offer a compelling alternative by directly making predi…

Cited by 0SourcePDFScholar
2025

Zero-Shot Whole-Body Humanoid Control via Behavioral Foundation Models

ICLR 2025poster

Unsupervised reinforcement learning (RL) aims at pre-training models that can solve a wide range of downstream tasks in complex environments. Despite recent advancements, existing approaches suffer from several limitations: they may require running an RL process on each task to achieve a satisfactor…

Cited by 4SourcePDFScholar
2024

Fast Imitation via Behavior Foundation Models

ICLR 2024spotlight

Imitation learning (IL) aims at producing agents that can imitate any behavior given a few expert demonstrations. Yet existing approaches require many demonstrations and/or running (online or offline) reinforcement learning (RL) algorithms for each new imitation task. Here we show that recent RL fou…

Cited by 11SourcePDFScholar
2024

Simple Ingredients for Offline Reinforcement Learning

ICML 2024poster

Offline reinforcement learning algorithms have proven effective on datasets highly connected to the target downstream task. Yet, by leveraging a novel testbed (MOOD) in which trajectories come from heterogeneous sources, we show that existing methods struggle with diverse data: their performance con…

Cited by 4SourcePDFScholar
2023

Layered State Discovery for Incremental Autonomous Exploration

ICML 2023poster

We study the autonomous exploration (AX) problem proposed by Lim & Auer (2012). In this setting, the objective is to discover a set of $\epsilon$-optimal policies reaching a set $\mathcal{S}\_L^{\rightarrow}$ of incrementally $L$-controllable states. We introduce a novel layered decomposition of the…

Cited by 0SourcePDFScholar
2023

On the Complexity of Representation Learning in Contextual Linear Bandits

AISTATS 2023poster

In contextual linear bandits, the reward function is assumed to be a linear combination of an unknown reward vector and a given embedding of context-arm pairs. In practice, the embedding is often learned at the same time as the reward vector, thus leading to an online representation learning problem…

Cited by 2SourcePDFScholar
2022

Near Instance-Optimal PAC Reinforcement Learning for Deterministic MDPs

NeurIPS 2022accept

In probably approximately correct (PAC) reinforcement learning (RL), an agent is required to identify an $\epsilon$-optimal policy with probability $1-\delta$. While minimax optimal algorithms exist for this problem, its instance-dependent complexity remains elusive in episodic Markov decision proce…

Cited by 23SourcePDFScholar
2022

Scalable Representation Learning in Linear Contextual Bandits with Constant Regret Guarantees

NeurIPS 2022accept

We study the problem of representation learning in stochastic contextual linear bandits. While the primary concern in this domain is usually to find \textit{realizable} representations (i.e., those that allow predicting the reward function at any context-action pair exactly), it has been recently sh…

Cited by 7SourcePDFScholar
2021

Dealing With Misspecification In Fixed-Confidence Linear Top-m Identification

NeurIPS 2021poster

We study the problem of the identification of m arms with largest means under a fixed error rate $\delta$ (fixed-confidence Top-m identification), for misspecified linear bandit models. This problem is motivated by practical applications, especially in medicine and recommendation systems, where line…

2021

Leveraging Good Representations in Linear Contextual Bandits

ICML 2021spotlight

The linear contextual bandit literature is mostly focused on the design of efficient learning algorithms for a given representation. However, a contextual bandit problem may admit multiple linear representations, each one with different characteristics that directly impact the regret of the learning…

Cited by 35SourcePDFScholar
2021

Meta-Reinforcement Learning by Tracking Task Non-stationarity

IJCAI 2021poster

Many real-world domains are subject to a structured non-stationarity which affects the agent's goals and the environmental dynamics. Meta-reinforcement learning (RL) has been shown successful for training agents that quickly adapt to related tasks. However, most of the existing meta-RL algorithms fo…

2021

Reinforcement Learning in Linear MDPs: Constant Regret and Representation Selection

NeurIPS 2021poster

We study the role of the representation of state-action value functions in regret minimization in finite-horizon Markov Decision Processes (MDPs) with linear structure. We first derive a necessary condition on the representation, called universally spanning optimal features (UNISOFT), to achieve con…

Cited by 23SourcePDFScholar
2020

A Novel Confidence-Based Algorithm for Structured Bandits

AISTATS 2020poster

We study finite-armed stochastic bandits where the rewards of each arm might be correlated to those of other arms. We introduce a novel phased algorithm that exploits the given structure to build confidence sets over the parameters of the true bandit problem and rapidly discard all sub-optimal arms.…

Cited by 17SourcePDFScholar
2020

An Asymptotically Optimal Primal-Dual Incremental Algorithm for Contextual Linear Bandits

NeurIPS 2020poster

In the contextual linear bandit setting, algorithms built on the optimism principle fail to exploit the structure of the problem and have been shown to be asymptotically suboptimal. In this paper, we follow recent approaches of deriving asymptotically optimal algorithms from problem-dependent regret…

Cited by 51SourcePDFScholar
2020

Sequential Transfer in Reinforcement Learning with a Generative Model

ICML 2020poster

We are interested in how to design reinforcement learning agents that provably reduce the sample complexity for learning new tasks by transferring knowledge from previously-solved ones. The availability of solutions to related problems poses a fundamental trade-off: whether to seek policies that are…

Cited by 31SourcePDFScholar
2020

Truly Batch Model-Free Inverse Reinforcement Learning about Multiple Intentions

AISTATS 2020poster

We consider Inverse Reinforcement Learning (IRL) about multiple intentions, \ie the problem of estimating the unknown reward functions optimized by a group of experts that demonstrate optimal behaviors. Most of the existing algorithms either require access to a model of the environment or need to re…

Cited by 42SourcePDFScholar
2019

Transfer of Samples in Policy Search via Multiple Importance Sampling

ICML 2019oral

We consider the transfer of experience samples in reinforcement learning. Most of the previous works in this context focused on value-based settings, where transferring instances conveniently reduces to the transfer of (s,a,s’,r) tuples. In this paper, we consider the more complex case of reusing sa…

Cited by 36SourcePDFScholar
2018

Importance Weighted Transfer of Samples in Reinforcement Learning

ICML 2018oral

We consider the transfer of experience samples (i.e., tuples < s, a, s’, r >) in reinforcement learning (RL), collected from a set of source tasks to improve the learning process in a given target task. Most of the related approaches focus on selecting the most relevant source samples for solving th…

Cited by 68SourcePDFScholar
2018

Policy-Conditioned Uncertainty Sets for Robust Markov Decision Processes

NeurIPS 2018spotlight

What policy should be employed in a Markov decision process with uncertain parameters? Robust optimization answer to this question is to use rectangular uncertainty sets, which independently reflect available knowledge about each state, and then obtains a decision policy that maximizes expected rewa…

Cited by 23SourcePDFScholar
2018

Transfer of Value Functions via Variational Methods

NeurIPS 2018poster

We consider the problem of transferring value functions in reinforcement learning. We propose an approach that uses the given source tasks to learn a prior distribution over optimal value functions and provide an efficient variational approximation of the corresponding posterior in a new target task…

Cited by 25SourcePDFScholar