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Emilie Kaufmann

26 accepted papers

2024

Finding good policies in average-reward Markov Decision Processes without prior knowledge

NeurIPS 2024poster

We revisit the identification of an $\varepsilon$-optimal policy in average-reward Markov Decision Processes (MDP). In such MDPs, two measures of complexity have appeared in the literature: the diameter, $D$, and the optimal bias span, $H$, which satisfy $H\leq D$. Prior work have studied the comp…

Cited by 3SourcePDFScholar
2024

Optimal Multi-Fidelity Best-Arm Identification

NeurIPS 2024poster

In bandit best-arm identification, an algorithm is tasked with finding the arm with highest mean reward with a specified accuracy as fast as possible. We study multi-fidelity best-arm identification, in which the algorithm can choose to sample an arm at a lower fidelity (less accurate mean estimate)…

Cited by 4SourcePDFScholar
2023

An $\varepsilon$-Best-Arm Identification Algorithm for Fixed-Confidence and Beyond

NeurIPS 2023poster

We propose EB-TC$\varepsilon$, a novel sampling rule for $\varepsilon$-best arm identification in stochastic bandits. It is the first instance of Top Two algorithm analyzed for approximate best arm identification. EB-TC$\varepsilon$ is an *anytime* sampling rule that can therefore be employed witho…

Cited by 16SourcePDFScholar
2022

Near Instance-Optimal PAC Reinforcement Learning for Deterministic MDPs

NeurIPS 2022accept

In probably approximately correct (PAC) reinforcement learning (RL), an agent is required to identify an $\epsilon$-optimal policy with probability $1-\delta$. While minimax optimal algorithms exist for this problem, its instance-dependent complexity remains elusive in episodic Markov decision proce…

Cited by 23SourcePDFScholar
2021

A Kernel-Based Approach to Non-Stationary Reinforcement Learning in Metric Spaces

AISTATS 2021poster

In this work, we propose KeRNS: an algorithm for episodic reinforcement learning in non-stationary Markov Decision Processes (MDPs) whose state-action set is endowed with a metric. Using a non-parametric model of the MDP built with time-dependent kernels, we prove a regret bound that scales with the…

Cited by 48SourcePDFScholar
2021

Fast active learning for pure exploration in reinforcement learning

ICML 2021spotlight

Realistic environments often provide agents with very limited feedback. When the environment is initially unknown, the feedback, in the beginning, can be completely absent, and the agents may first choose to devote all their effort on \emph{exploring efficiently.} The exploration remains a challenge…

2021

Kernel-Based Reinforcement Learning: A Finite-Time Analysis

ICML 2021spotlight

We consider the exploration-exploitation dilemma in finite-horizon reinforcement learning problems whose state-action space is endowed with a metric. We introduce Kernel-UCBVI, a model-based optimistic algorithm that leverages the smoothness of the MDP and a non-parametric kernel estimator of the re…

2021

Optimal Thompson Sampling strategies for support-aware CVaR bandits

ICML 2021spotlight

In this paper we study a multi-arm bandit problem in which the quality of each arm is measured by the Conditional Value at Risk (CVaR) at some level alpha of the reward distribution. While existing works in this setting mainly focus on Upper Confidence Bound algorithms, we introduce a new Thompson S…

2020

A Practical Algorithm for Multiplayer Bandits when Arm Means Vary Among Players

AISTATS 2020poster

We study a multiplayer stochastic multi-armed bandit problem in which players cannot communicate, and if two or more players pull the same arm, a collision occurs and the involved players receive zero reward. We consider the challenging heterogeneous setting, in which different arms may have differe…

Cited by 81SourcePDFScholar
2020

Fixed-confidence guarantees for Bayesian best-arm identification

AISTATS 2020poster

We investigate and provide new insights on the sampling rule called Top-Two Thompson Sampling (TTTS). In particular, we justify its use for fixed-confidence best-arm identification. We further propose a variant of TTTS called Top-Two Transportation Cost (T3C), which disposes of the computational bur…

Cited by 83SourcePDFScholar
2020

Planning in Markov Decision Processes with Gap-Dependent Sample Complexity

NeurIPS 2020poster

We propose MDP-GapE, a new trajectory-based Monte-Carlo Tree Search algorithm for planning in a Markov Decision Process in which transitions have a finite support. We prove an upper bound on the number of sampled trajectories needed for MDP-GapE to identify a near-optimal action with high probabilit…

Cited by 46SourcePDFScholar
2020

Sub-sampling for Efficient Non-Parametric Bandit Exploration

NeurIPS 2020spotlight

In this paper we propose the first multi-armed bandit algorithm based on re-sampling that achieves asymptotically optimal regret simultaneously for different families of arms (namely Bernoulli, Gaussian and Poisson distributions). Unlike Thompson Sampling which requires to specify a different prior…

2018

Sequential Test for the Lowest Mean: From Thompson to Murphy Sampling

NeurIPS 2018poster

Learning the minimum/maximum mean among a finite set of distributions is a fundamental sub-problem in planning, game tree search and reinforcement learning. We formalize this learning task as the problem of sequentially testing how the minimum mean among a finite set of distributions compares to a g…

Cited by 41SourcePDFScholar