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Byeong-Uk Lee

14 accepted papers

2026

Orak: A Foundational Benchmark for Training and Evaluating LLM Agents on Diverse Video Games

ICLR 2026poster

Large Language Model (LLM) agents are reshaping the game industry, by enabling more intelligent and human-preferable characters. Yet, current game benchmarks fall short of practical needs: they lack evaluations of diverse LLM capabilities across various game genres, studies of agentic modules crucia…

Cited by 0SourceScholar
2025

HUSH: Holistic Panoramic 3D Scene Understanding using Spherical Harmonics

CVPR 2025poster

Motivated by the efficiency of spherical harmonics (SH) in representing various physical phenomena, we propose a Holistic panoramic 3D scene Understanding framework using Spherical Harmonics, dubbed as HUSH. Our approach focuses on a unified framework adaptable to various 3D scene understanding task…

Cited by 0SourcePDFScholar
2025

How to Move Your Dragon: Text-to-Motion Synthesis for Large-Vocabulary Objects

ICML 2025poster

Motion synthesis for diverse object categories holds great potential for 3D content creation but remains underexplored due to two key challenges: (1) the lack of comprehensive motion datasets that include a wide range of high-quality motions and annotations, and (2) the absence of methods capable of…

2023

Single View Scene Scale Estimation Using Scale Field

CVPR 2023poster

In this paper, we propose a single image scale estimation method based on a novel scale field representation. A scale field defines the local pixel-to-metric conversion ratio along the gravity direction on all the ground pixels. This representation resolves the ambiguity in camera parameters, allowi…

Cited by 0SourcePDFScholar
2023

TTA-COPE: Test-Time Adaptation for Category-Level Object Pose Estimation

CVPR 2023poster

Test-time adaptation methods have been gaining attention recently as a practical solution for addressing source-to-target domain gaps by gradually updating the model without requiring labels on the target data. In this paper, we propose a method of test-time adaptation for category-level object pose…

Cited by 39SourcePDFScholar
2022

Maximizing Self-Supervision From Thermal Image for Effective Self-Supervised Learning of Depth and Ego-Motion

RA-L 2022

Recently, self-supervised learning of depth and ego-motion from thermal images shows strong robustness and reliability under challenging scenarios. However, the inherent thermal image properties such as weak contrast, blurry edges, and noise hinder to generate effective self-supervision from thermal

Cited by 22SourcecodeScholar
2022

UDA-COPE: Unsupervised Domain Adaptation for Category-Level Object Pose Estimation

CVPR 2022poster

Learning to estimate object pose often requires ground-truth (GT) labels, such as CAD model and absolute-scale object pose, which is expensive and laborious to obtain in the real world. To tackle this problem, we propose an unsupervised domain adaptation (UDA) for category-level object pose estimati…

Cited by 43PDFScholar
2020

An Efficient Asynchronous Method for Integrating Evolutionary and Gradient-based Policy Search

NeurIPS 2020oral

Deep reinforcement learning (DRL) algorithms and evolution strategies (ES) have been applied to various tasks, showing excellent performances. These have the opposite properties, with DRL having good sample efficiency and poor stability, while ES being vice versa. Recently, there have been attempts…

2019

DISC: A Large-scale Virtual Dataset for Simulating Disaster Scenarios

IROS 2019poster

In this paper, we present the first large-scale synthetic dataset for visual perception in disaster scenarios, and analyze state-of-the-art methods for multiple computer vision tasks with reference baselines. We simulated before and after disaster scenarios such as fire and building collapse for fif…

Cited by 15SourceScholar