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Francesco Trovò

10 accepted papers

2024

Best Arm Identification for Stochastic Rising Bandits

ICML 2024spotlight

Stochastic Rising Bandits (SRBs) model sequential decision-making problems in which the expected reward of the available options increases every time they are selected. This setting captures a wide range of scenarios in which the available options are learning entities whose performance improves (in…

2024

Learning Extensive-Form Perfect Equilibria in Two-Player Zero-Sum Sequential Games

AISTATS 2024poster

Designing efficient algorithms for computing refinements of the Nash equilibrium (NE) in two-player zero-sum sequential games is of paramount importance, since the NE may prescribe sub-optimal actions off the equilibrium path. The extensive-form perfect equilibrium (EFPE) amends such a weakness by a…

Cited by 2SourcePDFScholar
2023

Constrained Phi-Equilibria

ICML 2023poster

The computational study of equilibria involving constraints on players' strategies has been largely neglected. However, in real-world applications, players are usually subject to constraints ruling out the feasibility of some of their strategies, such as, e.g., safety requirements and budget caps. C…

Cited by 11SourcePDFScholar
2023

Optimal Rates and Efficient Algorithms for Online Bayesian Persuasion

ICML 2023poster

Bayesian persuasion studies how an informed sender should influence beliefs of rational receivers that take decisions through Bayesian updating of a common prior. We focus on the online Bayesian persuasion framework, in which the sender repeatedly faces one or more receivers with unknown and adversa…

Cited by 25SourcePDFScholar
2022

Multi-Armed Bandit Problem with Temporally-Partitioned Rewards: When Partial Feedback Counts

IJCAI 2022poster

There is a rising interest in industrial online applications where data becomes available sequentially. Inspired by the recommendation of playlists to users where their preferences can be collected during the listening of the entire playlist, we study a novel bandit setting, namely Multi-Armed Bandi…

Cited by 5SourcePDFScholar
2022

Safe Learning in Tree-Form Sequential Decision Making: Handling Hard and Soft Constraints

ICML 2022spotlight

We study decision making problems in which an agent sequentially interacts with a stochastic environment defined by means of a tree structure. The agent repeatedly faces the environment over time, and, after each round, it perceives a utility and a cost, which are both stochastic. The goal of the ag…

Cited by 20SourcePDFScholar
2022

Sequential Information Design: Learning to Persuade in the Dark

NeurIPS 2022accept

We study a repeated information design problem faced by an informed sender who tries to influence the behavior of a self-interested receiver. We consider settings where the receiver faces a sequential decision making (SDM) problem. At each round, the sender observes the realizations of random events…

Cited by 32SourcePDFScholar
2022

Stochastic Rising Bandits

ICML 2022spotlight

This paper is in the field of stochastic Multi-Armed Bandits (MABs), i.e., those sequential selection techniques able to learn online using only the feedback given by the chosen option (a.k.a. arm). We study a particular case of the rested and restless bandits in which the arms’ expected payoff is m…

2021

Exploiting Opponents Under Utility Constraints in Sequential Games

NeurIPS 2021poster

Recently, game-playing agents based on AI techniques have demonstrated super-human performance in several sequential games, such as chess, Go, and poker. Surprisingly, the multi-agent learning techniques that allowed to reach these achievements do not take into account the actual behavior of the hum…

Cited by 17SourcePDFScholar