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Andrea Celli

27 accepted papers

2026

Nearly-Optimal Bandit Learning in Stackelberg Games with Side Information

ICLR 2026poster

We study the problem of online learning in Stackelberg games with side information between a leader and a sequence of followers. In every round the leader observes contextual information and commits to a mixed strategy, after which the follower best-responds. We provide learning algorithms for the l…

Cited by 0SourceScholar
2026

Optimal Rates for Feasible Payoff Set Estimation in Games

ICML 2026spotlight

We study a setting in which two players play a (possibly approximate) Nash equilibrium of a bimatrix game, while a learner observes only their actions and has no knowledge of the equilibrium or the underlying game. A natural question is whether the learner can rationalize the observed behavior by in…

Cited by 0SourceScholar
2025

Feature-Based Online Bilateral Trade

ICLR 2025poster

Bilateral trade models the problem of facilitating trades between a seller and a buyer having private valuations for the item being sold. In the online version of the problem, the learner faces a new seller and buyer at each time step, and has to post a price for each of the two parties without any…

Cited by 2SourcePDFScholar
2025

No-Regret is not enough! Bandits with General Constraints through Adaptive Regret Minimization

ICML 2025poster

In the bandits with knapsacks framework (BwK) the learner has $m$ resource-consumption (i.e., packing) constraints. We focus on the generalization of BwK in which the learner has a set of general long-term constraints. The goal of the learner is to maximize their cumulative reward, while at the same…

Cited by 7SourcePDFScholar
2025

Online Learning in the Random-Order Model

ICML 2025poster

In the random-order model for online learning, the sequence of losses is chosen upfront by an adversary and presented to the learner after a random permutation. Any random-order input is *asymptotically* equivalent to a stochastic i.i.d.~one, but, for finite times, it may exhibit significant *non-st…

Cited by 0SourcePDFScholar
2025

The Complexity of Correlated Equilibria in Generalized Games

NeurIPS 2025poster

Correlated equilibria —and their generalization $\Phi$-equilibria— are a fundamental object of study in game theory, offering a more tractable alternative to Nash equilibria in multi-player settings. While computational aspects of equilibrium computation are well-understood in some settings, fundame…

Cited by 0SourceScholar
2024

Bandits with Replenishable Knapsacks: the Best of both Worlds

ICLR 2024poster

The bandits with knapsacks (BwK) framework models online decision-making problems in which an agent makes a sequence of decisions subject to resource consumption constraints. The traditional model assumes that each action consumes a non-negative amount of resources and the process ends when the init…

Cited by 12SourcePDFScholar
2024

Beyond Primal-Dual Methods in Bandits with Stochastic and Adversarial Constraints

NeurIPS 2024poster

We address a generalization of the bandit with knapsacks problem, where a learner aims to maximize rewards while satisfying an arbitrary set of long-term constraints. Our goal is to design best-of-both-worlds algorithms that perform optimally under both stochastic and adversarial constraints. Previo…

Cited by 2SourcePDFScholar
2024

Online Learning under Budget and ROI Constraints via Weak Adaptivity

ICML 2024poster

We study online learning problems in which a decision maker has to make a sequence of costly decisions, with the goal of maximizing their expected reward while adhering to budget and return-on-investment (ROI) constraints. Existing primal-dual algorithms designed for constrained online learning prob…

Cited by 9SourcePDFScholar
2024

Online Learning with Sublinear Best-Action Queries

NeurIPS 2024poster

In online learning, a decision maker repeatedly selects one of a set of actions, with the goal of minimizing the overall loss incurred. Following the recent line of research on algorithms endowed with additional predictive features, we revisit this problem by allowing the decision maker to acquire a…

Cited by 1SourcePDFScholar
2023

Computing Optimal Equilibria and Mechanisms via Learning in Zero-Sum Extensive-Form Games

NeurIPS 2023poster

We introduce a new approach for computing optimal equilibria via learning in games. It applies to extensive-form settings with any number of players, including mechanism design, information design, and solution concepts such as correlated, communication, and certification equilibria. We observe that…

Cited by 24SourcePDFScholar
2023

Fully Dynamic Online Selection through Online Contention Resolution Schemes

AAAI 2023technical

We study fully dynamic online selection problems in an adversarial/stochastic setting that includes Bayesian online selection, prophet inequalities, posted price mechanisms, and stochastic probing problems subject to combinatorial constraints. In the classical ``incremental'' version of the proble…

Cited by 3SourcePDFScholar
2023

Optimal Rates and Efficient Algorithms for Online Bayesian Persuasion

ICML 2023poster

Bayesian persuasion studies how an informed sender should influence beliefs of rational receivers that take decisions through Bayesian updating of a common prior. We focus on the online Bayesian persuasion framework, in which the sender repeatedly faces one or more receivers with unknown and adversa…

Cited by 25SourcePDFScholar
2022

A Unifying Framework for Online Optimization with Long-Term Constraints

NeurIPS 2022accept

We study online learning problems in which a decision maker has to take a sequence of decisions subject to $m$ long-term constraints. The goal of the decision maker is to maximize their total reward, while at the same time achieving small cumulative constraints violations across the $T$ rounds. We p…

Cited by 38SourcePDFScholar
2022

Fair Equilibria in Sponsored Search Auctions: The Advertisers’ Perspective

IJCAI 2022poster

In this work we introduce a new class of mechanisms composed of a traditional Generalized Second Price (GSP) auction, and a fair division scheme in order to achieve some desired level of fairness between groups of Bayesian strategic advertisers. We propose two mechanisms, beta-Fair GSP and GSP-EFX,…

Cited by 3SourcePDFScholar
2021

Connecting Optimal Ex-Ante Collusion in Teams to Extensive-Form Correlation: Faster Algorithms and Positive Complexity Results

ICML 2021spotlight

We focus on the problem of finding an optimal strategy for a team of players that faces an opponent in an imperfect-information zero-sum extensive-form game. Team members are not allowed to communicate during play but can coordinate before the game. In this setting, it is known that the best the tea…

Cited by 33SourcePDFScholar
2021

Decentralized No-regret Learning Algorithms for Extensive-form Correlated Equilibria (Extended Abstract)

IJCAI 2021poster

The existence of uncoupled no-regret learning dynamics converging to correlated equilibria in normal-form games is a celebrated result in the theory of multi-agent systems. Specifically, it has been known for more than 20 years that when all players seek to minimize their internal regret in a repea…

Cited by 0SourcePDFScholar
2021

Signaling in Bayesian Network Congestion Games: the Subtle Power of Symmetry

AAAI 2021technical

Network congestion games are a well-understood model of multi-agent strategic interactions. Despite their ubiquitous applications, it is not clear whether it is possible to design information structures to ameliorate the overall experience of the network users. We focus on Bayesian games with atomic…

Cited by 53SourcePDFScholar
2020

No-Regret Learning Dynamics for Extensive-Form Correlated Equilibrium

NeurIPS 2020oral

The existence of simple, uncoupled no-regret dynamics that converge to correlated equilibria in normal-form games is a celebrated result in the theory of multi-agent systems. Specifically, it has been known for more than 20 years that when all players seek to minimize their internal regret in a repe…

Cited by 72SourcePDFScholar
2019

Learning to Correlate in Multi-Player General-Sum Sequential Games

NeurIPS 2019poster

In the context of multi-player, general-sum games, there is a growing interest in solution concepts involving some form of communication among players, since they can lead to socially better outcomes with respect to Nash equilibria and may be reached through learning dynamics in a decentralized fash…

Cited by 46SourcePDFScholar
2018

Ex ante coordination and collusion in zero-sum multi-player extensive-form games

NeurIPS 2018poster

Recent milestones in equilibrium computation, such as the success of Libratus, show that it is possible to compute strong solutions to two-player zero-sum games in theory and practice. This is not the case for games with more than two players, which remain one of the main open challenges in computat…

Cited by 65SourcePDFScholar