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Kacper Kania

4 accepted papers

2026

LumiMotion: Improving Gaussian Relighting with Scene Dynamics

CVPR 2026

In 3D reconstruction, the problem of inverse rendering, namely recovering the illumination of the scene and the material properties, is fundamental. Existing Gaussian Splatting-based methods primarily target static scenes and often assume simplified or moderate lighting to avoid entan- gling shadows

Cited by 0SourceScholar
2023

BlendFields: Few-Shot Example-Driven Facial Modeling

CVPR 2023poster

Generating faithful visualizations of human faces requires capturing both coarse and fine-level details of the face geometry and appearance. Existing methods are either data-driven, requiring an extensive corpus of data not publicly accessible to the research community, or fail to capture fine detai…

Cited by 8SourcePDFScholar
2022

CoNeRF: Controllable Neural Radiance Fields

CVPR 2022poster

We extend neural 3D representations to allow for intuitive and interpretable user control beyond novel view rendering (i.e. camera control). We allow the user to annotate which part of the scene one wishes to control with just a small number of mask annotations in the training images. Our key idea i…

Cited by 109PDFcodeScholar
2020

UCSG-NET- Unsupervised Discovering of Constructive Solid Geometry Tree

NeurIPS 2020poster

Signed distance field (SDF) is a prominent implicit representation of 3D meshes. Methods that are based on such representation achieved state-of-the-art 3D shape reconstruction quality. However, these methods struggle to reconstruct non-convex shapes. One remedy is to incorporate a constructive soli…