← Search

Paul Mineiro

18 accepted papers

2024

Aligning LLM Agents by Learning Latent Preference from User Edits

NeurIPS 2024poster

We study interactive learning of language agents based on user edits made to the agent's output. In a typical setting such as writing assistants, the user interacts with a language agent to generate a response given a context, and may optionally edit the agent response to personalize it based on the…

2024

Efficient Contextual Bandits with Uninformed Feedback Graphs

ICML 2024poster

Bandits with feedback graphs are powerful online learning models that interpolate between the full information and classic bandit problems, capturing many real-life applications. A recent work by [Zhang et al., 2023] studies the contextual version of this problem and proposes an efficient and optima…

Cited by 3SourcePDFScholar
2024

Provably Efficient Interactive-Grounded Learning with Personalized Reward

NeurIPS 2024poster

Interactive-Grounded Learning (IGL) [Xie et al., 2021] is a powerful framework in which a learner aims at maximizing unobservable rewards through interacting with an environment and observing reward-dependent feedback on the taken actions. To deal with personalized rewards that are ubiquitous in app…

Cited by 0SourcePDFScholar
2023

Personalized Reward Learning with Interaction-Grounded Learning (IGL)

ICLR 2023poster

In an era of countless content offerings, recommender systems alleviate information overload by providing users with personalized content suggestions. Due to the scarcity of explicit user feedback, modern recommender systems typically optimize for the same fixed combination of implicit feedback sign…

2023

Practical Contextual Bandits with Feedback Graphs

NeurIPS 2023poster

While contextual bandit has a mature theory, effectively leveraging different feedback patterns to enhance the pace of learning remains unclear. Bandits with feedback graphs, which interpolates between the full information and bandit regimes, provides a promising framework to mitigate the statistica…

Cited by 5SourcePDFScholar
2022

Contextual Bandits with Large Action Spaces: Made Practical

ICML 2022spotlight

A central problem in sequential decision making is to develop algorithms that are practical and computationally efficient, yet support the use of flexible, general-purpose models. Focusing on the contextual bandit problem, recent progress provides provably efficient algorithms with strong empirical…

2022

Contextual Bandits with Smooth Regret: Efficient Learning in Continuous Action Spaces

ICML 2022oral

Designing efficient general-purpose contextual bandit algorithms that work with large—or even infinite—action spaces would facilitate application to important scenarios such as information retrieval, recommendation systems, and continuous control. While obtaining standard regret guarantees can be ho…

2022

Interaction-Grounded Learning with Action-Inclusive Feedback

NeurIPS 2022accept

Consider the problem setting of Interaction-Grounded Learning (IGL), in which a learner's goal is to optimally interact with the environment with no explicit reward to ground its policies. The agent observes a context vector, takes an action, and receives a feedback vector, using this information to…

Cited by 7SourcePDFScholar
2021

Bellman-consistent Pessimism for Offline Reinforcement Learning

NeurIPS 2021oral

The use of pessimism, when reasoning about datasets lacking exhaustive exploration has recently gained prominence in offline reinforcement learning. Despite the robustness it adds to the algorithm, overly pessimistic reasoning can be equally damaging in precluding the discovery of good policies, whi…

Cited by 319SourcePDFScholar