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Sai Ganesh Nagarajan

11 accepted papers

2025

S-CFE: Simple Counterfactual Explanations

AISTATS 2025poster

We study the problem of finding optimal sparse, manifold-aligned counterfactual explanations for classifiers. Canonically, this can be formulated as an optimization problem with multiple non-convex components, including classifier loss functions and manifold alignment (or _plausibility_) metrics. Th…

Cited by 0SourcecodeScholar
2025

The Complexity of Two-Team Polymatrix Games with Independent Adversaries

ICLR 2025oral

Adversarial multiplayer games are an important object of study in multiagent learning. In particular, polymatrix zero-sum games are a multiplayer setting where Nash equilibria are known to be efficiently computable. Towards understanding the limits of tractability in polymatrix games, we study the c…

Cited by 2SourcePDFScholar
2025

The Good, the Bad and the Ugly: Meta-Analysis of Watermarks, Transferable Attacks and Adversarial Defenses

NeurIPS 2025poster

We formalize and analyze the trade-off between backdoor-based watermarks and adversarial defenses, framing it as an interactive protocol between a verifier and a prover. While previous works have primarily focused on this trade-off, our analysis extends it by identifying transferable attacks as a th…

Cited by 0SourceScholar
2023

Mean Estimation of Truncated Mixtures of Two Gaussians: A Gradient Based Approach

AAAI 2023technical

Even though data is abundant, it is often subjected to some form of censoring or truncation which inherently creates biases. Removing such biases and performing parameter estimation is a classical challenge in Statistics. In this paper, we focus on the problem of estimating the means of a mixture of…

Cited by 2SourcePDFScholar
2021

Efficient Statistics for Sparse Graphical Models from Truncated Samples

AISTATS 2021poster

In this paper, we study high-dimensional estimation from truncated samples. We focus on two fundamental and classical problems: (i) inference of sparse Gaussian graphical models and (ii) support recovery of sparse linear models. (i) For Gaussian graphical models, suppose d-dimensional samples x are…

Cited by 8SourcePDFScholar
2021

Last iterate convergence in no-regret learning: constrained min-max optimization for convex-concave landscapes

AISTATS 2021poster

In a recent series of papers it has been established that variants of Gradient Descent/Ascent and Mirror Descent exhibit last iterate convergence in convex-concave zero-sum games. Specifically, Daskalakis et al 2018, Liang-Stokes 2019, show last iterate convergence of the so called “Optimistic Gradi…

Cited by 53SourcePDFScholar
2020

Better depth-width trade-offs for neural networks through the lens of dynamical systems

ICML 2020poster

The expressivity of neural networks as a function of their depth, width and type of activation units has been an important question in deep learning theory. Recently, depth separation results for ReLU networks were obtained via a new connection with dynamical systems, using a generalized notion of f…

Cited by 19SourcePDFScholar
2020

Depth-Width Trade-offs for ReLU Networks via Sharkovsky's Theorem

ICLR 2020spotlight

Understanding the representational power of Deep Neural Networks (DNNs) and how their structural properties (e.g., depth, width, type of activation unit) affect the functions they can compute, has been an important yet challenging question in deep learning and approximation theory. In a seminal pape…

Cited by 33SourceScholar
2020

From Chaos to Order: Symmetry and Conservation Laws in Game Dynamics

ICML 2020poster

Games are an increasingly useful tool for training and testing learning algorithms. Recent examples include GANs, AlphaZero and the AlphaStar league. However, multi-agent learning can be extremely difficult to predict and control. Learning dynamics even in simple games can yield chaotic behavior. In…

Cited by 23SourcePDFScholar