← Search

Santhosh Kumar Ramakrishnan

14 accepted papers

2025

Does Spatial Cognition Emerge in Frontier Models?

ICLR 2025poster

Not yet. We present SPACE, a benchmark that systematically evaluates spatial cognition in frontier models. Our benchmark builds on decades of research in cognitive science. It evaluates large-scale mapping abilities that are brought to bear when an organism traverses physical environments, smaller-s…

2024

Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives

CVPR 2024poster

We present Ego-Exo4D a diverse large-scale multimodal multiview video dataset and benchmark challenge. Ego-Exo4D centers around simultaneously-captured egocentric and exocentric video of skilled human activities (e.g. sports music dance bike repair). 740 participants from 13 cities worldwide perform…

2023

EgoEnv: Human-centric environment representations from egocentric video

NeurIPS 2023oral

First-person video highlights a camera-wearer's activities in the context of their persistent environment. However, current video understanding approaches reason over visual features from short video clips that are detached from the underlying physical space and capture only what is immediately vis…

Cited by 20SourcePDFScholar
2023

Habitat-Matterport 3D Semantics Dataset

CVPR 2023highlight

We present the Habitat-Matterport 3D Semantics (HM3DSEM) dataset. HM3DSEM is the largest dataset of 3D real-world spaces with densely annotated semantics that is currently available to the academic community. It consists of 142,646 object instance annotations across 216 3D spaces and 3,100 rooms wit…

2023

NaQ: Leveraging Narrations As Queries To Supervise Episodic Memory

CVPR 2023poster

Searching long egocentric videos with natural language queries (NLQ) has compelling applications in augmented reality and robotics, where a fluid index into everything that a person (agent) has seen before could augment human memory and surface relevant information on demand. However, the structured…

2023

Single-Stage Visual Query Localization in Egocentric Videos

NeurIPS 2023poster

Visual Query Localization on long-form egocentric videos requires spatio-temporal search and localization of visually specified objects and is vital to build episodic memory systems. Prior work develops complex multi-stage pipelines that leverage well-established object detection and tracking method…

Cited by 17SourcePDFScholar
2023

SpotEM: Efficient Video Search for Episodic Memory

ICML 2023poster

The goal in episodic memory (EM) is to search a long egocentric video to answer a natural language query (e.g., “where did I leave my purse?”). Existing EM methods exhaustively extract expensive fixed-length clip features to look everywhere in the video for the answer, which is infeasible for long w…

Cited by 11SourcePDFScholar
2023

Video-Mined Task Graphs for Keystep Recognition in Instructional Videos

NeurIPS 2023poster

Procedural activity understanding requires perceiving human actions in terms of a broader task, where multiple keysteps are performed in sequence across a long video to reach a final goal state---such as the steps of a recipe or the steps of a DIY fix-it task. Prior work largely treats keystep reco…

Cited by 29SourcePDFScholar
2022

Ego4D: Around the World in 3,000 Hours of Egocentric Video

CVPR 2022oral

We introduce Ego4D, a massive-scale egocentric video dataset and benchmark suite. It offers 3,670 hours of daily-life activity video spanning hundreds of scenarios (household, outdoor, workplace, leisure, etc.) captured by 931 unique camera wearers from 74 worldwide locations and 9 different countri…

Cited by 1162PDFcodeScholar
2022

Environment Predictive Coding for Visual Navigation

ICLR 2022poster

We introduce environment predictive coding, a self-supervised approach to learn environment-level representations for embodied agents. In contrast to prior work on self-supervised learning for individual images, we aim to encode a 3D environment using a series of images observed by an agent moving i…

Cited by 8SourcePDFScholar
2022

PONI: Potential Functions for ObjectGoal Navigation With Interaction-Free Learning

CVPR 2022oral

State-of-the-art approaches to ObjectGoal navigation (ObjectNav) rely on reinforcement learning and typically require significant computational resources and time for learning. We propose Potential functions for ObjectGoal Navigation with Interaction-free learning (PONI), a modular approach that dis…

Cited by 178PDFcodeScholar
2022

Zero Experience Required: Plug & Play Modular Transfer Learning for Semantic Visual Navigation

CVPR 2022poster

In reinforcement learning for visual navigation, it is common to develop a model for each new task, and train that model from scratch with task-specific interactions in 3D environments. However, this process is expensive; massive amounts of interactions are needed for the model to generalize well. M…

Cited by 84PDFScholar
2021

Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI

NeurIPS 2021poster

We present the Habitat-Matterport 3D (HM3D) dataset. HM3D is a large-scale dataset of 1,000 building-scale 3D reconstructions from a diverse set of real-world locations. Each scene in the dataset consists of a textured 3D mesh reconstruction of interiors such as multi-floor residences, stores, and ot…

Cited by 434SourcecodeScholar
2021

Learning to Set Waypoints for Audio-Visual Navigation

ICLR 2021poster

In audio-visual navigation, an agent intelligently travels through a complex, unmapped 3D environment using both sights and sounds to find a sound source (e.g., a phone ringing in another room). Existing models learn to act at a fixed granularity of agent motion and rely on simple recurrent aggregat…