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Sebastian Starke

5 accepted papers

2023

Avatars Grow Legs: Generating Smooth Human Motion From Sparse Tracking Inputs With Diffusion Model

CVPR 2023poster

With the recent surge in popularity of AR/VR applications, realistic and accurate control of 3D full-body avatars has become a highly demanded feature. A particular challenge is that only a sparse tracking signal is available from standalone HMDs (Head Mounted Devices), often limited to tracking the…

2023

PhaseMP: Robust 3D Pose Estimation via Phase-conditioned Human Motion Prior

ICCV 2023poster

We present a novel motion prior, called PhaseMP, modeling a probability distribution on pose transitions conditioned by a frequency domain feature extracted from a periodic autoencoder. The phase feature further enforces the pose transitions to be unidirectional (i.e. no backward movement in time),…

Cited by 21PDFScholar
2022

COUCH: Towards Controllable Human-Chair Interactions

ECCV 2022poster

"Humans can interact with an object in the scene in many different ways, which are often associated with different modalities of contacting with the object. This creates a highly complex motion space that can be difficult to learn, particularly when synthesizing such human interactions in a controll…

Cited by 108SourcePDFScholar
2018

Cost Functions to Specify Full-Body Motion and Multi-Goal Manipulation Tasks

ICRA 2018poster

While the problem of inverse kinematics on serial kinematic chains is well researched, solving motion tasks quickly on more complex robots remains an open problem. Examples include dual-arm manipulation, grasping with multi-finger hands, and full-body motion generation for humanoids. In this paper,…

Cited by 51SourceScholar
2017

Evolutionary multi-objective inverse kinematics on highly articulated and humanoid robots

IROS 2017poster

While solving inverse kinematics on serial kinematic chains is well researched, many methods still seem rather limited in jointly handling more complex geometries, including dexterous multi-finger hands or humanoid robots. In particular, object manipulation and motion tasks would benefit from the ab…

Cited by 44SourceScholar