← Search

Theo Gevers

24 accepted papers

2026

Chorus: Multi-Teacher Pretraining for Holistic 3D Gaussian Scene Encoding

CVPR 2026

While 3DGS has emerged as a high-fidelity scene representation, encoding rich, general-purpose features directly from its primitives remains under-explored. We address this gap by introducing Chorus, a multi-teacher pretraining framework that learns a holistic feed-forward 3D Gaussian Splatting (3DG

Cited by 0SourcecodeScholar
2026

Edge-Centric Relational Reasoning for 3D Scene Graph Prediction

AAAI 2026technical

3D scene graph prediction aims to abstract complex 3D environments into structured graphs consisting of objects and their pairwise relationships. Existing approaches typically adopt object-centric graph neural networks, where relation edge features are iteratively updated by aggregating messages fro

Cited by 0SourcePDFScholar
2026

Fast SceneScript: Fast and Accurate Language-Based 3D Scene Understanding via Multi-Token Prediction

CVPR 2026

Recent perception-generalist approaches based on language models have achieved state-of-the-art results across diverse tasks, including 3D scene layout estimation and 3D object detection, via unified architecture and interface. However, these approaches rely on autoregressive next-token prediction,

Cited by 0SourceScholar
2026

Gaussian Mapping for Evolving Scenes

CVPR 2026

Mapping systems with novel view synthesis (NVS) capabilities are widely used in computer vision, as well as in various applications, including augmented reality, robotics, and autonomous driving. Most notably, 3D Gaussian Splatting-based systems show high NVS performance; however, many current appro

Cited by 0SourcecodeScholar
2026

Stronger Semantic Encoders Can Harm Relighting Performance: A Probe of Visual Priors via Augmented Latent Intrinsics

ICML 2026poster

Image-to-image relighting requires representations that disentangle scene properties from illumination. Recent methods rely on latent intrinsic representations but remain under-constrained and often fail on challenging materials such as metal and glass. A natural hypothesis is that stronger pretrain…

Cited by 0SourceScholar
2026

Unblur-SLAM: Dense Neural SLAM for Blurry Inputs

CVPR 2026

We propose Unblur-SLAM, an RGB SLAM pipeline for sharp 3D reconstruction from blurred image inputs. In contrast to previous work, our approach is able to handle different types of blur and demonstrates state-of-the-art performance in the presence of both motion blur and defocus blur. Moreover, we ad

Cited by 0SourcecodeScholar
2025

3D-AVS: LiDAR-based 3D Auto-Vocabulary Segmentation

CVPR 2025poster

Open-vocabulary segmentation methods offer promising capabilities in detecting unseen object categories, but the category must be aware and needs to be provided by a human, either via a text prompt or pre-labeled datasets, thus limiting their scalability. We propose 3D-AVS, a method for Auto-Vocabul…

2025

LumiNet: Latent Intrinsics Meets Diffusion Models for Indoor Scene Relighting

CVPR 2025poster

We introduce LumiNet, a novel architecture that leverages generative models and latent intrinsic representations for transferring lighting from one image to another. Given a source image and a target lighting image, LumiNet generates a relit version of the source scene that captures the target's lig…

Cited by 3SourcePDFScholar
2025

SDFit: 3D Object Pose and Shape by Fitting a Morphable SDF to a Single Image

ICCV 2025poster

Recovering 3D object pose and shape from a single image is a challenging and ill-posed problem. This is due to strong (self-)occlusions, depth ambiguities, the vast intra- and inter-class shape variance, and the lack of 3D ground truth for natural images. Existing deep-network methods are trained on…

2025

SceneSplat++: A Large Dataset and Comprehensive Benchmark for Language Gaussian Splatting

NeurIPS 2025poster

3D Gaussian Splatting (3DGS) serves as a highly performant and efficient encoding of scene geometry, appearance, and semantics. Moreover, grounding language in 3D scenes has proven to be an effective strategy for 3D scene understanding. Current Language Gaussian Splatting line of work fall into thre…

Cited by 0SourceScholar
2025

SceneSplat: Gaussian Splatting-based Scene Understanding with Vision-Language Pretraining

ICCV 2025poster

Recognizing arbitrary or previously unseen categories is essential for comprehensive real-world 3D scene understanding. Currently, all existing methods rely on 2D or textual modalities during training, or together at inference. This highlights a clear absence of a model capable of processing 3D data…

2024

FewViewGS: Gaussian Splatting with Few View Matching and Multi-stage Training

NeurIPS 2024poster

The field of novel view synthesis from images has seen rapid advancements with the introduction of Neural Radiance Fields (NeRF) and more recently with 3D Gaussian Splatting. Gaussian Splatting became widely adopted due to its efficiency and ability to render novel views accurately. While Gaussian S…

Cited by 2SourcePDFScholar
2024

Learning Content-Enhanced Mask Transformer for Domain Generalized Urban-Scene Segmentation

AAAI 2024technical

Domain-generalized urban-scene semantic segmentation (USSS) aims to learn generalized semantic predictions across diverse urban-scene styles. Unlike generic domain gap challenges, USSS is unique in that the semantic categories are often similar in different urban scenes, while the styles can vary si…

2024

Learning Generalized Segmentation for Foggy-Scenes by Bi-directional Wavelet Guidance

AAAI 2024technical

Learning scene semantics that can be well generalized to foggy conditions is important for safety-crucial applications such as autonomous driving. Existing methods need both annotated clear images and foggy images to train a curriculum domain adaptation model. Unfortunately, these methods can only…

2024

Ray-Distance Volume Rendering for Neural Scene Reconstruction

ECCV 2024poster

"Existing methods in neural scene reconstruction utilize the Signed Distance Function (SDF) to model the density function. However, in indoor scenes, the density computed from the SDF for a sampled point may not consistently reflect its real importance in volume rendering, often due to the influence…

Cited by 2SourcePDFScholar
2024

SceneTeller: Language-to-3D Scene Generation

ECCV 2024poster

"Designing high-quality indoor 3D scenes is important in many practical applications, such as room planning or game development. Conventionally, this has been a time-consuming process which requires both artistic skill and familiarity with professional software, making it hardly accessible for layma…

2024

T-MAE: Temporal Masked Autoencoders for Point Cloud Representation Learning

ECCV 2024poster

"The scarcity of annotated data in LiDAR point cloud understanding hinders effective representation learning. Consequently, scholars have been actively investigating efficacious self-supervised pre-training paradigms. Nevertheless, temporal information, which is inherent in the LiDAR point cloud seq…

2022

PIE-Net: Photometric Invariant Edge Guided Network for Intrinsic Image Decomposition

CVPR 2022poster

Intrinsic image decomposition is the process of recovering the image formation components (reflectance and shading) from an image. Previous methods employ either explicit priors to constrain the problem or implicit constraints as formulated by their losses (deep learning). These methods can be negat…

Cited by 42PDFcodeScholar
2020

Kinship Identification through Joint Learning using Kinship Verification Ensembles

ECCV 2020poster

Kinship verification is a well-explored task: identifying whether or not two persons are kin. In contrast, kinship identification has been largely ignored so far. Kinship identification aims to further identify the particular type of kinship. An extension to kinship verification run short to properl…

Cited by 20SourcePDFScholar
2018

CNN Based Learning Using Reflection and Retinex Models for Intrinsic Image Decomposition

CVPR 2018poster

Most of the traditional work on intrinsic image decomposition rely on deriving priors about scene characteristics. On the other hand, recent research use deep learning models as in-and-out black box and do not consider the well-established, traditional image formation process as the basis of their i…

Cited by 93SourcePDFScholar
2018

Joint Learning of Intrinsic Images and Semantic Segmentation

ECCV 2018poster

Semantic segmentation of outdoor scenes is problematic when there are variations in imaging conditions. It is known that albedo (reflectance) is invariant to all kinds of illumination effects. Thus, using reflectance images for semantic segmentation task can be favorable. Additionally, not only segm…