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Tianyu He

27 accepted papers

2026

Beyond Pixel Context Windows: Neural World Simulators with Persistent 3D State

ICML 2026poster

Interactive world models continually generate video by responding to a user's actions, enabling open-ended generation capabilities. However, existing models typically lack a 3D representation of the environment, meaning 3D consistency must be implicitly learned from data, and spatial memory is restr…

Cited by 0SourceScholar
2026

Geometry Forcing: Marrying Video Diffusion and 3D Representation for Consistent World Modeling

ICLR 2026poster

Videos inherently represent 2D projections of a dynamic 3D world. However, our analysis suggests that video diffusion models trained solely on raw video data often fail to capture meaningful geometric-aware structure in their learned representations. To bridge this gap between video diffusion models…

Cited by 0SourcecodeScholar
2026

HiTVideo: Hierarchical Tokenizers for Enhancing Text-to-Video Generation with Autoregressive Large Language Models

AAAI 2026technical

Text-to-video generation poses significant challenges due to the inherent complexity of video data, which spans both temporal and spatial dimensions. It introduces additional redundancy, abrupt variations, and a domain gap between language and vision tokens while generation. Addressing these challen

Cited by 0SourcePDFScholar
2026

LIVE: Long-horizon Interactive Video World Modeling

ICML 2026poster

Autoregressive video world models predict future visual observations conditioned on actions. While effective over short horizons, these models often struggle with long-horizon generation, as small prediction errors accumulate over time. Prior methods alleviate this by introducing pre-trained teacher…

Cited by 0SourceScholar
2026

Sonic4D: Spatial Audio Generation for Immersive 4D Scene Exploration

AAAI 2026technical

Recent advancements in 4D generation have demonstrated its remarkable capability in synthesizing photorealistic renderings of dynamic 3D scenes. However, despite achieving impressive visual performance, almost all existing methods overlook the generation of spatial audio aligned with the correspondi

Cited by 0SourcePDFScholar
2025

(How) Can Transformers Predict Pseudo-Random Numbers?

ICML 2025poster

Transformers excel at discovering patterns in sequential data, yet their fundamental limitations and learning mechanisms remain crucial topics of investigation. In this paper, we study the ability of Transformers to learn pseudo-random number sequences from linear congruential generators (LCGs), def…

Cited by 0SourcePDFScholar
2025

3D-LLaVA: Towards Generalist 3D LMMs with Omni Superpoint Transformer

CVPR 2025poster

Current 3D Large Multimodal Models (3D LMMs) have shown tremendous potential in 3D-vision-based dialogue and reasoning. However, how to further enhance 3D LMMs to achieve fine-grained scene understanding and facilitate flexible human-agent interaction remains a challenging problem. In this work, we…

2025

InstructAvatar: Text-Guided Emotion and Motion Control for Avatar Generation

AAAI 2025technical

Recent talking avatar generation models have made strides in achieving realistic and accurate lip synchronization with the audio, but often fall short in controlling and conveying detailed expressions and emotions of the avatar, making the generated video less vivid and controllable. In this paper,…

2025

Universal Sharpness Dynamics in Neural Network Training: Fixed Point Analysis, Edge of Stability, and Route to Chaos

ICLR 2025poster

In gradient descent dynamics of neural networks, the top eigenvalue of the Hessian of the loss (sharpness) displays a variety of robust phenomena throughout training. This includes early time regimes where the sharpness may decrease during early periods of training (sharpness reduction), and later t…

Cited by 7SourcePDFScholar
2025

VidTwin: Video VAE with Decoupled Structure and Dynamics

CVPR 2025poster

Recent advancements in video autoencoders (Video AEs) have significantly improved the quality and efficiency of video generation. In this paper, we propose a novel and compact video autoencoder, VidTwin, that decouples video into two distinct latent spaces: Structure latent vectors, which capture ov…

2025

Video In-context Learning: Autoregressive Transformers are Zero-Shot Video Imitators

ICLR 2025poster

People interact with the real-world largely dependent on visual signal, which are ubiquitous and illustrate detailed demonstrations. In this paper, we explore utilizing visual signals as a new interface for models to interact with the environment. Specifically, we choose videos as a representative v…

Cited by 2SourcePDFScholar
2024

Compositional 3D-aware Video Generation with LLM Director

NeurIPS 2024poster

Significant progress has been made in text-to-video generation through the use of powerful generative models and large-scale internet data. However, substantial challenges remain in precisely controlling individual elements within the generated video, such as the movement and appearance of specific…

Cited by 10SourcePDFScholar
2024

End-to-End Rate-Distortion Optimized 3D Gaussian Representation

ECCV 2024poster

"3D Gaussian Splatting (3DGS) has become an emerging technique with remarkable potential in 3D representation and image rendering. However, the substantial storage overhead of 3DGS significantly impedes its practical applications. In this work, we formulate the compact 3D Gaussian learning as an end…

2024

GAIA: Zero-shot Talking Avatar Generation

ICLR 2024poster

Zero-shot talking avatar generation aims at synthesizing natural talking videos from speech and a single portrait image. Previous methods have relied on domain-specific heuristics such as warping-based motion representation and 3D Morphable Models, which limit the naturalness and diversity of the ge…

Cited by 21SourcePDFScholar
2024

Is Vanilla MLP in Neural Radiance Field Enough for Few-shot View Synthesis?

CVPR 2024poster

Neural Radiance Field (NeRF) has achieved superior performance for novel view synthesis by modeling the scene with a Multi-Layer Perception (MLP) and a volume rendering procedure however when fewer known views are given (i.e. few-shot view synthesis) the model is prone to overfit the given views. To…

Cited by 15SourcePDFScholar
2024

Learning to grok: Emergence of in-context learning and skill composition in modular arithmetic tasks

NeurIPS 2024oral

Large language models can solve tasks that were not present in the training set. This capability is believed to be due to in-context learning and skill composition. In this work, we study the emergence of in-context learning and skill composition in a collection of modular arithmetic tasks. Specific…

2024

To Grok or not to Grok: Disentangling Generalization and Memorization on Corrupted Algorithmic Datasets

ICLR 2024poster

Robust generalization is a major challenge in deep learning, particularly when the number of trainable parameters is very large. In general, it is very difficult to know if the network has memorized a particular set of examples or understood the underlying rule (or both). Motivated by this challenge…

2023

Critical Initialization of Wide and Deep Neural Networks using Partial Jacobians: General Theory and Applications

NeurIPS 2023spotlight

Deep neural networks are notorious for defying theoretical treatment. However, when the number of parameters in each layer tends to infinity, the network function is a Gaussian process (GP) and quantitatively predictive description is possible. Gaussian approximation allows one to formulate criteria…

2023

HiFace: High-Fidelity 3D Face Reconstruction by Learning Static and Dynamic Details

ICCV 2023poster

3D Morphable Models (3DMMs) demonstrate great potential for reconstructing faithful and animatable 3D facial surfaces from a single image. The facial surface is influenced by the coarse shape, as well as the static detail (e,g., person-specific appearance) and dynamic detail (e.g., expression-driven…

Cited by 25PDFScholar
2022

Cloth-Changing Person Re-Identification From a Single Image With Gait Prediction and Regularization

CVPR 2022poster

Cloth-Changing person re-identification (CC-ReID) aims at matching the same person across different locations over a long-duration, e.g., over days, and therefore inevitably has cases of changing clothing. In this paper, we focus on handling well the CC-ReID problem under a more challenging setting,…

Cited by 179PDFcodeScholar
2022

Image Coding for Machines with Omnipotent Feature Learning

ECCV 2022poster

"Image Coding for Machines (ICM) aims to compress images for AI tasks analysis rather than meeting human perception. Learning a kind of feature that is both general (for AI tasks) and compact (for compression) is pivotal for its success. In this paper, we attempt to develop an ICM framework by learn…

2021

Dense Interaction Learning for Video-Based Person Re-Identification

ICCV 2021poster

Video-based person re-identification (re-ID) aims at matching the same person across video clips. Efficiently exploiting multi-scale fine-grained features while building the structural interaction among them is pivotal for its success. In this paper, we propose a hybrid framework, Dense Interaction…

Cited by 67PDFcodeScholar
2021

Partial Person Re-Identification With Part-Part Correspondence Learning

CVPR 2021poster

Driven by the success of deep learning, the last decade has seen rapid advances in person re-identification (re-ID). Nonetheless, most of approaches assume that the input is given with the fulfillment of expectations, while imperfect input remains rarely explored to date, which is a non-trivial prob…

Cited by 52PDFScholar
2018

Layer-Wise Coordination between Encoder and Decoder for Neural Machine Translation

NeurIPS 2018poster

Neural Machine Translation (NMT) has achieved remarkable progress with the quick evolvement of model structures. In this paper, we propose the concept of layer-wise coordination for NMT, which explicitly coordinates the learning of hidden representations of the encoder and decoder together layer by…