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Towaki Takikawa

6 accepted papers

2024

Lagrangian Hashing for Compressed Neural Field Representations

ECCV 2024poster

"We present Lagrangian Hashing, a representation for neural fields combining the characteristics of fast training NeRF methods that rely on Eulerian grids (i.e. InstantNGP), with those that employ points equipped with features as a way to represent information (e.g. 3D Gaussian Splatting or PointNeR…

Cited by 1SourcePDFScholar
2024

What You See is What You GAN: Rendering Every Pixel for High-Fidelity Geometry in 3D GANs

CVPR 2024poster

3D-aware Generative Adversarial Networks (GANs) have shown remarkable progress in learning to generate multi-view-consistent images and 3D geometries of scenes from collections of 2D images via neural volume rendering. Yet the significant memory and computational costs of dense sampling in volume re…

Cited by 8SourcePDFScholar
2023

ATT3D: Amortized Text-to-3D Object Synthesis

ICCV 2023poster

Text-to-3D modelling has seen exciting progress by combining generative text-to-image models with image-to-3D methods like Neural Radiance Fields. DreamFusion recently achieved high-quality results but requires a lengthy, per-prompt optimization to create 3D objects. To address this, we amortize opt…

Cited by 82PDFScholar
2023

Magic3D: High-Resolution Text-to-3D Content Creation

CVPR 2023highlight

Recently, DreamFusion demonstrated the utility of a pretrained text-to-image diffusion model to optimize Neural Radiance Fields (NeRF), achieving remarkable text-to-3D synthesis results. However, the method has two inherent limitations: 1) optimization of the NeRF representation is extremely slow, 2…

Cited by 1196SourcePDFScholar
2021

Neural Geometric Level of Detail: Real-Time Rendering With Implicit 3D Shapes

CVPR 2021poster

Neural signed distance functions (SDFs) are emerging as an effective representation for 3D shapes. State-of-the-art methods typically encode the SDF with a large, fixed-size neural network to approximate complex shapes with implicit surfaces. Rendering with these large networks is, however, computat…

Cited by 543PDFcodeScholar