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Xiao Tang

13 accepted papers

2026

DNOI-4DRO: Deep 4D Radar Odometry with Differentiable Neural-Optimization Iterations

AAAI 2026technical

A novel learning-optimization-combined 4D radar odometry model, named DNOI-4DRO, is proposed in this paper. The proposed model seamlessly integrates traditional geometric optimization with end-to-end neural network training, leveraging an innovative differentiable neural-optimization iteration opera

Cited by 0SourcePDFScholar
2026

MSDNet: Efficient 4D Radar Super-Resolution Via Multi-Stage Distillation

ICRA 2026poster

4D radar super-resolution, which aims to reconstruct sparse and noisy point clouds into dense and geometrically consistent representations, is a foundational problem in autonomous perception. However, existing methods often suffer from high training cost or rely on complex diffusion-based sampling, …

2025

DashGaussian: Optimizing 3D Gaussian Splatting in 200 Seconds

CVPR 2025highlight

3D Gaussian Splatting (3DGS) renders pixels by rasterizing Gaussian primitives, where the rendering resolution and the primitive number, concluded as the optimization complexity, dominate the time cost in primitive optimization. In this paper, we propose DashGaussian, a scheduling scheme over the op…

Cited by 0SourcePDFScholar
2025

Decoupling Appearance Variations with 3D Consistent Features in Gaussian Splatting

AAAI 2025technical

Gaussian Splatting has emerged as a prominent 3D representation in novel view synthesis, but it still suffers from appearance variations, which are caused by various factors, such as modern camera ISPs, different time of day, weather conditions, and local light changes. These variations can lead to…

Cited by 2SourcePDFScholar
2025

Hybrid Mesh-Gaussian Representation for Efficient Indoor Scene Reconstruction

IJCAI 2025

3D Gaussian splatting (3DGS) has demonstrated exceptional performance in image-based 3D reconstruction and real-time rendering. However, regions with complex textures require numerous Gaussians to capture significant color variations accurately, leading to inefficiencies in rendering speed. To addre

Cited by 0SourcePDFScholar
2025

OccluGaussian: Occlusion-Aware Gaussian Splatting for Large Scene Reconstruction and Rendering

ICCV 2025poster

In large-scale scene reconstruction using 3D Gaussian splatting, it is common to partition the scene into multiple smaller regions and reconstruct them individually. However, existing division methods are occlusion-agnostic, meaning that each region may contain areas with severe occlusions. As a res…

2025

Rethinking the Alignment of Psychotherapy Dialogue Generation with Motivational Interviewing Strategies

COLING 2025main

Recent advancements in large language models (LLMs) have shown promise in generating psychotherapeutic dialogues, particularly in the context of motivational interviewing (MI). However, the inherent lack of transparency in LLM outputs presents significant challenges given the sensitive nature of psy…

Cited by 2SourcePDFScholar
2025

SpecTRe-GS: Modeling Highly Specular Surfaces with Reflected Nearby Objects by Tracing Rays in 3D Gaussian Splatting

CVPR 2025highlight

3D Gaussian Splatting (3DGS), a recently emerged multi-view 3D reconstruction technique, has shown significant advantages in real-time rendering and explicit editing. However, 3DGS encounters challenges in the accurate modeling of both high-frequency view-dependent appearances and global illuminatio…

Cited by 0SourcePDFScholar
2024

MirrorGaussian: Reflecting 3D Gaussians for Reconstructing Mirror Reflections

ECCV 2024poster

"3D Gaussian Splatting showcases notable advancements in photo-realistic and real-time novel view synthesis. However, it faces challenges in modeling mirror reflections, which exhibit substantial appearance variations from different viewpoints. To tackle this problem, we present MirrorGaussian, the…

2024

PaReNeRF: Toward Fast Large-scale Dynamic NeRF with Patch-based Reference

CVPR 2024poster

With photo-realistic image generation Neural Radiance Field (NeRF) is widely used for large-scale dynamic scene reconstruction as autonomous driving simulator. However large-scale scene reconstruction still suffers from extremely long training time and rendering time. Low-resolution (LR) rendering c…

Cited by 1SourcePDFScholar
2024

VastGaussian: Vast 3D Gaussians for Large Scene Reconstruction

CVPR 2024poster

Existing NeRF-based methods for large scene reconstruction often have limitations in visual quality and rendering speed. While the recent 3D Gaussian Splatting works well on small-scale and object-centric scenes scaling it up to large scenes poses challenges due to limited video memory long optimiza…

Cited by 116SourcePDFScholar
2023

H2ONet: Hand-Occlusion-and-Orientation-Aware Network for Real-Time 3D Hand Mesh Reconstruction

CVPR 2023poster

Real-time 3D hand mesh reconstruction is challenging, especially when the hand is holding some object. Beyond the previous methods, we design H2ONet to fully exploit non-occluded information from multiple frames to boost the reconstruction quality. First, we decouple hand mesh reconstruction into tw…