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Yongtian Wang

6 accepted papers

2020

Learning Event-Driven Video Deblurring and Interpolation

ECCV 2020poster

Event-based sensors, which have a response if the change of pixel intensity exceeds a triggering threshold, can capture high-speed motion with microsecond accuracy. Assisted by an event camera, we can generate high frame-rate sharp videos from low frame-rate blurry ones captured by an intensity came…

Cited by 164Source ↗PDF ↗Scholar ↗
2019

Deep Surface Normal Estimation With Hierarchical RGB-D Fusion

CVPR 2019poster

The growing availability of commodity RGB-D cameras has boosted the applications in the field of scene understanding. However, as a fundamental scene understanding task, surface normal estimation from RGB-D data lacks thorough investigation. In this paper, a hierarchical fusion network with adaptive…

Cited by 86PDF ↗code ↗Scholar ↗
2019

High-Fidelity Grasping in Virtual Reality using a Glove-based System

ICRA 2019poster

This paper presents a design that jointly provides hand pose sensing, hand localization, and haptic feedback to facilitate real-time stable grasps in Virtual Reality (VR). The design is based on an easy-to-replicate glove-based system that can reliably perform (i) a high-fidelity hand pose sensing i…

Cited by 81Source ↗Scholar ↗
2019

Multi-Level Context Ultra-Aggregation for Stereo Matching

CVPR 2019poster

Exploiting multi-level context information to cost volume can improve the performance of learning-based stereo matching methods. In recent years, 3-D Convolution Neural Networks (3-D CNNs) show the advantages in regularizing cost volume but are limited by unary features learning in matching cost com…

Cited by 137PDF ↗Scholar ↗
2019

Toward an Efficient Hybrid Interaction Paradigm for Object Manipulation in Optical See-Through Mixed Reality

IROS 2019poster

Human-computer interaction (HCI) plays an important role in the near-field mixed reality, in which the hand-based interaction is one of the most widely-used interaction modes, especially in the applications based on optical see-through head-mounted displays (OST-HMDs). In this paper, such interactio…

Cited by 5Source ↗Scholar ↗
2015

Deformable 3D Fusion: From Partial Dynamic 3D Observations to Complete 4D Models

ICCV 2015poster

Capturing the 3D motion of dynamic, non-rigid objects has attracted significant attention in computer vision. Existing methods typically require either complete 3D volumetric observations, or a shape template. In this paper, we introduce a template-less 4D reconstruction method that incrementally fu…

Cited by 16PDF ↗Scholar ↗