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Xu Xie

12 accepted papers

2026

SHOW3D: Capturing Scenes of 3D Hands and Objects in the Wild

CVPR 2026

Accurate 3D understanding of human hands and objects during manipulation remains a significant challenge for egocentric computer vision. Existing hand-object interaction datasets are predominantly captured in controlled studio settings, which limits both environmental diversity and the ability of mo

Cited by 0SourcecodeScholar
2023

FemtoDet: An Object Detection Baseline for Energy Versus Performance Tradeoffs

ICCV 2023poster

Efficient detectors for edge devices are often optimized for parameters or speed count metrics, which remain in weak correlation with the energy of detectors. However, some vision applications of convolutional neural networks, such as always-on surveillance cameras, are critical for energy constra…

Cited by 14PDFcodeScholar
2021

Congestion-aware Multi-agent Trajectory Prediction for Collision Avoidance

ICRA 2021poster

Predicting agents’ future trajectories plays a crucial role in modern AI systems, yet it is challenging due to intricate interactions exhibited in multi-agent systems, especially when it comes to collision avoidance. To address this challenge, we propose to learn congestion patterns as contextual cu…

Cited by 51SourcecodeScholar
2021

Reconstructing Interactive 3D Scenes by Panoptic Mapping and CAD Model Alignments

ICRA 2021poster

In this paper, we rethink the problem of scene reconstruction from an embodied agent’s perspective: While the classic view focuses on the reconstruction accuracy, our new perspective emphasizes the underlying functions and constraints such that the reconstructed scenes provide actionable information…

Cited by 32SourcecodeScholar
2020

Intent Preference Decoupling for User Representation on Online Recommender System

IJCAI 2020poster

Accurately characterizing the user's current interest is the core of recommender systems. However, users' interests are dynamic and affected by intent factors and preference factors. The intent factors imply users' current needs and change among different visits. The preference factors are relativel…

Cited by 0SourcePDFScholar
2019

High-Fidelity Grasping in Virtual Reality using a Glove-based System

ICRA 2019poster

This paper presents a design that jointly provides hand pose sensing, hand localization, and haptic feedback to facilitate real-time stable grasps in Virtual Reality (VR). The design is based on an easy-to-replicate glove-based system that can reliably perform (i) a high-fidelity hand pose sensing i…

Cited by 81SourceScholar
2019

Learning Virtual Grasp with Failed Demonstrations via Bayesian Inverse Reinforcement Learning

IROS 2019poster

We propose Bayesian Inverse Reinforcement Learning with Failure (BIRLF), which makes use of failed demonstrations that were often ignored or filtered in previous methods due to the difficulties to incorporate them in addition to the successful ones. Specifically, we leverage halfspaces derived from…

Cited by 27SourceScholar
2018

Interactive Robot Knowledge Patching Using Augmented Reality

ICRA 2018poster

We present a novel Augmented Reality (AR) approach, through Microsoft HoloLens, to address the challenging problems of diagnosing, teaching, and patching interpretable knowledge of a robot. A Temporal And-Or graph (T-AOG) of opening bottles is learned from human demonstration and programmed to the r…

Cited by 83SourceScholar
2018

Unsupervised Learning of Hierarchical Models for Hand-Object Interactions

ICRA 2018poster

Contact forces of the hand are visually unobservable, but play a crucial role in understanding hand-object interactions. In this paper, we propose an unsupervised learning approach for manipulation event segmentation and manipulation event parsing. The proposed framework incorporates hand pose kinem…

Cited by 15SourceScholar
2017

A glove-based system for studying hand-object manipulation via joint pose and force sensing

IROS 2017poster

We present a design of an easy-to-replicate glove-based system that can reliably perform simultaneous hand pose and force sensing in real time, for the purpose of collecting human hand data during fine manipulative actions. The design consists of a sensory glove that is capable of jointly collecting…

Cited by 70SourceScholar
2017

Feeling the force: Integrating force and pose for fluent discovery through imitation learning to open medicine bottles

IROS 2017poster

Learning complex robot manipulation policies for real-world objects is challenging, often requiring significant tuning within controlled environments. In this paper, we learn a manipulation model to execute tasks with multiple stages and variable structure, which typically are not suitable for most…

Cited by 78SourceScholar