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Zhihao Liang

8 accepted papers

2025

ARMesh: Autoregressive Mesh Generation via Next-Level-of-Detail Prediction

NeurIPS 2025poster

Directly generating 3D meshes, the default representation for 3D shapes in the graphics industry, using auto-regressive (AR) models has become popular these days, thanks to their sharpness, compactness in the generated results, and ability to represent various types of surfaces. However, AR mesh gen…

Cited by 0SourceScholar
2025

GS-ID: Illumination Decomposition on Gaussian Splatting via Adaptive Light Aggregation and Diffusion-Guided Material Priors

ICCV 2025poster

Gaussian Splatting (GS) has emerged as an effective representation for photorealistic rendering, but the underlying geometry, material, and lighting remain entangled, hindering scene editing. Existing GS-based methods struggle to disentangle these components under non-Lambertian conditions, especial…

Cited by 0SourcePDFScholar
2024

GS-IR: 3D Gaussian Splatting for Inverse Rendering

CVPR 2024poster

We propose GS-IR a novel inverse rendering approach based on 3D Gaussian Splatting (GS) that leverages forward mapping volume rendering to achieve photorealistic novel view synthesis and relighting results. Unlike previous works that use implicit neural representations and volume rendering (e.g. NeR…

2024

Sur^2f: A Hybrid Representation for High-Quality and Efficient Surface Reconstruction from Multi-view Images

ECCV 2024poster

"Multi-view surface reconstruction is an ill-posed, inverse problem in 3D vision research. It involves modeling the geometry and appearance with appropriate surface representations. Most of the existing methods rely either on explicit meshes, using surface rendering of meshes for reconstruction, or…

Cited by 5SourcePDFScholar
2023

HelixSurf: A Robust and Efficient Neural Implicit Surface Learning of Indoor Scenes With Iterative Intertwined Regularization

CVPR 2023poster

Recovery of an underlying scene geometry from multi-view images stands as a long-time challenge in computer vision research. The recent promise leverages neural implicit surface learning and differentiable volume rendering, and achieves both the recovery of scene geometry and synthesis of novel view…

2022

VISTA: Boosting 3D Object Detection via Dual Cross-VIew SpaTial Attention

CVPR 2022poster

Detecting objects from LiDAR point clouds is of tremendous significance in autonomous driving. In spite of good progress, accurate and reliable 3D detection is yet to be achieved due to the sparsity and irregularity of LiDAR point clouds. Among existing strategies, multi-view methods have shown grea…

Cited by 100PDFcodeScholar
2021

Instance Segmentation in 3D Scenes Using Semantic Superpoint Tree Networks

ICCV 2021poster

Instance segmentation in 3D scenes is fundamental in many applications of scene understanding. It is yet challenging due to the compound factors of data irregularity and uncertainty in the numbers of instances. State-of-the-art methods largely rely on a general pipeline that first learns point-wise…

Cited by 143PDFcodeScholar
2020

FGN: Fully Guided Network for Few-Shot Instance Segmentation

CVPR 2020poster

Few-shot instance segmentation (FSIS) conjoins the few-shot learning paradigm with general instance segmentation, which provides a possible way of tackling instance segmentation in the lack of abundant labeled data for training. This paper presents a Fully Guided Network (FGN) for few-shot instance…

Cited by 89PDFScholar